Player Matchup

Thanatos
Thanatos
Devin_tham
Thanatos
Level 6
God Stats
1W - 1L
1,791 SR
Queue Stats
5W - 12L
1,751 Elo+
Solo
Merlin
Merlin
G0D_0F_WYRMS
Merlin
Level 47
God Stats
45W - 53L
1,479 SR
Queue Stats
183W - 195L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
genocidalhippy
Gilgamesh
Level 88
God Stats
67W - 46L
1,698 SR
Queue Stats
420W - 432L
1,554 Elo+
Party 1
Team Averages
Level 47
1,656 SR
1,596 Elo+

VS

Team Averages
Level 80
1,770 SR
1,501 Elo+
Scylla
Scylla
CheekySlap9401
Scylla
Level 114
God Stats
1W - 1L
1,822 SR
Queue Stats
16W - 13L
1,463 Elo+
Solo
Bacchus
Bacchus
DominusImpus
Bacchus
Level 7
God Stats
2W - 2L
1,671 SR
Queue Stats
4W - 4L
1,565 Elo+
Solo
Medusa
Medusa
LokirTheLost443
Medusa
Level 120
God Stats
7W - 0L
1,816 SR
Queue Stats
235W - 259L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devin_tham
Thanatos
10
1 / 8 / 3
6,524
652
3,621
10,087
4,491
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
9
0 / 5 / 3
6,190
619
3,616
8,165
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
genocidalhippy
Gilgamesh
10
3 / 5 / 1
7,657
766
6,903
12,028
7,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 5
8,839
884
10,779
6,185
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DominusImpus
Bacchus
10
2 / 2 / 11
7,266
727
5,036
8,000
7,524
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 2 / 8
8,220
822
7,158
6,421
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
18
18
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Thanatos
Devin_tham
Thanatos
1
8
3
0.31
W
Bacchus
DominusImpus
Bacchus
2
2
11
3.75
L
Merlin
0
5
3
0.3
W
6
2
8
5
L
Gilgamesh
genocidalhippy
Gilgamesh
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,140
Damage
22,973
30,280
Taken
20,606
14,841
Mitigated
11,585
6,005
Healing
1,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,779
686
0
1,253
6,185
1,938
639
1,279
4,788
32,191
0
L
Thanatos
Devin_tham
Thanatos
3,621
871
0
3,184
10,087
4,491
131
5,207
4,638
0
15,748
W
Bacchus
DominusImpus
Bacchus
5,036
936
0
140
8,000
7,524
299
1,135
6,629
8,935
0
L
Merlin
3,616
188
0
1,616
8,165
2,534
0
5,502
2,499
16,419
0
W
7,158
3,618
0
0
6,421
2,123
1,482
782
5,573
0
26,774
L
Gilgamesh
genocidalhippy
Gilgamesh
6,903
1,769
549
656
12,028
7,816
0
4,427
7,328
0
21,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,371
Gold Earned
24,325
94
Minions Killed
104
0
Camps Cleared
0
493,306
Distance Traveled
540,527
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,839
884
64
6
0
178,318
2
L
Thanatos
6,524
652
31
3
0
139,978
0
W
Bacchus
7,266
727
10
1
0
183,607
0
L
Merlin
6,190
619
39
4
0
172,000
2
W
Medusa
8,220
822
30
3
0
178,602
1
L
Gilgamesh
7,657
766
24
2
0
181,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role