Player Matchup

Chiron
Chiron
Gold III
AKingYode
Chiron
Gold III
Level 124
God Stats
51W - 29L
1,710 SR
Queue Stats
304W - 312L
1,533 MMR
Solo
Geb
Geb
Gold III
EzGarM
Geb
Gold III
Level 160
God Stats
19W - 13L
1,670 SR
Queue Stats
438W - 449L
1,466 MMR
Solo
Awilix
Awilix
Gold II
UnWorthey
Awilix
Gold II
Level 128
God Stats
60W - 45L
1,634 SR
Queue Stats
495W - 494L
1,556 MMR
Solo
Merlin
Merlin
Gold III
Zosske
Merlin
Gold III
Level 127
God Stats
23W - 14L
1,664 SR
Queue Stats
67W - 66L
1,552 MMR
Solo
Nike
Nike
Bronze III
zTheNegativeOne
Nike
Bronze III
Level 154
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 3L
1,472 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,638 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,741 SR
1,516 MMR
Artio
Artio
Gold IV
Forgivenx
Artio
Gold IV
Level 129
God Stats
5W - 1L
1,781 SR
Queue Stats
141W - 126L
1,460 MMR
Party 1
Hel
Hel
Gold III
Kamakazeowl7
Hel
Gold III
Level 141
God Stats
11W - 8L
1,744 SR
Queue Stats
81W - 77L
1,549 MMR
Solo
Vamana
Vamana
Silver I
SweatyNScared
Vamana
Silver I
Level 87
God Stats
2W - 0L
1,619 SR
Queue Stats
9W - 8L
1,489 MMR
Solo
Jing Wei
Jing Wei
Gold III
dV1nci
Jing Wei
Gold III
Level 160
God Stats
21W - 11L
1,854 SR
Queue Stats
869W - 871L
1,446 MMR
Solo
Loki
Loki
Gold III
ifyoure555Im666
Loki
Gold III
Level 38
God Stats
11W - 6L
1,706 SR
Queue Stats
20W - 14L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AKingYode
Chiron
17
3 / 4 / 1
10,538
502
7,055
12,232
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
EzGarM
Geb
14
1 / 6 / 5
9,961
474
10,477
21,033
13,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
UnWorthey
Awilix
18
3 / 8 / 6
11,000
524
13,822
20,384
8,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Zosske
Merlin
16
1 / 7 / 1
9,911
472
12,713
14,387
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 4
9,404
448
11,817
17,190
13,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatGilgameshSetAthenaTsukuyomi

VS

Bans
PersephoneSobekHeimdallrAresDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Forgivenx
Artio
16
4 / 4 / 8
11,638
554
8,234
23,616
20,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 0 / 10
11,854
564
14,611
12,732
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 4 / 6
12,068
575
13,257
21,807
16,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
dV1nci
Jing Wei
20
5 / 1 / 4
13,442
640
11,107
13,275
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 1 / 6
13,305
634
21,118
18,448
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
10
Kills
30
30
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
AKingYode
Chiron
3
4
1
0.88
L
Geb
EzGarM
Geb
1
6
5
0.58
W
Artio
Forgivenx
Artio
4
4
8
2
W
4
0
10
9
W
3
4
6
1.5
L
Awilix
UnWorthey
Awilix
3
8
6
0.75
L
Merlin
Zosske
Merlin
1
7
1
0.21
W
Jing Wei
dV1nci
Jing Wei
5
1
4
7
W
14
1
6
17
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,884
Damage
68,327
85,226
Taken
89,878
45,253
Mitigated
55,473
12,071
Healing
48,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AKingYode
Chiron
7,055
3,653
235
3,783
12,232
4,797
0
475
11,747
0
73,276
L
Geb
EzGarM
Geb
10,477
569
0
3,720
21,033
13,816
0
9,504
10,973
30,758
0
W
Artio
Forgivenx
Artio
8,234
556
2,387
3,825
23,616
20,420
190
8,167
15,449
26,046
0
W
14,611
860
11,883
8,384
12,732
5,459
951
7,160
5,572
80,861
0
W
13,257
4,238
0
8,834
21,807
16,014
1,626
1,200
20,607
8,850
70,249
L
Awilix
UnWorthey
Awilix
13,822
5,730
0
120
20,384
8,349
0
2,439
17,933
0
87,864
L
Merlin
Zosske
Merlin
12,713
772
0
3,123
14,387
4,994
0
7,128
6,973
80,033
0
W
Jing Wei
dV1nci
Jing Wei
11,107
9,338
0
8,986
13,275
5,935
2,166
995
12,280
0
123,658
W
21,118
8,802
0
4,619
18,448
7,645
1,549
5,668
12,780
0
100,975
L
11,817
1,745
0
1,090
17,190
13,297
0
4,408
12,646
0
49,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
62,307
556
Minions Killed
688
0
Camps Cleared
0
2,011,723
Distance Traveled
2,264,143
41
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,538
502
161
8
0
412,063
9
L
Geb
9,961
474
30
1
0
430,805
10
W
Artio
11,638
554
36
2
0
415,214
8
W
Hel
11,854
564
145
7
0
484,178
6
W
Vamana
12,068
575
149
7
0
394,121
7
L
Awilix
11,000
524
132
6
0
400,684
6
L
Merlin
9,911
472
144
7
0
378,140
8
W
Jing Wei
13,442
640
216
10
0
449,289
4
W
Loki
13,305
634
142
7
0
521,341
6
L
Nike
9,404
448
89
4
0
390,031
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role