Player Matchup

Scylla
Scylla
Silver II
Alvaro_DU
Scylla
Silver II
Level 143
God Stats
3W - 3L
1,310 SR
Queue Stats
47W - 45L
1,433 MMR
Party 1
Danzaburou
Danzaburou
Silver III
MatthewM70x
Danzaburou
Silver III
Level 58
God Stats
5W - 7L
1,558 SR
Queue Stats
238W - 253L
1,230 MMR
Solo
Ymir
Ymir
Gold IV
Over_power_03
Ymir
Gold IV
Level 117
God Stats
52W - 30L
1,644 SR
Queue Stats
197W - 192L
1,362 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
PapitoDelFloW_
Tsukuyomi
Silver IV
Level 39
God Stats
0W - 1L
1,685 SR
Queue Stats
6W - 10L
1,299 MMR
Party 1
Cabrakan
Cabrakan
Silver I
whiteshado
Cabrakan
Silver I
Level 86
God Stats
213W - 179L
1,547 SR
Queue Stats
367W - 380L
1,222 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,549 SR
1,309 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,561 SR
1,327 MMR
Kukulkan
Kukulkan
Silver I
Beerculesx90
Kukulkan
Silver I
Level 125
God Stats
22W - 13L
1,750 SR
Queue Stats
214W - 223L
1,358 MMR
Solo
Sobek
Sobek
Gold IV
Elogic88
Sobek
Gold IV
Level 105
God Stats
34W - 44L
1,465 SR
Queue Stats
286W - 289L
1,346 MMR
Solo
Fenrir
Fenrir
Gold IV
Itz_JJmlz
Fenrir
Gold IV
Level 107
God Stats
11W - 8L
1,508 SR
Queue Stats
372W - 375L
1,351 MMR
Solo
Chang'e
Chang'e
Gold IV
Mcardle1993
Chang'e
Gold IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
387W - 389L
1,361 MMR
Solo
Anhur
Anhur
Gold III
Ze Pharaoh
Anhur
Gold III
Level 96
God Stats
10W - 14L
1,585 SR
Queue Stats
283W - 276L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alvaro_DU
Scylla
20
7 / 6 / 0
15,764
525
19,412
15,096
6,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MatthewM70x
Danzaburou
20
1 / 7 / 4
13,058
435
8,920
17,637
6,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 4 / 3
14,193
473
12,483
25,303
19,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
PapitoDelFloW_
Tsukuyomi
18
2 / 8 / 7
12,889
430
11,279
25,982
11,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
whiteshado
Cabrakan
17
1 / 8 / 5
13,647
455
12,179
25,606
25,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneGilgameshAthenaTiamatSet

VS

Bans
LokiCu ChulainnCerberusKing ArthurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beerculesx90
Kukulkan
20
5 / 5 / 10
16,556
552
21,644
18,041
8,726
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Elogic88
Sobek
20
5 / 2 / 10
15,968
532
12,338
29,649
40,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Itz_JJmlz
Fenrir
20
12 / 5 / 11
17,406
580
20,600
28,532
22,070
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Mcardle1993
Chang'e
20
6 / 2 / 12
17,174
572
23,032
21,081
15,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
20
5 / 2 / 4
18,929
631
13,240
20,506
8,363
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
16
Kills
33
33
Deaths
16
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alvaro_DU
Scylla
7
6
0
1.17
W
Kukulkan
Beerculesx90
Kukulkan
5
5
10
2
W
Sobek
Elogic88
Sobek
5
2
10
5
W
Fenrir
Itz_JJmlz
Fenrir
12
5
11
3.5
L
Danzaburou
MatthewM70x
Danzaburou
1
7
4
0.43
W
Chang'e
Mcardle1993
Chang'e
6
2
12
6
L
5
4
3
1.63
L
Tsukuyomi
PapitoDelFloW_
Tsukuyomi
2
8
7
0.69
W
Anhur
5
2
4
3.5
L
Cabrakan
whiteshado
Cabrakan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,273
Damage
90,854
109,624
Taken
117,809
69,077
Mitigated
94,472
21,582
Healing
61,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alvaro_DU
Scylla
19,412
906
0
1,160
15,096
6,534
408
9,145
5,951
107,201
0
W
Kukulkan
Beerculesx90
Kukulkan
21,644
1,734
0
2,560
18,041
8,726
1,842
12,721
5,320
140,298
0
W
Sobek
Elogic88
Sobek
12,338
546
0
12,196
29,649
40,099
1,238
11,061
18,588
76,674
0
W
Fenrir
Itz_JJmlz
Fenrir
20,600
3,491
0
9,230
28,532
22,070
0
8,391
20,141
0
146,270
L
Danzaburou
MatthewM70x
Danzaburou
8,920
3,643
1,069
5,247
17,637
6,154
1,309
3,457
14,180
0
77,489
W
Chang'e
Mcardle1993
Chang'e
23,032
541
10,461
15,438
21,081
15,214
2,413
9,420
11,661
114,364
0
L
12,483
2,816
0
5,167
25,303
19,581
94
18,227
7,076
90,411
0
L
Tsukuyomi
PapitoDelFloW_
Tsukuyomi
11,279
2,577
0
7,922
25,982
11,081
0
13,822
12,160
0
76,053
W
Anhur
13,240
6,060
0
11,610
20,506
8,363
5,448
6,401
14,105
0
180,113
L
Cabrakan
whiteshado
Cabrakan
12,179
1,280
0
1,017
25,606
25,727
0
12,097
13,091
51,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,551
Gold Earned
86,033
679
Minions Killed
939
0
Camps Cleared
0
2,494,311
Distance Traveled
2,833,950
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,764
525
191
6
0
485,533
4
W
Kukulkan
16,556
552
208
7
0
555,344
3
W
Sobek
15,968
532
98
3
0
570,888
6
W
Fenrir
17,406
580
164
5
0
601,704
6
L
Danzaburou
13,058
435
141
5
0
492,287
15
W
Chang'e
17,174
572
190
6
0
571,225
4
L
Ymir
14,193
473
178
6
0
532,011
6
L
Tsukuyomi
12,889
430
101
3
0
516,663
0
W
Anhur
18,929
631
279
9
0
534,789
10
L
Cabrakan
13,647
455
68
2
0
467,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role