Player Matchup

Hachiman
Hachiman
Delitator
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo
Bacchus
Bacchus
Lewyyo
Bacchus
Level 7
God Stats
8W - 5L
1,798 SR
Queue Stats
78W - 84L
1,617 Elo+
Party 1
Horus
Horus
Neostrata
Horus
Level 11
God Stats
1W - 5L
1,252 SR
Queue Stats
7W - 12L
1,474 Elo+
Party 2
Artemis
Artemis
RnZ Fosters
Artemis
Level 23
God Stats
7W - 2L
1,936 SR
Queue Stats
96W - 102L
1,314 Elo+
Party 1
Ao Kuang
Ao Kuang
rathiam
Ao Kuang
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 15L
1,439 Elo+
Party 2
Team Averages
Level 12
1,597 SR
1,429 Elo+

VS

Team Averages
Level 20
1,528 SR
1,429 Elo+
Scylla
Scylla
BagelConsumer29
Scylla
Level 16
God Stats
29W - 17L
1,524 SR
Queue Stats
42W - 30L
1,488 Elo+
Party 3
Nemesis
Nemesis
IZIFORAIKHO
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,282 Elo+
Solo
Izanami
Izanami
Panormx
Izanami
Level 25
God Stats
28W - 27L
1,541 SR
Queue Stats
148W - 147L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Rawrious
Danzaburou
Level 26
God Stats
19W - 18L
1,446 SR
Queue Stats
67W - 64L
1,354 Elo+
Party 3
Hades
Hades
betteraothanu
Hades
Level 18
God Stats
3W - 1L
1,627 SR
Queue Stats
34W - 37L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Delitator
Hachiman
12
1 / 11 / 1
8,391
400
5,985
15,462
4,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Lewyyo
Bacchus
14
0 / 7 / 6
9,395
447
6,759
19,503
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Neostrata
Horus
15
2 / 9 / 2
9,873
470
3,937
15,457
6,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
RnZ Fosters
Artemis
14
4 / 6 / 1
8,816
420
8,657
10,019
3,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
rathiam
Ao Kuang
17
6 / 8 / 2
11,677
556
13,142
22,720
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 13
12,414
591
19,495
9,645
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
IZIFORAIKHO
Nemesis
19
2 / 2 / 16
12,058
574
7,789
18,775
10,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Panormx
Izanami
19
8 / 3 / 5
12,715
605
11,291
10,739
4,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Rawrious
Danzaburou
17
9 / 4 / 4
12,507
596
12,874
16,517
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
10 / 1 / 14
11,068
527
8,496
13,165
14,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
13
Kills
41
41
Deaths
13
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
12
3
13
6.17
L
Hachiman
Delitator
Hachiman
1
11
1
0.14
W
Nemesis
IZIFORAIKHO
Nemesis
2
2
16
5
L
Bacchus
Lewyyo
Bacchus
0
7
6
0.43
L
Horus
Neostrata
Horus
2
9
2
0.33
W
Izanami
Panormx
Izanami
8
3
5
3.5
W
Danzaburou
Rawrious
Danzaburou
9
4
4
2.75
L
Artemis
RnZ Fosters
Artemis
4
6
1
0.75
W
10
1
14
17
L
Ao Kuang
rathiam
Ao Kuang
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
59,945
83,161
Taken
68,841
38,583
Mitigated
38,866
15,214
Healing
24,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,495
2,248
0
2,586
9,645
3,693
780
3,563
6,082
63,585
0
L
Hachiman
Delitator
Hachiman
5,985
3,263
0
550
15,462
4,181
1,016
7,603
7,441
0
44,378
W
Nemesis
IZIFORAIKHO
Nemesis
7,789
3,766
0
6,638
18,775
10,035
921
3,817
14,958
0
77,401
L
Bacchus
Lewyyo
Bacchus
6,759
322
0
2,586
19,503
17,393
365
4,772
14,335
34,387
0
L
Horus
Neostrata
Horus
3,937
1,749
181
2,664
15,457
6,262
860
4,597
10,786
227
36,799
W
Izanami
Panormx
Izanami
11,291
7,392
0
2,183
10,739
4,247
5,200
4,660
6,079
0
92,717
W
Danzaburou
Rawrious
Danzaburou
12,874
5,509
0
7,377
16,517
6,348
1,682
6,726
9,791
0
74,388
L
Artemis
RnZ Fosters
Artemis
8,657
4,339
0
780
10,019
3,000
697
4,060
5,792
0
50,431
W
8,496
1,261
626
4,822
13,165
14,543
253
4,346
8,819
26,731
0
L
Ao Kuang
rathiam
Ao Kuang
13,142
4,192
0
8,453
22,720
7,747
0
5,670
16,816
73,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
60,762
372
Minions Killed
577
0
Camps Cleared
0
1,784,830
Distance Traveled
1,979,309
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,414
591
115
5
0
399,866
1
L
Hachiman
8,391
400
65
3
0
331,817
3
W
Nemesis
12,058
574
143
7
0
437,477
4
L
Bacchus
9,395
447
42
2
0
372,698
2
L
Horus
9,873
470
75
4
0
377,940
0
W
Izanami
12,715
605
166
8
0
373,084
4
W
Danzaburou
12,507
596
120
6
0
341,696
5
L
Artemis
8,816
420
78
4
0
332,748
0
W
Hades
11,068
527
33
2
0
427,186
2
L
Ao Kuang
11,677
556
112
5
0
369,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role