Player Matchup

Freya
Freya
QJUrameshi
Freya
Level 29
God Stats
4W - 9L
1,160 SR
Queue Stats
60W - 57L
1,485 Elo+
Party 2
Amaterasu
Amaterasu
StrawHatQuilLy
Amaterasu
Level 58
God Stats
7W - 9L
1,471 SR
Queue Stats
102W - 107L
1,448 Elo+
Party 2
Horus
Horus
abdisatar
Horus
Level 77
God Stats
8W - 8L
1,444 SR
Queue Stats
97W - 85L
1,510 Elo+
Party 4
Raijin
Raijin
hajime_no_jd
Raijin
Level 62
God Stats
5W - 1L
1,474 SR
Queue Stats
72W - 72L
1,364 Elo+
Party 4
Hades
Hades
sixthfold
Hades
Level 28
God Stats
1W - 0L
1,557 SR
Queue Stats
36W - 46L
1,338 Elo+
Party 4
Team Averages
Level 51
1,421 SR
1,429 Elo+

VS

Team Averages
Level 43
1,508 SR
1,364 Elo+
Gilgamesh
Gilgamesh
HITMAN_47_SZ
Gilgamesh
Level 17
God Stats
11W - 7L
1,212 SR
Queue Stats
26W - 25L
1,220 Elo+
Party 1
Sol
Sol
HITMAN_48_RL
Sol
Level 87
God Stats
0W - 1L
1,784 SR
Queue Stats
51W - 46L
1,522 Elo+
Party 1
Izanami
Izanami
Krokology
Izanami
Level 25
God Stats
31W - 37L
1,438 SR
Queue Stats
242W - 304L
1,337 Elo+
Party 3
Ymir
Ymir
Tha Tarp Man
Ymir
Level 44
God Stats
56W - 41L
1,531 SR
Queue Stats
341W - 397L
1,330 Elo+
Party 3
Nemesis
Nemesis
keyword__
Nemesis
Level 44
God Stats
6W - 3L
1,575 SR
Queue Stats
108W - 121L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
1 / 1 / 6
7,452
438
7,353
8,975
3,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
StrawHatQuilLy
Amaterasu
14
2 / 0 / 3
8,566
504
6,877
14,702
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
abdisatar
Horus
16
7 / 0 / 1
10,057
592
10,295
9,642
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
14
0 / 2 / 1
8,240
485
5,120
8,166
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
sixthfold
Hades
14
5 / 0 / 1
8,533
502
3,940
6,926
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HITMAN_47_SZ
Gilgamesh
12
0 / 5 / 0
6,896
406
2,843
10,206
9,469
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 2 / 1
8,331
490
6,576
8,650
2,283
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Krokology
Izanami
12
0 / 2 / 1
7,083
417
7,085
7,680
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 0
7,499
441
5,984
14,931
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
keyword__
Nemesis
13
1 / 1 / 2
7,653
450
3,552
9,367
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HITMAN_47_SZ
Gilgamesh
0
5
0
0
L
1
2
1
0.75
L
Izanami
Krokology
Izanami
0
2
1
0.25
W
Freya
1
1
6
4
W
Amaterasu
StrawHatQuilLy
Amaterasu
2
0
3
3.5
L
1
5
0
0.2
W
Horus
abdisatar
Horus
7
0
1
7.5
W
Raijin
0
2
1
0.25
L
Nemesis
keyword__
Nemesis
1
1
2
2
W
Hades
sixthfold
Hades
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,585
Damage
26,040
48,411
Taken
50,834
20,621
Mitigated
29,310
24,840
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HITMAN_47_SZ
Gilgamesh
2,843
505
0
637
10,206
9,469
88
462
9,744
0
26,984
L
6,576
2,193
0
3,088
8,650
2,283
1,009
5,134
3,516
50,756
0
L
Izanami
Krokology
Izanami
7,085
4,501
0
2,164
7,680
3,181
719
2,832
4,848
0
53,746
W
Freya
7,353
2,372
0
5,562
8,975
3,610
642
2,313
6,662
38,901
0
W
Amaterasu
StrawHatQuilLy
Amaterasu
6,877
3,472
692
7,787
14,702
6,466
596
3,671
11,031
0
35,487
L
5,984
1,646
0
3,869
14,931
10,571
0
6,367
8,564
21,256
0
W
Horus
abdisatar
Horus
10,295
4,703
279
3,597
9,642
4,377
0
994
8,648
0
59,151
W
Raijin
5,120
171
0
3,051
8,166
3,003
618
4,748
3,418
53,576
0
L
Nemesis
keyword__
Nemesis
3,552
985
0
239
9,367
3,806
0
1,618
7,749
0
48,784
W
Hades
sixthfold
Hades
3,940
53
189
3,683
6,926
3,165
0
834
6,092
49,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
37,462
455
Minions Killed
398
0
Camps Cleared
0
1,640,626
Distance Traveled
1,495,414
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,896
406
55
3
0
287,367
0
L
Sol
8,331
490
106
6
0
292,602
5
L
Izanami
7,083
417
110
6
0
274,407
2
W
Freya
7,452
438
55
3
0
295,458
0
W
Amaterasu
8,566
504
70
4
0
371,809
0
L
Ymir
7,499
441
31
2
0
287,045
0
W
Horus
10,057
592
122
7
0
347,025
5
W
Raijin
8,240
485
109
6
0
295,529
0
L
Nemesis
7,653
450
96
6
0
353,993
3
W
Hades
8,533
502
99
6
0
330,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role