Player Matchup

Tyr
Tyr
 
Tyr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FtBenjamin
Thoth
Level 78
God Stats
0W - 1L
1,214 SR
Queue Stats
20W - 34L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LeaHijodelDiablo
Tsukuyomi
Level 86
God Stats
0W - 1L
1,529 SR
Queue Stats
5W - 7L
1,448 Elo+
Solo
Ganesha
Ganesha
VenusDLite
Ganesha
Level 105
God Stats
1W - 3L
1,522 SR
Queue Stats
142W - 119L
1,563 Elo+
Solo
Jing Wei
Jing Wei
onexk
Jing Wei
Level 84
God Stats
0W - 2L
1,122 SR
Queue Stats
17W - 29L
1,382 Elo+
Party 1
Team Averages
Level 101
1,377 SR
1,457 Elo+

VS

Team Averages
Level 114
1,543 SR
1,524 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Crimsomowl
Anubis
Level 110
God Stats
4W - 1L
1,900 SR
Queue Stats
160W - 123L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
SilverSeekr
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,551 Elo+
Party 2
King Arthur
King Arthur
Unsaited
King Arthur
Level 157
God Stats
4W - 2L
1,502 SR
Queue Stats
152W - 119L
1,496 Elo+
Party 2
Janus
Janus
vibespri
Janus
Level 47
God Stats
1W - 1L
1,314 SR
Queue Stats
60W - 49L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 8 / 5
7,776
707
7,480
13,854
9,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
16
4 / 5 / 7
9,108
828
12,627
7,328
3,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
17
7 / 6 / 4
9,800
891
12,721
11,376
5,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
VenusDLite
Ganesha
15
0 / 4 / 10
8,030
730
7,322
14,947
17,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
onexk
Jing Wei
13
0 / 8 / 7
7,777
707
4,968
10,270
4,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
7 / 1 / 21
9,884
899
10,524
9,367
4,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Crimsomowl
Anubis
17
7 / 2 / 14
10,024
911
9,701
9,436
4,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
SilverSeekr
Jing Wei
16
6 / 4 / 18
9,566
870
8,733
12,462
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Unsaited
King Arthur
15
6 / 3 / 20
9,506
864
7,482
14,624
12,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
vibespri
Janus
15
5 / 3 / 19
9,590
872
14,743
10,199
3,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
123
13
Kills
31
31
Deaths
13
33
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
8
5
0.56
W
Olorun
 
Olorun
7
1
21
17.5
W
Anubis
Crimsomowl
Anubis
7
2
14
7
L
Thoth
4
5
7
1.5
L
Tsukuyomi
7
6
4
1.5
W
Jing Wei
SilverSeekr
Jing Wei
6
4
18
3.75
W
King Arthur
Unsaited
King Arthur
6
3
20
5.33
L
Ganesha
VenusDLite
Ganesha
0
4
10
1.25
L
Jing Wei
onexk
Jing Wei
0
8
7
0.44
W
Janus
vibespri
Janus
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,118
Damage
51,183
57,775
Taken
56,088
39,748
Mitigated
31,238
11,410
Healing
23,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,480
351
1,336
2,188
13,854
9,653
0
9,465
4,389
0
9,514
W
Olorun
 
Olorun
10,524
3,872
6,451
3,639
9,367
4,978
2,840
3,308
6,059
20,751
0
W
Anubis
Crimsomowl
Anubis
9,701
283
2,626
2,313
9,436
4,776
147
2,425
7,011
19,327
0
L
Thoth
12,627
425
68
530
7,328
3,089
697
4,691
2,637
18,976
0
L
Tsukuyomi
12,721
1,729
627
1,030
11,376
5,074
174
7,230
4,146
0
32,056
W
Jing Wei
SilverSeekr
Jing Wei
8,733
7,042
1,431
2,021
12,462
5,295
799
4,053
8,409
0
18,324
W
King Arthur
Unsaited
King Arthur
7,482
513
1,367
1,463
14,624
12,423
410
5,499
9,125
0
14,270
L
Ganesha
VenusDLite
Ganesha
7,322
89
1,662
3,013
14,947
17,865
0
9,236
5,711
15,631
0
L
Jing Wei
onexk
Jing Wei
4,968
2,913
332
624
10,270
4,067
732
4,346
5,924
0
13,125
W
Janus
vibespri
Janus
14,743
1,902
1,270
1,002
10,199
3,766
826
4,664
5,535
30,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
48,570
81
Minions Killed
113
0
Camps Cleared
0
952,973
Distance Traveled
978,124
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,776
707
7
1
0
198,911
1
W
Olorun
9,884
899
15
1
0
192,141
2
W
Anubis
10,024
911
17
2
0
202,491
0
L
Thoth
9,108
828
26
2
0
178,462
0
L
Tsukuyomi
9,800
891
31
3
0
229,039
1
W
Jing Wei
9,566
870
35
3
0
199,010
2
W
King Arthur
9,506
864
15
1
0
197,080
4
L
Ganesha
8,030
730
1
0
0
195,957
3
L
Jing Wei
7,777
707
16
1
0
150,604
1
W
Janus
9,590
872
31
3
0
187,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role