Player Matchup

Merlin
Merlin
G0D_0F_WYRMS
Merlin
Level 47
God Stats
45W - 53L
1,467 SR
Queue Stats
183W - 195L
1,471 Elo+
Party 1
Artemis
Artemis
LilSaccJr
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
genocidalhippy
Gilgamesh
Level 88
God Stats
67W - 46L
1,692 SR
Queue Stats
420W - 432L
1,546 Elo+
Party 1
Team Averages
Level 53
1,553 SR
1,511 Elo+

VS

Team Averages
Level 61
1,475 SR
1,456 Elo+
Neith
Neith
ItzJayThoo
Neith
Level 96
God Stats
1W - 3L
1,289 SR
Queue Stats
30W - 33L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
ShinobiSlayer87
Jormungandr
Level 17
God Stats
7W - 6L
1,740 SR
Queue Stats
164W - 163L
1,533 Elo+
Solo
Tiamat
Tiamat
slayerGEN
Tiamat
Level 71
God Stats
1W - 2L
1,395 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 4
7,804
709
6,536
5,707
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LilSaccJr
Artemis
13
4 / 1 / 1
8,412
765
9,028
7,309
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
genocidalhippy
Gilgamesh
12
5 / 3 / 3
9,290
845
9,413
9,962
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 2 / 2
7,161
651
5,347
7,138
2,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
ShinobiSlayer87
Jormungandr
10
1 / 3 / 3
7,743
704
6,623
12,758
7,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
slayerGEN
Tiamat
10
3 / 5 / 2
7,683
698
5,830
10,015
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
5
5
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
4
3
L
Neith
1
2
2
1
W
Artemis
LilSaccJr
Artemis
4
1
1
4.5
L
Jormungandr
ShinobiSlayer87
Jormungandr
1
3
3
0.83
W
Gilgamesh
genocidalhippy
Gilgamesh
5
3
3
2.17
L
Tiamat
slayerGEN
Tiamat
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
17,800
22,978
Taken
29,911
12,138
Mitigated
14,965
6,130
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,536
404
0
1,792
5,707
1,868
114
2,921
2,592
23,934
0
L
Neith
5,347
1,575
0
1,316
7,138
2,458
18
1,600
5,212
0
26,741
W
Artemis
LilSaccJr
Artemis
9,028
5,388
0
2,020
7,309
2,523
922
3,080
4,079
0
34,956
L
Jormungandr
ShinobiSlayer87
Jormungandr
6,623
1,693
281
749
12,758
7,574
0
1,866
10,609
20,358
0
W
Gilgamesh
genocidalhippy
Gilgamesh
9,413
2,964
819
1,499
9,962
7,747
0
5,834
3,854
0
27,637
L
Tiamat
slayerGEN
Tiamat
5,830
341
42
2,157
10,015
4,933
0
2,089
7,554
14,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
22,587
137
Minions Killed
101
0
Camps Cleared
0
632,899
Distance Traveled
581,630
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,804
709
47
4
0
216,467
4
L
Neith
7,161
651
49
4
0
188,605
4
W
Artemis
8,412
765
58
5
0
195,466
2
L
Jormungandr
7,743
704
19
2
0
218,018
4
W
Gilgamesh
9,290
845
32
3
0
220,966
1
L
Tiamat
7,683
698
33
3
0
175,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role