Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HisokaFlow
Fenrir
Level 26
God Stats
3W - 2L
1,503 SR
Queue Stats
146W - 152L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
Insomnia Vicar
Heimdallr
Level 28
God Stats
3W - 4L
1,404 SR
Queue Stats
24W - 30L
1,322 Elo+
Party 2
Arachne
Arachne
P0ssessedDem0n
Arachne
Level 28
God Stats
11W - 16L
1,382 SR
Queue Stats
96W - 124L
1,363 Elo+
Solo
Kukulkan
Kukulkan
Raphael20142210
Kukulkan
Level 27
God Stats
1W - 3L
1,597 SR
Queue Stats
17W - 21L
1,377 Elo+
Solo
Team Averages
Level 27
1,477 SR
1,393 Elo+

VS

Team Averages
Level 19
1,464 SR
1,340 Elo+
Anubis
Anubis
DELTa-BAyRoN
Anubis
Level 29
God Stats
15W - 19L
1,403 SR
Queue Stats
155W - 207L
1,270 Elo+
Party 1
Ra
Ra
GOODIE3645
Ra
Level 8
God Stats
4W - 5L
1,388 SR
Queue Stats
5W - 9L
1,407 Elo+
Party 1
Tiamat
Tiamat
GaryLazerEyes
Tiamat
Level 24
God Stats
12W - 15L
1,478 SR
Queue Stats
102W - 103L
1,404 Elo+
Solo
Fenrir
Fenrir
Toxic_Ghost7089
Fenrir
Level 29
God Stats
2W - 2L
1,553 SR
Queue Stats
48W - 64L
1,304 Elo+
Solo
Ares
Ares
XDSword
Ares
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
148W - 191L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
3 / 0 / 0
4,400
880
1,377
2,716
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
HisokaFlow
Fenrir
5
1 / 0 / 0
3,676
735
29
2,595
597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Insomnia Vicar
Heimdallr
6
0 / 0 / 0
3,607
721
0
986
270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 2
4,008
802
1,120
2,371
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
6
1 / 0 / 0
3,844
769
614
1,115
251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
3
0 / 2 / 0
2,891
578
404
1,524
550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 3 / 0
3,011
602
512
2,323
637
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,056
211
0
0
0
3
0 / 1 / 0
2,958
592
179
1,801
354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
XDSword
Ares
1
0 / 1 / 0
2,573
515
0
811
282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
0
3
L
Anubis
0
2
0
0
L
0
3
0
0
L
0
0
0
0
W
Fenrir
HisokaFlow
Fenrir
1
0
0
1
W
Heimdallr
Insomnia Vicar
Heimdallr
0
0
0
0
W
1
0
2
2
W
Kukulkan
1
0
0
1
L
0
1
0
0
L
Ares
XDSword
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,140
Damage
1,095
9,783
Taken
6,459
2,761
Mitigated
1,823
4,685
Healing
554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,377
349
0
1,384
2,716
931
482
512
2,204
16,912
0
L
Anubis
404
164
0
267
1,524
550
0
614
910
5,825
0
L
512
315
0
88
2,323
637
0
1,377
946
6,081
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
HisokaFlow
Fenrir
29
0
0
1,563
2,595
597
0
0
2,595
0
9,223
W
Heimdallr
Insomnia Vicar
Heimdallr
0
0
0
85
986
270
430
0
986
0
9,503
W
1,120
854
0
630
2,371
712
0
198
2,173
0
13,740
W
Kukulkan
614
111
135
888
1,115
251
429
206
909
13,445
0
L
179
179
0
199
1,801
354
0
0
1,801
0
4,699
L
Ares
XDSword
Ares
0
0
0
0
811
282
0
0
811
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,535
Gold Earned
12,489
143
Minions Killed
42
0
Camps Cleared
0
468,753
Distance Traveled
279,224
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,400
880
35
7
0
99,593
1
L
Anubis
2,891
578
11
2
0
70,610
1
L
Ra
3,011
602
15
3
0
107,301
0
L
Tiamat
1,056
211
0
0
0
0
0
W
Fenrir
3,676
735
26
5
0
91,346
1
W
Heimdallr
3,607
721
21
4
0
82,613
0
W
Arachne
4,008
802
29
6
0
107,030
0
W
Kukulkan
3,844
769
32
6
0
88,171
1
L
Fenrir
2,958
592
16
3
0
90,433
0
L
Ares
2,573
515
0
0
0
10,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role