Player Matchup

Bellona
Bellona
Cobort3
Bellona
Level 99
God Stats
0W - 3L
1,274 SR
Queue Stats
187W - 242L
1,358 Elo+
Party 3
Fenrir
Fenrir
El_Gutti1
Fenrir
Level 17
God Stats
3W - 4L
1,362 SR
Queue Stats
27W - 36L
1,391 Elo+
Party 2
Chiron
Chiron
JuarezR96
Chiron
Level 92
God Stats
5W - 4L
1,523 SR
Queue Stats
191W - 225L
1,431 Elo+
Party 3
The Morrigan
The Morrigan
ShadowDC015
The Morrigan
Level 59
God Stats
1W - 4L
1,392 SR
Queue Stats
308W - 316L
1,307 Elo+
Party 2
Bacchus
Bacchus
juro967331
Bacchus
Level 49
God Stats
34W - 56L
1,421 SR
Queue Stats
92W - 132L
1,349 Elo+
Party 3
Team Averages
Level 63
1,394 SR
1,367 Elo+

VS

Team Averages
Level 51
1,459 SR
1,383 Elo+
Neith
Neith
ChupaKabras117
Neith
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
213W - 205L
1,409 Elo+
Party 4
Ymir
Ymir
CremositoBebe
Ymir
Level 17
God Stats
7W - 11L
1,388 SR
Queue Stats
15W - 27L
1,320 Elo+
Party 4
Gilgamesh
Gilgamesh
JuJuPeanut
Gilgamesh
Level 25
God Stats
49W - 46L
1,429 SR
Queue Stats
56W - 49L
1,343 Elo+
Party 1
Hades
Hades
Prydra
Hades
Level 62
God Stats
13W - 8L
1,500 SR
Queue Stats
107W - 97L
1,403 Elo+
Party 1
Loki
Loki
avscuhh
Loki
Level 48
God Stats
176W - 148L
1,480 SR
Queue Stats
254W - 239L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cobort3
Bellona
16
4 / 9 / 1
11,123
428
15,340
23,672
24,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
El_Gutti1
Fenrir
13
0 / 10 / 0
9,044
348
2,535
21,064
8,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
JuarezR96
Chiron
15
2 / 4 / 3
9,919
382
9,402
16,836
6,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
ShadowDC015
The Morrigan
18
0 / 7 / 1
11,355
437
8,404
10,151
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
juro967331
Bacchus
15
1 / 6 / 4
10,407
400
9,427
19,642
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
13,954
537
11,772
14,252
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 12
12,728
490
8,290
19,643
22,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
JuJuPeanut
Gilgamesh
19
6 / 4 / 14
13,650
525
17,245
23,460
18,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Prydra
Hades
20
11 / 0 / 10
14,686
565
13,432
19,295
11,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
avscuhh
Loki
20
8 / 0 / 9
14,998
577
10,180
14,310
6,190
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
7
Kills
35
36
Deaths
9
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Bellona
Cobort3
Bellona
4
9
1
0.5
W
2
2
12
4
L
Fenrir
El_Gutti1
Fenrir
0
10
0
0
W
Gilgamesh
JuJuPeanut
Gilgamesh
6
4
14
3.25
L
Chiron
JuarezR96
Chiron
2
4
3
0.88
W
Hades
Prydra
Hades
11
0
10
16
L
The Morrigan
ShadowDC015
The Morrigan
0
7
1
0.07
W
Loki
avscuhh
Loki
8
0
9
12.5
L
Bacchus
juro967331
Bacchus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,108
Damage
60,919
91,365
Taken
90,960
60,602
Mitigated
64,679
20,133
Healing
31,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,772
4,996
0
5,364
14,252
5,989
2,590
3,026
11,226
0
99,468
L
Bellona
Cobort3
Bellona
15,340
4,605
0
4,164
23,672
24,641
868
3,345
20,327
1,067
57,283
W
8,290
1,555
0
6,802
19,643
22,539
82
7,454
12,189
52,638
0
L
Fenrir
El_Gutti1
Fenrir
2,535
642
0
3,978
21,064
8,285
0
4,954
16,110
0
56,851
W
Gilgamesh
JuJuPeanut
Gilgamesh
17,245
7,268
0
4,716
23,460
18,197
514
4,600
18,860
0
67,766
L
Chiron
JuarezR96
Chiron
9,402
2,122
1,255
3,731
16,836
6,131
941
6,507
10,329
0
72,204
W
Hades
Prydra
Hades
13,432
1,970
1,166
12,453
19,295
11,764
2,584
7,431
11,864
99,412
0
L
The Morrigan
ShadowDC015
The Morrigan
8,404
1,072
0
1,382
10,151
4,819
0
3,208
6,832
85,725
1,314
W
Loki
avscuhh
Loki
10,180
3,000
0
1,277
14,310
6,190
0
1,044
13,266
0
144,621
L
Bacchus
juro967331
Bacchus
9,427
283
0
5,623
19,642
16,726
409
3,693
15,949
31,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,848
Gold Earned
70,016
502
Minions Killed
675
0
Camps Cleared
0
2,094,195
Distance Traveled
2,434,869
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,954
537
186
7
0
440,440
5
L
Bellona
11,123
428
107
4
0
389,451
6
W
Ymir
12,728
490
48
2
0
472,102
2
L
Fenrir
9,044
348
83
3
0
429,375
1
W
Gilgamesh
13,650
525
87
3
0
473,596
0
L
Chiron
9,919
382
122
5
0
374,925
7
W
Hades
14,686
565
152
6
0
463,540
2
L
The Morrigan
11,355
437
156
6
0
400,508
6
W
Loki
14,998
577
202
8
0
585,191
3
L
Bacchus
10,407
400
34
1
0
499,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role