Player Matchup

Morgan Le Fay
Morgan Le Fay
ImproperXjoker4
Morgan Le Fay
Level 28
God Stats
8W - 9L
1,192 SR
Queue Stats
216W - 133L
1,634 Elo+
Solo
Ah Puch
Ah Puch
Royal B1166
Ah Puch
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 68L
1,514 Elo+
Solo
Susano
Susano
Thuggyprince
Susano
Level 8
God Stats
8W - 6L
1,480 SR
Queue Stats
72W - 75L
1,471 Elo+
Solo
Zeus
Zeus
Yapatsu
Zeus
Level 26
God Stats
340W - 325L
1,485 SR
Queue Stats
347W - 340L
1,446 Elo+
Solo
Set
Set
savagegamer24-7
Set
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,513 Elo+

VS

Team Averages
Level 14
1,541 SR
1,455 Elo+
Amaterasu
Amaterasu
Bruninho276
Amaterasu
Level 11
God Stats
4W - 5L
1,530 SR
Queue Stats
7W - 17L
1,275 Elo+
Solo
Neith
Neith
D3LC1D
Neith
Level 5
God Stats
1W - 2L
1,531 SR
Queue Stats
12W - 6L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Jinnchurikii
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,496 Elo+
Solo
Apollo
Apollo
MonauralSoup103
Apollo
Level 23
God Stats
7W - 6L
1,518 SR
Queue Stats
57W - 58L
1,431 Elo+
Solo
Zeus
Zeus
TGDxARCANE
Zeus
Level 23
God Stats
53W - 40L
1,625 SR
Queue Stats
93W - 81L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImproperXjoker4
Morgan Le Fay
20
20 / 1 / 12
15,649
1,304
31,076
16,674
6,864
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Royal B1166
Ah Puch
20
11 / 4 / 23
14,591
1,216
18,521
14,879
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
20
8 / 2 / 19
13,758
1,147
16,436
15,776
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
Yapatsu
Zeus
18
4 / 7 / 19
12,153
1,013
15,892
13,901
4,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 13 / 21
11,758
980
5,464
18,469
9,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bruninho276
Amaterasu
17
1 / 14 / 6
10,492
874
4,311
21,863
7,910
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
D3LC1D
Neith
18
4 / 8 / 9
11,672
973
11,198
15,859
4,952
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jinnchurikii
Cthulhu
20
4 / 10 / 15
13,833
1,153
12,347
26,694
20,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 2 / 6
12,974
1,081
14,196
12,588
3,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 10 / 11
13,936
1,161
31,295
15,374
4,326
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
74
44
Kills
27
27
Deaths
44
94
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bruninho276
Amaterasu
1
14
6
0.29
L
Neith
D3LC1D
Neith
4
8
9
1.06
W
Morgan Le Fay
ImproperXjoker4
Morgan Le Fay
20
1
12
26
L
Cthulhu
Jinnchurikii
Cthulhu
4
10
15
1.15
L
9
2
6
6
W
Ah Puch
Royal B1166
Ah Puch
11
4
23
5.63
L
9
10
11
1.45
W
Susano
8
2
19
8.75
W
Zeus
Yapatsu
Zeus
4
7
19
1.93
W
1
13
21
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,389
Damage
73,347
79,699
Taken
92,378
34,912
Mitigated
41,659
10,229
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bruninho276
Amaterasu
4,311
2,663
0
1,188
21,863
7,910
0
15,699
6,164
0
9,231
L
Neith
D3LC1D
Neith
11,198
4,490
0
1,366
15,859
4,952
0
11,627
4,232
0
24,533
W
Morgan Le Fay
ImproperXjoker4
Morgan Le Fay
31,076
6,003
830
4,237
16,674
6,864
0
10,262
6,412
45,675
0
L
Cthulhu
Jinnchurikii
Cthulhu
12,347
1,335
318
2,399
26,694
20,600
0
18,539
8,155
38,473
0
L
14,196
7,378
0
666
12,588
3,871
0
9,148
3,440
0
42,672
W
Ah Puch
Royal B1166
Ah Puch
18,521
825
0
4,526
14,879
5,979
0
7,898
6,582
45,800
0
L
31,295
2,401
0
465
15,374
4,326
0
10,476
4,898
51,701
0
W
Susano
16,436
5,859
0
486
15,776
7,330
0
6,838
8,938
0
40,779
W
Zeus
Yapatsu
Zeus
15,892
1,553
0
101
13,901
4,990
0
8,338
5,563
28,935
0
W
5,464
3,006
0
49
18,469
9,749
0
10,306
8,163
0
17,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,909
Gold Earned
62,907
204
Minions Killed
224
7
Camps Cleared
6
1,047,229
Distance Traveled
974,711
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,492
874
9
1
1
184,394
1
L
Neith
11,672
973
28
2
0
165,332
1
W
Morgan Le Fay
15,649
1,304
38
3
1
247,401
1
L
Cthulhu
13,833
1,153
70
6
1
221,835
0
L
Apollo
12,974
1,081
71
6
0
214,513
0
W
Ah Puch
14,591
1,216
59
5
1
194,506
0
L
Zeus
13,936
1,161
46
4
4
188,637
1
W
Susano
13,758
1,147
54
5
3
252,847
0
W
Zeus
12,153
1,013
30
3
0
165,736
0
W
Set
11,758
980
23
2
2
186,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role