Player Matchup

Bakasura
Bakasura
H3NEBRISS
Bakasura
Level 117
God Stats
1W - 4L
1,542 SR
Queue Stats
474W - 509L
1,508 Elo+
Solo
Persephone
Persephone
Solidusflames77
Persephone
Level 128
God Stats
0W - 2L
1,315 SR
Queue Stats
122W - 102L
1,589 Elo+
Party 1
Apollo
Apollo
Synergy Reym
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,556 Elo+
Solo
Thor
Thor
Yougotmerked53
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 166L
1,524 Elo+
Party 1
Yemoja
Yemoja
Zarxus
Yemoja
Level 88
God Stats
5W - 5L
1,563 SR
Queue Stats
330W - 309L
1,546 Elo+
Party 1
Team Averages
Level 107
1,484 SR
1,545 Elo+

VS

Team Averages
Level 121
1,543 SR
1,541 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AdamStewart
Zhong Kui
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
FaTe-Hitman
Tsukuyomi
Level 141
God Stats
3W - 2L
1,596 SR
Queue Stats
42W - 28L
1,625 Elo+
Party 2
Merlin
Merlin
JustLikeAza
Merlin
Level 159
God Stats
8W - 3L
1,584 SR
Queue Stats
183W - 112L
1,665 Elo+
Solo
Apollo
Apollo
Sweeno247
Apollo
Level 137
God Stats
1W - 0L
1,535 SR
Queue Stats
62W - 40L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
H3NEBRISS
Bakasura
15
1 / 10 / 3
9,293
929
8,642
20,848
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Solidusflames77
Persephone
15
2 / 2 / 2
9,769
977
11,237
8,231
2,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
0 / 2 / 4
8,731
873
4,306
9,944
3,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 3
8,837
884
7,033
17,591
10,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Zarxus
Yemoja
15
1 / 6 / 2
9,928
993
7,165
20,145
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

145

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 0 / 18
10,603
1,060
8,552
7,101
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
AdamStewart
Zhong Kui
16
2 / 0 / 13
9,537
954
11,256
8,733
5,931
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
FaTe-Hitman
Tsukuyomi
17
9 / 3 / 10
10,651
1,065
14,017
10,881
4,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
6 / 0 / 19
10,944
1,094
23,231
5,630
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Sweeno247
Apollo
16
7 / 2 / 15
10,721
1,072
15,235
9,708
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
5
Kills
28
28
Deaths
5
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
18
13
W
Zhong Kui
AdamStewart
Zhong Kui
2
0
13
8.5
W
Tsukuyomi
FaTe-Hitman
Tsukuyomi
9
3
10
4.67
L
Bakasura
H3NEBRISS
Bakasura
1
10
3
0.25
W
Merlin
6
0
19
15.5
L
Persephone
Solidusflames77
Persephone
2
2
2
1.5
W
Apollo
Sweeno247
Apollo
7
2
15
7.25
L
Apollo
0
2
4
1
L
1
8
3
0.31
L
Yemoja
Zarxus
Yemoja
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
72,291
76,759
Taken
42,053
39,712
Mitigated
24,112
6,761
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,552
224
759
855
7,101
7,729
0
2,135
4,886
27,751
0
W
Zhong Kui
AdamStewart
Zhong Kui
11,256
1,352
0
1,875
8,733
5,931
0
5,560
3,048
23,799
0
W
Tsukuyomi
FaTe-Hitman
Tsukuyomi
14,017
5,065
0
4,345
10,881
4,619
0
4,658
6,028
0
34,935
L
Bakasura
H3NEBRISS
Bakasura
8,642
6,137
0
1,603
20,848
6,646
0
12,566
7,849
0
18,367
W
Merlin
23,231
801
0
513
5,630
2,113
0
2,037
2,983
38,693
0
L
Persephone
Solidusflames77
Persephone
11,237
687
225
1,017
8,231
2,759
0
3,316
4,754
40,676
0
W
Apollo
Sweeno247
Apollo
15,235
12,037
0
2,938
9,708
3,720
0
4,012
5,503
0
27,434
L
Apollo
4,306
1,866
0
446
9,944
3,319
0
6,627
2,932
0
30,609
L
7,033
879
0
182
17,591
10,425
0
7,948
9,087
0
14,314
L
Yemoja
Zarxus
Yemoja
7,165
1,118
1,728
1,560
20,145
16,563
0
10,593
9,098
19,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
52,456
191
Minions Killed
217
7
Camps Cleared
9
912,757
Distance Traveled
905,699
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,603
1,060
49
5
1
188,657
0
W
Zhong Kui
9,537
954
43
4
1
165,797
4
W
Tsukuyomi
10,651
1,065
39
4
4
186,866
1
L
Bakasura
9,293
929
31
3
5
177,965
2
W
Merlin
10,944
1,094
44
4
0
191,616
2
L
Persephone
9,769
977
49
5
2
189,991
3
W
Apollo
10,721
1,072
42
4
3
172,763
0
L
Apollo
8,731
873
63
6
0
198,896
0
L
Thor
8,837
884
23
2
0
183,433
2
L
Yemoja
9,928
993
25
3
0
162,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role