Player Matchup

Gilgamesh
Gilgamesh
Kuroiz
Gilgamesh
Level 94
God Stats
2W - 0L
1,633 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MadameGotham
Aphrodite
Level 157
God Stats
13W - 9L
1,571 SR
Queue Stats
61W - 68L
1,681 Elo+
Party 1
Neith
Neith
Ravens Reaping
Neith
Level 142
God Stats
3W - 4L
1,462 SR
Queue Stats
17W - 15L
1,596 Elo+
Party 1
Tiamat
Tiamat
ShadoWolfX7
Tiamat
Level 148
God Stats
2W - 3L
1,512 SR
Queue Stats
9W - 8L
1,254 Elo+
Party 1
Team Averages
Level 135
1,545 SR
1,508 Elo+

VS

Team Averages
Level 89
1,492 SR
1,517 Elo+
Pele
Pele
GearClank
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LVL-99pikachu
Cthulhu
Level 140
God Stats
0W - 1L
1,481 SR
Queue Stats
7W - 10L
1,703 Elo+
Solo
Raijin
Raijin
PanChan01
Raijin
Level 123
God Stats
1W - 4L
1,530 SR
Queue Stats
34W - 45L
1,510 Elo+
Solo
Fenrir
Fenrir
SonĞoku
Fenrir
Level 69
God Stats
2W - 4L
1,459 SR
Queue Stats
10W - 19L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kuroiz
Gilgamesh
18
4 / 4 / 14
14,026
877
13,364
21,802
10,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
MadameGotham
Aphrodite
17
4 / 4 / 9
12,184
762
7,879
14,277
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 2 / 8
13,220
826
9,324
11,125
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
20
8 / 1 / 10
13,890
868
19,742
13,263
10,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
0 / 9 / 3
9,587
599
2,609
11,900
4,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
18
3 / 3 / 5
13,008
813
13,960
18,321
16,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
PanChan01
Raijin
19
7 / 3 / 4
12,827
802
15,442
13,741
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
SonĞoku
Fenrir
15
1 / 9 / 3
9,859
616
8,773
16,369
7,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
24
Kills
11
11
Deaths
24
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
0
9
3
0.17
W
Gilgamesh
Kuroiz
Gilgamesh
4
4
14
2.75
L
Cthulhu
3
3
5
1.83
W
Aphrodite
MadameGotham
Aphrodite
4
4
9
2.13
L
Raijin
PanChan01
Raijin
7
3
4
3
W
8
2
8
6
W
Tiamat
8
1
10
13
L
Fenrir
SonĞoku
Fenrir
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,309
Damage
40,784
60,467
Taken
60,331
31,606
Mitigated
33,769
23,785
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,609
398
0
153
11,900
4,678
0
4,213
7,687
0
17,661
W
Gilgamesh
Kuroiz
Gilgamesh
13,364
3,068
0
2,857
21,802
10,454
1,014
8,310
11,896
1,713
42,838
L
Cthulhu
13,960
210
988
1,007
18,321
16,081
310
8,350
9,971
46,427
0
W
Aphrodite
MadameGotham
Aphrodite
7,879
640
5,535
6,684
14,277
6,550
1,060
8,592
5,685
33,090
0
L
Raijin
PanChan01
Raijin
15,442
915
0
1,078
13,741
5,172
630
8,086
5,655
74,094
0
W
9,324
2,992
0
2,213
11,125
3,988
3,159
7,131
3,994
0
47,030
W
Tiamat
19,742
2,074
671
5,825
13,263
10,614
977
6,127
7,136
65,530
0
L
Fenrir
SonĞoku
Fenrir
8,773
1,346
0
1,517
16,369
7,838
0
7,944
8,425
0
27,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,320
Gold Earned
45,281
257
Minions Killed
239
17
Camps Cleared
9
1,281,930
Distance Traveled
1,054,404
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,587
599
26
2
2
263,644
0
W
Gilgamesh
14,026
877
46
3
4
328,660
2
L
Cthulhu
13,008
813
89
6
1
289,569
2
W
Aphrodite
12,184
762
38
2
3
304,567
0
L
Raijin
12,827
802
98
6
2
275,980
2
W
Neith
13,220
826
78
5
2
328,608
3
W
Tiamat
13,890
868
95
6
8
320,095
0
L
Fenrir
9,859
616
26
2
4
225,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role