Player Matchup

Awilix
Awilix
BlazeySkd
Awilix
Level 143
God Stats
3W - 4L
1,530 SR
Queue Stats
116W - 99L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Capnchazzy
Cthulhu
Level 155
God Stats
6W - 2L
1,703 SR
Queue Stats
207W - 170L
1,635 Elo+
Party 1
Hercules
Hercules
HxduTTV
Hercules
Level 160
God Stats
0W - 1L
1,819 SR
Queue Stats
23W - 13L
1,691 Elo+
Party 1
Anhur
Anhur
MFFL41D1rK
Anhur
Level 107
God Stats
2W - 2L
1,719 SR
Queue Stats
76W - 82L
1,562 Elo+
Party 1
Chang'e
Chang'e
MomSexer12
Chang'e
Level 149
God Stats
0W - 1L
1,861 SR
Queue Stats
10W - 2L
1,714 Elo+
Party 1
Team Averages
Level 143
1,726 SR
1,640 Elo+

VS

Team Averages
Level 156
1,620 SR
1,548 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cmrnn
Morgan Le Fay
Level 159
God Stats
11W - 4L
1,610 SR
Queue Stats
77W - 74L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Ghoullito
Danzaburou
Level 149
God Stats
3W - 1L
1,692 SR
Queue Stats
98W - 75L
1,627 Elo+
Solo
Vulcan
Vulcan
JohnnyJet11
Vulcan
Level 153
God Stats
6W - 1L
1,578 SR
Queue Stats
101W - 97L
1,573 Elo+
Solo
Zeus
Zeus
ledwin114
Zeus
Level 160
God Stats
8W - 4L
1,721 SR
Queue Stats
364W - 328L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BlazeySkd
Awilix
17
3 / 8 / 3
11,057
691
8,961
15,634
7,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Capnchazzy
Cthulhu
18
4 / 7 / 9
12,917
807
15,252
27,127
28,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
HxduTTV
Hercules
19
7 / 5 / 4
13,773
861
11,891
37,566
26,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
19
2 / 3 / 7
11,475
717
7,247
14,461
5,443
Chang'e
MomSexer12
Chang'e
16
1 / 10 / 6
10,508
657
13,739
20,396
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
11 / 2 / 12
14,668
917
23,177
17,937
20,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
Cmrnn
Morgan Le Fay
19
3 / 7 / 14
12,134
758
8,782
14,709
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ghoullito
Danzaburou
20
6 / 4 / 12
13,747
859
24,540
17,450
7,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
20
5 / 3 / 13
13,158
822
19,263
12,383
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
8 / 1 / 9
13,563
848
24,135
6,874
3,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
17
Kills
33
33
Deaths
17
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
2
12
8.5
L
Awilix
BlazeySkd
Awilix
3
8
3
0.56
L
Cthulhu
Capnchazzy
Cthulhu
4
7
9
1.21
W
Morgan Le Fay
Cmrnn
Morgan Le Fay
3
7
14
1.43
W
Danzaburou
Ghoullito
Danzaburou
6
4
12
3
L
Hercules
HxduTTV
Hercules
7
5
4
1.8
W
Vulcan
5
3
13
3.83
L
Anhur
2
3
7
1.83
L
Chang'e
MomSexer12
Chang'e
1
10
6
0.4
W
Zeus
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,090
Damage
99,897
115,184
Taken
69,353
75,305
Mitigated
43,460
27,945
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
23,177
2,448
0
3,360
17,937
20,310
285
6,990
10,947
684
46,292
L
Awilix
BlazeySkd
Awilix
8,961
2,948
0
843
15,634
7,882
0
4,903
10,500
0
36,798
L
Cthulhu
Capnchazzy
Cthulhu
15,252
746
1,404
2,693
27,127
28,330
1
13,385
13,270
38,329
0
W
Morgan Le Fay
Cmrnn
Morgan Le Fay
8,782
904
0
2,041
14,709
6,235
216
7,640
7,069
25,455
0
W
Danzaburou
Ghoullito
Danzaburou
24,540
15,833
0
5,342
17,450
7,402
1,526
6,461
10,989
0
66,408
L
Hercules
HxduTTV
Hercules
11,891
2,946
0
13,473
37,566
26,744
0
16,307
20,503
2,210
21,381
W
Vulcan
19,263
6,760
518
2,331
12,383
6,176
1,351
5,631
6,752
60,358
0
L
Anhur
7,247
3,165
0
2,347
14,461
5,443
1,001
7,461
6,680
0
45,900
L
Chang'e
MomSexer12
Chang'e
13,739
403
1,864
5,321
20,396
6,906
0
10,549
9,559
40,142
0
W
Zeus
24,135
3,001
0
1,308
6,874
3,337
1,436
4,126
2,748
65,953
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,730
Gold Earned
67,270
348
Minions Killed
392
7
Camps Cleared
10
1,454,098
Distance Traveled
1,586,650
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,668
917
57
4
2
350,644
1
L
Awilix
11,057
691
71
4
2
296,286
3
L
Cthulhu
12,917
807
63
4
0
302,859
3
W
Morgan Le Fay
12,134
758
33
2
0
309,712
2
W
Danzaburou
13,747
859
90
6
2
299,920
1
L
Hercules
13,773
861
23
1
1
315,902
0
W
Vulcan
13,158
822
109
7
2
340,507
2
L
Anhur
11,475
717
120
8
3
276,678
2
L
Chang'e
10,508
657
71
4
1
262,373
0
W
Zeus
13,563
848
103
6
4
285,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role