Player Matchup

Baron Samedi
Baron Samedi
Aphros3rdToe
Baron Samedi
Level 5
God Stats
11W - 1L
1,860 SR
Queue Stats
25W - 10L
1,825 Elo+
Solo
Merlin
Merlin
SoH Jokerr
Merlin
Level 29
God Stats
10W - 6L
1,812 SR
Queue Stats
144W - 181L
1,695 Elo+
Solo
Arachne
Arachne
SojaSux
Arachne
Level 8
God Stats
6W - 3L
1,725 SR
Queue Stats
7W - 7L
1,615 Elo+
Solo
Xbalanque
Xbalanque
iTrashy
Xbalanque
Level 12
God Stats
6W - 5L
1,571 SR
Queue Stats
27W - 27L
1,616 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
Level 22
God Stats
61W - 40L
1,652 SR
Queue Stats
74W - 47L
1,678 Elo+
Solo
Team Averages
Level 15
1,724 SR
1,686 Elo+

VS

Team Averages
Level 18
1,490 SR
1,618 Elo+
Thanatos
Thanatos
DVNNYT
Thanatos
Level 16
God Stats
1W - 4L
1,304 SR
Queue Stats
111W - 92L
1,649 Elo+
Solo
Ares
Ares
KLLRZGAMING
Ares
Level 5
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Cthulhu
Cthulhu
MatsuriKamidesu
Cthulhu
Level 15
God Stats
12W - 10L
1,569 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MeteoriCC
The Morrigan
Level 27
God Stats
0W - 3L
1,319 SR
Queue Stats
216W - 142L
1,688 Elo+
Solo
Neith
Neith
cassie_ono
Neith
Level 28
God Stats
20W - 27L
1,565 SR
Queue Stats
82W - 76L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aphros3rdToe
Baron Samedi
20
12 / 1 / 7
15,982
666
13,480
13,596
11,120
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SoH Jokerr
Merlin
20
2 / 3 / 7
12,977
541
10,073
15,443
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
SojaSux
Arachne
20
9 / 7 / 3
13,635
568
15,140
19,402
10,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
iTrashy
Xbalanque
20
5 / 3 / 8
15,536
647
15,014
18,865
8,563
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
20
8 / 3 / 11
14,901
621
23,536
26,249
12,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DVNNYT
Thanatos
18
3 / 7 / 3
10,777
449
10,210
23,269
9,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 7 / 1
8,666
361
1,295
19,720
13,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 10 / 0
8,250
344
8,500
23,784
11,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
MeteoriCC
The Morrigan
20
7 / 7 / 3
12,533
522
18,392
13,987
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
19
4 / 5 / 4
11,512
480
15,842
17,776
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
36
Kills
17
17
Deaths
36
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aphros3rdToe
Baron Samedi
12
1
7
15.5
L
Thanatos
DVNNYT
Thanatos
3
7
3
0.64
L
0
7
1
0.07
L
3
10
0
0.3
L
The Morrigan
MeteoriCC
The Morrigan
7
7
3
1.21
W
Merlin
SoH Jokerr
Merlin
2
3
7
1.83
W
Arachne
SojaSux
Arachne
9
7
3
1.5
L
Neith
4
5
4
1.2
W
Xbalanque
iTrashy
Xbalanque
5
3
8
3
W
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,243
Damage
54,239
93,555
Taken
98,536
48,667
Mitigated
48,307
39,306
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aphros3rdToe
Baron Samedi
13,480
1,220
1,859
5,682
13,596
11,120
0
3,944
9,448
125,161
0
L
Thanatos
DVNNYT
Thanatos
10,210
2,803
0
11,866
23,269
9,555
0
7,343
15,553
0
79,887
L
1,295
147
0
900
19,720
13,960
0
2,108
17,506
31,765
0
L
8,500
740
0
5,270
23,784
11,925
480
4,765
18,853
26,346
0
L
The Morrigan
MeteoriCC
The Morrigan
18,392
3,654
0
2,189
13,987
5,158
0
5,968
7,540
91,462
6,703
W
Merlin
SoH Jokerr
Merlin
10,073
994
475
1,796
15,443
6,212
920
5,124
10,071
84,005
0
W
Arachne
SojaSux
Arachne
15,140
9,699
0
5,513
19,402
10,741
327
4,867
14,175
0
93,302
L
Neith
15,842
7,982
0
2,346
17,776
7,709
616
3,577
14,037
0
77,020
W
Xbalanque
iTrashy
Xbalanque
15,014
6,705
0
9,843
18,865
8,563
5,573
1,448
17,343
0
145,477
W
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
23,536
8,525
410
13,728
26,249
12,031
3,376
8,942
16,659
5,094
88,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,031
Gold Earned
51,738
828
Minions Killed
547
0
Camps Cleared
0
2,229,386
Distance Traveled
1,899,376
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,982
666
208
9
0
470,014
2
L
Thanatos
10,777
449
133
6
0
412,728
1
L
Ares
8,666
361
39
2
0
387,629
0
L
Cthulhu
8,250
344
56
2
0
301,954
3
L
The Morrigan
12,533
522
169
7
0
393,443
5
W
Merlin
12,977
541
140
6
0
431,600
12
W
Arachne
13,635
568
116
5
0
466,078
0
L
Neith
11,512
480
150
6
0
403,622
1
W
Xbalanque
15,536
647
223
9
0
401,543
5
W
Ah Muzen Cab
14,901
621
141
6
0
460,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role