Player Matchup

Ares
Ares
ABYSSWALKER94
Ares
Level 8
God Stats
2W - 0L
1,674 SR
Queue Stats
2W - 0L
1,635 Elo+
Party 1
Guan Yu
Guan Yu
Blank___Game
Guan Yu
Level 28
God Stats
108W - 96L
1,542 SR
Queue Stats
135W - 134L
1,459 Elo+
Solo
Cthulhu
Cthulhu
DarkestHunter95
Cthulhu
Level 5
God Stats
2W - 0L
1,674 SR
Queue Stats
2W - 0L
1,635 Elo+
Party 1
Sol
Sol
TheeOldReaper
Sol
Level 16
God Stats
4W - 5L
1,373 SR
Queue Stats
7W - 13L
1,241 Elo+
Party 1
Bellona
Bellona
Trejus v
Bellona
Level 16
God Stats
2W - 2L
1,214 SR
Queue Stats
9W - 13L
1,299 Elo+
Party 1
Team Averages
Level 15
1,496 SR
1,454 Elo+

VS

Team Averages
Level 26
1,548 SR
1,343 Elo+
Thor
Thor
Kyziaone
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
Nikolya5445
Artemis
Level 4
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
972 Elo+
Party 3
Ymir
Ymir
TT_Divine_Tank
Ymir
Level 108
God Stats
33W - 19L
1,726 SR
Queue Stats
200W - 201L
1,393 Elo+
Party 2
Awilix
Awilix
Wave_sharkTX
Awilix
Level 7
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 7L
1,296 Elo+
Party 2
Chaac
Chaac
ravenmetzger
Chaac
Level 10
God Stats
7W - 6L
1,547 SR
Queue Stats
9W - 6L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 5
11,687
450
8,478
22,109
25,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Blank___Game
Guan Yu
20
9 / 0 / 2
15,245
586
9,935
15,097
14,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 7 / 5
12,098
465
10,010
24,279
16,350
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 6 / 6
12,630
486
17,587
23,631
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Trejus v
Bellona
15
6 / 7 / 2
11,457
441
12,163
22,055
16,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 8 / 3
7,064
272
1,018
6,487
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Nikolya5445
Artemis
8
1 / 3 / 2
7,711
297
2,223
4,136
1,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
14 / 3 / 9
12,952
498
28,218
25,540
34,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
17
6 / 11 / 11
11,105
427
16,677
25,411
11,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 3 / 5
10,379
399
13,424
17,219
11,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
26
Kills
27
29
Deaths
28
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
9
5
0.61
W
Guan Yu
Blank___Game
Guan Yu
9
0
2
10
W
4
7
5
0.93
L
Thor
0
8
3
0.19
L
Artemis
Nikolya5445
Artemis
1
3
2
0.67
L
14
3
9
6.17
W
4
6
6
1.17
W
Bellona
Trejus v
Bellona
6
7
2
1
L
Awilix
6
11
11
1.05
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,173
Damage
61,560
107,171
Taken
78,793
80,999
Mitigated
60,429
26,927
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,478
1,427
0
2,257
22,109
25,313
690
5,816
16,293
28,612
0
W
Guan Yu
Blank___Game
Guan Yu
9,935
1,262
1,012
5,218
15,097
14,279
3,388
3,291
11,806
0
77,442
W
10,010
927
811
6,399
24,279
16,350
895
5,031
19,073
52,152
0
L
Thor
1,018
502
0
65
6,487
1,341
0
1,007
5,480
0
6,804
L
Artemis
Nikolya5445
Artemis
2,223
1,663
0
638
4,136
1,288
110
2,191
1,945
0
11,396
L
28,218
5,639
264
2,002
25,540
34,269
0
13,344
12,196
70,997
0
W
17,587
6,641
0
9,538
23,631
8,196
4,881
6,105
17,309
88,302
0
W
Bellona
Trejus v
Bellona
12,163
5,566
0
1,692
22,055
16,861
4,014
7,975
14,080
0
60,825
L
Awilix
16,677
6,858
924
5,330
25,411
11,570
0
11,779
13,632
0
68,558
L
13,424
3,180
0
5,074
17,219
11,961
330
7,754
9,465
0
41,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,117
Gold Earned
49,211
465
Minions Killed
284
0
Camps Cleared
0
2,179,543
Distance Traveled
1,602,526
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,687
450
34
1
0
420,934
0
W
Guan Yu
15,245
586
159
6
0
462,685
1
W
Cthulhu
12,098
465
68
3
0
443,608
1
L
Thor
7,064
272
12
0
0
165,309
2
L
Artemis
7,711
297
17
1
0
127,963
1
L
Ymir
12,952
498
120
5
0
425,847
0
W
Sol
12,630
486
117
5
0
408,211
0
W
Bellona
11,457
441
87
3
0
444,105
0
L
Awilix
11,105
427
81
3
0
427,198
0
L
Chaac
10,379
399
54
2
0
456,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role