Player Matchup

Cthulhu
Cthulhu
aDrifterAdriftPC
Cthulhu
Level 69
God Stats
2W - 1L
1,639 SR
Queue Stats
33W - 25L
1,556 Elo+
Solo
Neith
Neith
urdadhuff
Neith
Level 8
God Stats
7W - 5L
1,581 SR
Queue Stats
10W - 9L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vGalaxee
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,354 Elo+
Party 2
Team Averages
Level 35
1,573 SR
1,468 Elo+

VS

Team Averages
Level 38
1,394 SR
1,259 Elo+
Nemesis
Nemesis
GodOfChocolate88
Nemesis
Level 65
God Stats
0W - 2L
1,206 SR
Queue Stats
91W - 135L
1,406 Elo+
Party 1
Hel
Hel
Viciousberrypi
Hel
Level 22
God Stats
0W - 4L
1,486 SR
Queue Stats
4W - 16L
951 Elo+
Solo
Cabrakan
Cabrakan
x_lilnut_xX
Cabrakan
Level 26
God Stats
7W - 7L
1,489 SR
Queue Stats
63W - 81L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 8
14,819
780
16,483
25,328
25,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
urdadhuff
Neith
17
7 / 6 / 6
13,422
706
15,032
13,845
5,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
vGalaxee
Morgan Le Fay
15
2 / 8 / 8
12,173
641
18,241
14,064
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 8
13,645
718
15,843
21,894
10,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 11
11,600
611
6,465
18,837
7,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
x_lilnut_xX
Cabrakan
17
10 / 4 / 7
13,295
700
15,049
21,456
24,645
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
14
Kills
19
19
Deaths
14
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
8
9
8
1.33
L
1
1
11
6.5
W
5
5
8
1.8
W
Neith
urdadhuff
Neith
7
6
6
1.67
W
Morgan Le Fay
vGalaxee
Morgan Le Fay
2
8
8
0.75
L
Cabrakan
x_lilnut_xX
Cabrakan
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,756
Damage
37,357
53,237
Taken
62,187
37,326
Mitigated
42,670
3,587
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,843
7,133
0
4,248
21,894
10,152
653
9,754
12,140
0
38,244
L
6,465
873
5,538
8,929
18,837
7,873
1,144
12,336
6,501
45,168
0
W
16,483
1,927
168
125
25,328
25,668
0
8,585
16,743
57,199
0
W
Neith
urdadhuff
Neith
15,032
8,057
0
389
13,845
5,462
930
6,134
7,711
0
43,953
W
Morgan Le Fay
vGalaxee
Morgan Le Fay
18,241
1,705
944
1,961
14,064
6,196
1,384
6,795
7,269
47,555
0
L
Cabrakan
x_lilnut_xX
Cabrakan
15,049
1,825
0
3,500
21,456
24,645
0
12,634
8,822
44,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
38,540
174
Minions Killed
157
0
Camps Cleared
0
957,240
Distance Traveled
941,405
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,645
718
36
2
0
332,943
0
L
Hel
11,600
611
55
3
0
321,699
0
W
Cthulhu
14,819
780
60
3
0
333,118
6
W
Neith
13,422
706
60
3
0
340,567
0
W
Morgan Le Fay
12,173
641
54
3
0
283,555
1
L
Cabrakan
13,295
700
66
3
0
286,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role