Player Matchup

King Arthur
King Arthur
Airbear0020
King Arthur
Level 11
God Stats
9W - 2L
1,541 SR
Queue Stats
24W - 8L
1,497 Elo+
Solo
Hades
Hades
MK_FALCON23
Hades
Level 28
God Stats
127W - 140L
1,438 SR
Queue Stats
131W - 152L
1,344 Elo+
Solo
Anhur
Anhur
Plxyz
Anhur
Level 18
God Stats
6W - 5L
1,383 SR
Queue Stats
19W - 25L
1,335 Elo+
Solo
Scylla
Scylla
theimmortaltariq
Scylla
Level 17
God Stats
2W - 7L
1,025 SR
Queue Stats
29W - 46L
1,218 Elo+
Solo
Khepri
Khepri
xxxxjohnny
Khepri
Level 29
God Stats
4W - 4L
1,263 SR
Queue Stats
85W - 69L
1,399 Elo+
Solo
Team Averages
Level 21
1,330 SR
1,359 Elo+

VS

Team Averages
Level 20
1,403 SR
1,352 Elo+
Hel
Hel
Dc yTutuLugo
Hel
Level 16
God Stats
1W - 2L
1,548 SR
Queue Stats
260W - 288L
1,353 Elo+
Solo
Kukulkan
Kukulkan
ShinigamiRezT
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,384 Elo+
Party 1
Fenrir
Fenrir
firegod3530
Fenrir
Level 6
God Stats
2W - 8L
1,077 SR
Queue Stats
8W - 16L
1,134 Elo+
Party 1
Cernunnos
Cernunnos
mepro707
Cernunnos
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Izanami
Izanami
shaolin-daishi
Izanami
Level 29
God Stats
20W - 22L
1,390 SR
Queue Stats
351W - 394L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Airbear0020
King Arthur
18
6 / 0 / 12
11,532
961
15,682
14,439
11,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 0 / 9
12,246
1,021
12,009
12,026
7,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Plxyz
Anhur
18
2 / 0 / 12
11,390
949
10,469
10,646
4,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 0 / 8
11,251
938
10,583
4,451
2,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
xxxxjohnny
Khepri
18
4 / 1 / 13
10,962
914
8,319
9,223
8,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 0
10,257
855
10,195
16,859
6,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ShinigamiRezT
Kukulkan
15
0 / 3 / 1
9,475
790
15,998
9,141
3,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
0 / 13 / 1
9,524
794
4,566
19,122
7,623
Cernunnos
mepro707
Cernunnos
15
0 / 1 / 0
9,360
780
5,317
5,634
1,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 0
9,281
773
7,695
13,203
6,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
26
Kills
1
1
Deaths
26
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Airbear0020
King Arthur
6
0
12
12
L
1
7
0
0.14
W
9
0
9
13.5
W
Anhur
Plxyz
Anhur
2
0
12
8
L
Kukulkan
ShinigamiRezT
Kukulkan
0
3
1
0.17
L
Fenrir
0
13
1
0.04
L
Cernunnos
mepro707
Cernunnos
0
1
0
0
L
0
2
0
0
W
5
0
8
9
W
Khepri
xxxxjohnny
Khepri
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,062
Damage
43,771
50,785
Taken
63,959
33,014
Mitigated
25,566
14,745
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Airbear0020
King Arthur
15,682
1,644
267
4,432
14,439
11,181
0
6,399
8,040
0
35,297
L
10,195
1,853
1,598
2,795
16,859
6,683
0
7,368
9,319
29,226
0
W
12,009
1,140
1,410
5,943
12,026
7,391
0
6,290
5,736
27,012
0
W
Anhur
Plxyz
Anhur
10,469
9,097
0
2,693
10,646
4,014
0
6,764
3,882
0
28,889
L
Kukulkan
ShinigamiRezT
Kukulkan
15,998
3,507
0
486
9,141
3,407
0
4,853
4,168
26,284
0
L
Fenrir
4,566
763
0
298
19,122
7,623
0
8,727
10,285
0
13,505
L
Cernunnos
mepro707
Cernunnos
5,317
3,186
0
453
5,634
1,826
0
4,099
1,368
0
12,173
L
7,695
6,261
0
1,001
13,203
6,027
0
5,165
7,908
0
16,952
W
10,583
1,774
0
0
4,451
2,174
0
1,718
2,733
34,510
0
W
Khepri
xxxxjohnny
Khepri
8,319
1,352
0
0
9,223
8,254
0
5,022
4,201
18,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
47,897
217
Minions Killed
112
8
Camps Cleared
3
1,066,770
Distance Traveled
801,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,532
961
43
4
2
231,810
0
L
Hel
10,257
855
45
4
2
196,135
0
W
Hades
12,246
1,021
38
3
2
249,307
0
W
Anhur
11,390
949
59
5
2
211,833
0
L
Kukulkan
9,475
790
26
2
0
177,274
0
L
Fenrir
9,524
794
13
1
0
172,907
0
L
Cernunnos
9,360
780
15
1
1
101,707
0
L
Izanami
9,281
773
13
1
0
153,973
0
W
Scylla
11,251
938
66
6
2
141,902
0
W
Khepri
10,962
914
11
1
0
231,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role