Player Matchup

Cerberus
Cerberus
Alee_Flow303
Cerberus
Level 16
God Stats
16W - 15L
1,311 SR
Queue Stats
107W - 167L
1,272 Elo+
Party 1
Fenrir
Fenrir
NahuelGamerOYT
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,020 Elo+
Party 2
Hades
Hades
ValentinGamerSyt
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,020 Elo+
Party 2
Skadi
Skadi
ZAFC_xALFA2004x
Skadi
Level 22
God Stats
14W - 19L
1,363 SR
Queue Stats
332W - 436L
1,343 Elo+
Party 1
Bellona
Bellona
ZAFC_xAgustinx
Bellona
Level 7
God Stats
21W - 28L
1,758 SR
Queue Stats
119W - 180L
1,421 Elo+
Party 1
Team Averages
Level 11
1,486 SR
1,215 Elo+

VS

Team Averages
Level 25
1,573 SR
1,468 Elo+
Kukulkan
Kukulkan
AnTQueeDa
Kukulkan
Level 15
God Stats
6W - 4L
1,641 SR
Queue Stats
18W - 12L
1,565 Elo+
Party 3
Skadi
Skadi
Caue_Simoes
Skadi
Level 24
God Stats
13W - 6L
1,783 SR
Queue Stats
150W - 147L
1,473 Elo+
Solo
Yemoja
Yemoja
EligionPT
Yemoja
Level 13
God Stats
2W - 2L
1,203 SR
Queue Stats
19W - 28L
1,350 Elo+
Party 3
Tiamat
Tiamat
IkaroR10
Tiamat
Level 44
God Stats
8W - 6L
1,513 SR
Queue Stats
37W - 53L
1,402 Elo+
Party 3
Ravana
Ravana
Racccnomaniaco
Ravana
Level 29
God Stats
7W - 2L
1,724 SR
Queue Stats
83W - 83L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alee_Flow303
Cerberus
5
0 / 5 / 2
4,086
409
1,669
7,662
3,428
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
4,107
411
730
6,523
1,827
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
1 / 3 / 1
4,615
462
863
4,933
2,033
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 5 / 1
4,611
461
3,158
5,542
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 0
5,079
508
185
3,665
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnTQueeDa
Kukulkan
11
4 / 1 / 1
6,585
659
5,203
3,408
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 0 / 4
6,626
663
5,601
4,312
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
EligionPT
Yemoja
10
3 / 1 / 6
5,721
572
3,013
4,222
2,881
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
IkaroR10
Tiamat
11
0 / 0 / 2
6,363
636
706
1,768
822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 1 / 1
6,548
655
2,910
2,988
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
17
19
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alee_Flow303
Cerberus
0
5
2
0.2
W
Kukulkan
AnTQueeDa
Kukulkan
4
1
1
4.5
W
6
0
4
8
W
Yemoja
EligionPT
Yemoja
3
1
6
6
W
Tiamat
IkaroR10
Tiamat
0
0
2
1
L
0
5
1
0.1
W
4
1
1
4.5
L
1
3
1
0.5
L
1
5
1
0.3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,605
Damage
17,433
28,325
Taken
16,698
9,911
Mitigated
7,502
3,147
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alee_Flow303
Cerberus
1,669
0
0
1,340
7,662
3,428
0
2,940
4,660
8,550
0
W
Kukulkan
AnTQueeDa
Kukulkan
5,203
939
0
907
3,408
1,221
3,007
624
2,784
37,136
0
W
5,601
2,959
0
1,380
4,312
1,137
1,934
723
3,589
0
33,439
W
Yemoja
EligionPT
Yemoja
3,013
796
398
982
4,222
2,881
483
871
3,351
10,867
0
W
Tiamat
IkaroR10
Tiamat
706
65
0
1,187
1,768
822
168
0
1,768
29,149
0
L
730
281
0
781
6,523
1,827
0
1,532
4,923
95
12,004
W
2,910
871
0
278
2,988
1,441
0
314
2,674
0
30,582
L
863
312
22
93
4,933
2,033
0
1,933
2,981
5,476
0
L
3,158
1,694
0
0
5,542
1,076
0
1,490
4,052
0
17,094
L
185
76
0
911
3,665
1,547
0
878
2,787
0
15,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,498
Gold Earned
31,843
111
Minions Killed
311
0
Camps Cleared
0
852,704
Distance Traveled
891,323
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,086
409
14
1
0
175,455
0
W
Kukulkan
6,585
659
89
9
0
161,442
2
W
Skadi
6,626
663
54
5
0
178,382
5
W
Yemoja
5,721
572
25
3
0
178,615
0
W
Tiamat
6,363
636
73
7
0
165,812
6
L
Fenrir
4,107
411
26
3
0
164,348
0
W
Ravana
6,548
655
70
7
0
207,072
2
L
Hades
4,615
462
9
1
0
140,038
1
L
Skadi
4,611
461
32
3
0
169,223
0
L
Bellona
5,079
508
30
3
0
203,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role