Player Matchup

Horus
Horus
F2o l ToxiiK
Horus
Level 120
God Stats
4W - 10L
1,417 SR
Queue Stats
339W - 224L
1,552 Elo+
Party 2
Sol
Sol
Harg84
Sol
Level 160
God Stats
7W - 5L
1,631 SR
Queue Stats
666W - 610L
1,546 Elo+
Party 2
Bakasura
Bakasura
IZ Nours
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 179L
1,543 Elo+
Party 2
Team Averages
Level 141
1,516 SR
1,547 Elo+

VS

Team Averages
Level 92
1,518 SR
1,471 Elo+
Sun Wukong
Sun Wukong
ClouDidi13
Sun Wukong
Level 86
God Stats
47W - 26L
1,635 SR
Queue Stats
174W - 178L
1,486 Elo+
Party 1
Neith
Neith
Zack1796
Neith
Level 104
God Stats
21W - 17L
1,583 SR
Queue Stats
212W - 211L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ingWolFs
Morgan Le Fay
Level 85
God Stats
4W - 5L
1,335 SR
Queue Stats
54W - 60L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
10,665
561
11,567
16,675
10,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Harg84
Sol
17
3 / 4 / 1
13,244
697
15,114
25,193
16,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
IZ Nours
Bakasura
12
0 / 13 / 2
10,126
533
7,175
19,065
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClouDidi13
Sun Wukong
18
9 / 2 / 8
13,287
699
11,992
17,352
9,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Zack1796
Neith
19
10 / 1 / 11
13,909
732
19,111
17,425
7,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ingWolFs
Morgan Le Fay
16
5 / 2 / 13
12,760
672
17,858
15,016
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
24
24
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ClouDidi13
Sun Wukong
9
2
8
6.5
L
1
7
3
0.36
L
Sol
Harg84
Sol
3
4
1
0.88
L
Bakasura
IZ Nours
Bakasura
0
13
2
0.08
W
Neith
Zack1796
Neith
10
1
11
15.5
W
Morgan Le Fay
ingWolFs
Morgan Le Fay
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
48,961
60,933
Taken
49,793
35,794
Mitigated
22,003
12,090
Healing
19,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ClouDidi13
Sun Wukong
11,992
1,957
1,213
9,676
17,352
9,284
233
4,590
12,615
0
59,840
L
11,567
5,979
959
2,050
16,675
10,992
43
4,410
11,998
0
30,748
L
Sol
Harg84
Sol
15,114
2,574
0
7,854
25,193
16,541
0
7,919
17,274
66,890
0
L
Bakasura
IZ Nours
Bakasura
7,175
4,670
0
1,227
19,065
8,261
0
5,262
13,803
0
28,668
W
Neith
Zack1796
Neith
19,111
8,938
0
5,164
17,425
7,066
2,816
5,491
11,084
0
76,539
W
Morgan Le Fay
ingWolFs
Morgan Le Fay
17,858
1,106
176
3,132
15,016
5,653
0
5,033
9,813
46,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
39,956
185
Minions Killed
266
0
Camps Cleared
0
898,367
Distance Traveled
994,055
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,287
699
84
4
0
350,590
0
L
Horus
10,665
561
40
2
0
304,338
2
L
Sol
13,244
697
101
5
0
308,699
2
L
Bakasura
10,126
533
44
2
0
285,330
0
W
Neith
13,909
732
121
6
0
325,049
0
W
Morgan Le Fay
12,760
672
61
3
0
318,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role