Player Matchup

Thanatos
Thanatos
Aphros Hips
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Lucaspolito7
Tyr
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 22L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Num1goof2446
Ah Muzen Cab
Level 13
God Stats
3W - 1L
1,227 SR
Queue Stats
10W - 10L
1,510 Elo+
Party 1
Yemoja
Yemoja
OhLawdTachanka
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,510 Elo+
Party 1
Janus
Janus
Shotgoo_bidadieu
Janus
Level 8
God Stats
3W - 0L
1,762 SR
Queue Stats
36W - 29L
1,507 Elo+
Solo
Team Averages
Level 10
1,498 SR
1,495 Elo+

VS

Team Averages
Level 17
1,466 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blizzardsp9
Ah Muzen Cab
Level 23
God Stats
10W - 6L
1,674 SR
Queue Stats
18W - 21L
1,417 Elo+
Solo
Set
Set
ClenchedTable20
Set
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
37W - 48L
1,402 Elo+
Solo
Arachne
Arachne
ELIHU CHAVEZ 02
Arachne
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
YasamBasYasamBas
Kuzenbo
Level 24
God Stats
50W - 44L
1,585 SR
Queue Stats
276W - 224L
1,517 Elo+
Solo
Thor
Thor
duke_lazzer
Thor
Level 4
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 8L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aphros Hips
Thanatos
10
2 / 2 / 3
5,961
596
4,146
8,007
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
5,836
584
1,671
6,142
2,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Num1goof2446
Ah Muzen Cab
10
5 / 0 / 1
6,128
613
4,520
4,636
1,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 0 / 4
6,159
616
1,656
2,797
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 3
6,231
623
2,923
3,059
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blizzardsp9
Ah Muzen Cab
8
0 / 3 / 1
5,126
513
3,356
4,137
958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
4,631
463
2,444
7,216
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 2 / 0
4,390
439
1,071
5,850
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,809
381
1,414
3,328
2,152
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 4 / 0
3,864
386
1,617
4,879
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
0
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aphros Hips
Thanatos
2
2
3
1.75
L
Ah Muzen Cab
Blizzardsp9
Ah Muzen Cab
0
3
1
0.17
L
0
3
0
0
L
0
2
0
0
W
1
0
2
2
W
Ah Muzen Cab
Num1goof2446
Ah Muzen Cab
5
0
1
5.5
W
2
0
4
4
W
3
0
3
4.5
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,916
Damage
9,902
24,641
Taken
25,410
9,169
Mitigated
8,308
16,390
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aphros Hips
Thanatos
4,146
1,348
0
7,005
8,007
2,388
379
0
8,007
0
28,701
L
Ah Muzen Cab
Blizzardsp9
Ah Muzen Cab
3,356
1,241
159
1,065
4,137
958
189
744
3,345
0
25,873
L
2,444
1,049
0
1,573
7,216
2,281
0
969
6,169
0
17,308
L
1,071
803
0
1,299
5,850
1,862
0
840
4,940
0
20,320
W
1,671
181
0
3,023
6,142
2,994
272
0
6,142
0
26,454
W
Ah Muzen Cab
Num1goof2446
Ah Muzen Cab
4,520
1,742
0
2,543
4,636
1,325
3,201
949
3,687
0
32,216
W
1,656
661
1,405
1,677
2,797
1,642
1,256
465
2,332
15,303
0
W
2,923
50
0
737
3,059
820
1,846
0
3,059
30,576
0
L
1,414
556
0
940
3,328
2,152
0
462
2,866
6,153
0
L
1,617
711
0
133
4,879
1,055
0
1,220
3,511
0
6,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
21,820
269
Minions Killed
177
0
Camps Cleared
0
866,367
Distance Traveled
716,272
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,961
596
66
7
0
163,626
2
L
Ah Muzen Cab
5,126
513
65
7
0
148,079
0
L
Set
4,631
463
47
5
0
163,231
0
L
Arachne
4,390
439
46
5
0
190,916
2
W
Tyr
5,836
584
48
5
0
162,559
0
W
Ah Muzen Cab
6,128
613
68
7
0
180,843
1
W
Yemoja
6,159
616
25
3
0
167,655
1
W
Janus
6,231
623
62
6
0
191,684
2
L
Kuzenbo
3,809
381
8
1
0
85,565
0
L
Thor
3,864
386
11
1
0
128,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role