Player Matchup

Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Noctis_XV7
Geb
Level 114
God Stats
2W - 0L
1,726 SR
Queue Stats
36W - 40L
1,540 Elo+
Party 1
Ares
Ares
Shadovvme
Ares
Level 104
God Stats
6W - 2L
1,498 SR
Queue Stats
102W - 82L
1,538 Elo+
Solo
Bastet
Bastet
prokop1603
Bastet
Level 124
God Stats
12W - 4L
1,644 SR
Queue Stats
299W - 283L
1,550 Elo+
Solo
Hercules
Hercules
x-Killa-Hamster
Hercules
Level 59
God Stats
6W - 3L
1,730 SR
Queue Stats
214W - 235L
1,478 Elo+
Party 1
Team Averages
Level 103
1,620 SR
1,521 Elo+

VS

Team Averages
Level 129
1,392 SR
1,551 Elo+
Ullr
Ullr
ManaCampbell
Ullr
Level 135
God Stats
4W - 1L
1,819 SR
Queue Stats
103W - 63L
1,575 Elo+
Party 2
Horus
Horus
Martyrdom Prime
Horus
Level 127
God Stats
1W - 7L
1,045 SR
Queue Stats
288W - 287L
1,567 Elo+
Party 3
Heimdallr
Heimdallr
NeaCampbell
Heimdallr
Level 142
God Stats
1W - 4L
1,336 SR
Queue Stats
85W - 69L
1,576 Elo+
Party 2
Thoth
Thoth
NitrousBoar17
Thoth
Level 121
God Stats
0W - 3L
1,258 SR
Queue Stats
227W - 235L
1,534 Elo+
Party 3
Loki
Loki
kolacc420
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 233L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
12 / 2 / 11
13,584
849
26,137
19,869
12,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 3 / 18
10,898
681
10,037
17,472
19,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
18
1 / 1 / 19
11,302
706
9,511
17,993
21,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
prokop1603
Bastet
17
7 / 5 / 13
11,276
705
23,728
15,608
8,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
17
4 / 3 / 13
10,496
656
9,183
16,435
14,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
11,889
743
17,280
13,040
5,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 5 / 12
10,094
631
3,924
28,673
32,736
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
NeaCampbell
Heimdallr
14
1 / 8 / 8
9,027
564
13,445
17,239
6,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 5 / 10
10,371
648
18,758
13,227
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
16
1 / 5 / 10
9,593
600
11,439
13,751
5,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
27
Kills
13
14
Deaths
27
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
2
11
8.75
L
8
4
5
2.63
L
1
5
12
1.4
L
Heimdallr
NeaCampbell
Heimdallr
1
8
8
0.63
L
2
5
10
1.4
W
3
3
18
4
W
Ares
1
1
19
10.5
L
Loki
1
5
10
1.2
W
Bastet
prokop1603
Bastet
7
5
13
2.7
W
Hercules
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,596
Damage
64,846
87,377
Taken
85,930
76,549
Mitigated
55,802
35,859
Healing
35,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
26,137
1,424
12,471
8,878
19,869
12,289
603
5,839
14,030
78,278
0
L
17,280
3,401
2,255
1,359
13,040
5,721
468
8,151
4,889
0
34,227
L
3,924
2,007
9,113
11,099
28,673
32,736
44
15,212
13,461
0
9,585
L
Heimdallr
NeaCampbell
Heimdallr
13,445
6,408
2,951
2,663
17,239
6,876
795
7,338
9,901
0
23,750
L
18,758
659
154
1,597
13,227
4,906
344
6,910
6,317
44,149
0
W
10,037
329
2,506
913
17,472
19,207
648
4,406
13,066
17,159
0
W
Ares
9,511
244
1,533
3,400
17,993
21,861
947
4,576
13,417
13,640
0
L
Loki
11,439
1,178
2,607
1,580
13,751
5,563
0
8,074
5,677
0
24,908
W
Bastet
prokop1603
Bastet
23,728
3,199
106
636
15,608
8,790
1,427
917
14,691
0
32,733
W
Hercules
9,183
2,429
1,799
3,617
16,435
14,402
1,091
3,020
13,415
0
16,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
50,974
152
Minions Killed
182
0
Camps Cleared
0
1,481,133
Distance Traveled
1,311,549
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,584
849
105
7
0
300,913
0
L
Ullr
11,889
743
39
2
0
287,990
0
L
Horus
10,094
631
22
1
0
262,782
1
L
Heimdallr
9,027
564
44
3
0
203,135
1
L
Thoth
10,371
648
55
3
0
292,266
0
W
Geb
10,898
681
15
1
0
268,710
0
W
Ares
11,302
706
10
1
0
309,500
1
L
Loki
9,593
600
22
1
0
265,376
1
W
Bastet
11,276
705
10
1
0
344,494
4
W
Hercules
10,496
656
12
1
0
257,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role