Player Matchup

Ra
Ra
SadDisplay
Ra
Level 29
God Stats
3W - 6L
1,137 SR
Queue Stats
290W - 292L
1,477 Elo+
Solo
Hachiman
Hachiman
tonktsu
Hachiman
Level 29
God Stats
1W - 2L
1,711 SR
Queue Stats
3W - 2L
1,261 Elo+
Solo
Terra
Terra
zZDeM00NZz
Terra
Level 12
God Stats
2W - 8L
1,500 SR
Queue Stats
59W - 64L
1,424 Elo+
Party 2
Susano
Susano
zZLeuzinCarecaZz
Susano
Level 26
God Stats
4W - 8L
1,409 SR
Queue Stats
157W - 176L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
zZM00nsterZz_
Amaterasu
Level 24
God Stats
11W - 4L
1,755 SR
Queue Stats
102W - 113L
1,479 Elo+
Party 2
Team Averages
Level 24
1,502 SR
1,408 Elo+

VS

Team Averages
Level 30
1,400 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eisenseele
Ah Muzen Cab
Level 28
God Stats
4W - 3L
1,393 SR
Queue Stats
30W - 25L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
SirDaniel20
Baron Samedi
Level 24
God Stats
2W - 1L
1,493 SR
Queue Stats
22W - 39L
1,340 Elo+
Party 1
Achilles
Achilles
Sutaraz
Achilles
Level 29
God Stats
8W - 15L
1,333 SR
Queue Stats
57W - 76L
1,380 Elo+
Party 1
Nike
Nike
SÁGTÓNY
Nike
Level 26
God Stats
8W - 9L
1,613 SR
Queue Stats
104W - 101L
1,489 Elo+
Solo
Fafnir
Fafnir
ZorakBorn
Fafnir
Level 43
God Stats
1W - 5L
1,167 SR
Queue Stats
71W - 88L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,541
502
13,719
18,267
8,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
tonktsu
Hachiman
15
6 / 2 / 2
9,787
466
9,474
11,469
3,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
12
1 / 3 / 6
8,604
410
2,309
11,129
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 3
8,610
410
10,679
17,326
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
zZM00nsterZz_
Amaterasu
17
6 / 1 / 3
10,979
523
11,906
16,111
9,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eisenseele
Ah Muzen Cab
14
2 / 2 / 5
9,109
434
12,618
11,688
4,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SirDaniel20
Baron Samedi
15
2 / 6 / 5
9,240
440
9,715
14,801
6,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Sutaraz
Achilles
17
7 / 3 / 3
10,951
521
15,411
21,841
14,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
17
1 / 4 / 8
10,756
512
8,783
10,834
8,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
ZorakBorn
Fafnir
14
3 / 2 / 9
10,858
517
7,346
12,298
12,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
17
Kills
15
15
Deaths
17
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Eisenseele
Ah Muzen Cab
2
2
5
2.25
L
2
2
7
2.75
W
Baron Samedi
SirDaniel20
Baron Samedi
2
6
5
0.75
W
Achilles
Sutaraz
Achilles
7
3
3
2.83
W
Nike
1
4
8
1.25
W
Fafnir
ZorakBorn
Fafnir
3
2
9
3.75
L
Hachiman
tonktsu
Hachiman
6
2
2
3.5
L
Terra
1
3
6
1.33
L
2
7
3
0.5
L
Amaterasu
zZM00nsterZz_
Amaterasu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,087
Damage
53,873
74,302
Taken
71,462
37,322
Mitigated
45,403
23,312
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Eisenseele
Ah Muzen Cab
12,618
3,421
0
4,390
11,688
4,053
2,834
1,815
9,873
0
58,685
L
13,719
1,876
1,683
7,593
18,267
8,324
882
5,600
12,667
92,206
0
W
Baron Samedi
SirDaniel20
Baron Samedi
9,715
64
2,470
5,475
14,801
6,475
934
4,210
10,591
44,427
0
W
Achilles
Sutaraz
Achilles
15,411
5,672
0
9,685
21,841
14,398
237
6,129
15,712
0
68,295
W
Nike
8,783
1,083
0
250
10,834
8,003
134
1,031
9,803
11,939
57,570
W
Fafnir
ZorakBorn
Fafnir
7,346
1,038
0
1,481
12,298
12,474
593
2,843
9,455
18,178
0
L
Hachiman
tonktsu
Hachiman
9,474
3,988
0
4,890
11,469
3,966
593
2,992
8,477
0
53,044
L
Terra
2,309
197
1,840
2,679
11,129
9,648
0
2,815
8,314
9,855
0
L
10,679
1,685
0
1,603
17,326
6,293
280
4,412
12,914
0
52,661
L
Amaterasu
zZM00nsterZz_
Amaterasu
11,906
5,108
0
3,024
16,111
9,091
1,028
2,526
13,585
0
65,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,521
Gold Earned
50,914
508
Minions Killed
435
0
Camps Cleared
0
2,135,653
Distance Traveled
2,003,937
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,109
434
101
5
0
393,028
5
L
Ra
10,541
502
159
8
0
390,166
4
W
Baron Samedi
9,240
440
69
3
0
353,647
5
W
Achilles
10,951
521
99
5
0
431,273
5
W
Nike
10,756
512
140
7
0
409,574
0
W
Fafnir
10,858
517
26
1
0
416,415
6
L
Hachiman
9,787
466
116
6
0
401,791
4
L
Terra
8,604
410
21
1
0
448,194
2
L
Susano
8,610
410
80
4
0
423,919
2
L
Amaterasu
10,979
523
132
6
0
471,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role