Player Matchup

Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
L2LDeejay
Xing Tian
Level 82
God Stats
3W - 4L
1,501 SR
Queue Stats
5W - 6L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
Skittzen
Kukulkan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,567 Elo+
Party 2
Hercules
Hercules
TheGoD_of_W4R_05
Hercules
Level 146
God Stats
1W - 2L
1,522 SR
Queue Stats
7W - 5L
1,576 Elo+
Party 1
Team Averages
Level 116
1,506 SR
1,552 Elo+

VS

Team Averages
Level 104
1,593 SR
1,470 Elo+
Nemesis
Nemesis
 
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Wolfsige1992
Kuzenbo
Level 77
God Stats
1W - 1L
1,871 SR
Queue Stats
14W - 37L
1,293 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
max_mad30
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 3 / 2
9,243
924
5,706
6,319
2,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
L2LDeejay
Xing Tian
14
0 / 0 / 5
9,157
916
3,022
6,954
5,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Skittzen
Kukulkan
15
4 / 1 / 2
9,388
939
10,814
5,987
2,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 2
8,738
874
6,322
10,799
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 2 / 0
8,301
830
9,314
8,937
4,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
 
Danzaburou
12
0 / 2 / 1
7,234
723
1,994
5,613
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Kuzenbo
Wolfsige1992
Kuzenbo
13
1 / 1 / 1
8,186
819
4,545
9,235
9,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
max_mad30
Morgan Le Fay
12
0 / 5 / 2
6,945
695
3,431
7,364
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
3
2
1.67
L
Nemesis
 
Nemesis
3
2
0
1.5
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Xing Tian
L2LDeejay
Xing Tian
0
0
5
2.5
W
Kukulkan
Skittzen
Kukulkan
4
1
2
5
W
2
0
2
3
L
Kuzenbo
Wolfsige1992
Kuzenbo
1
1
1
1.5
L
Morgan Le Fay
max_mad30
Morgan Le Fay
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
19,284
30,059
Taken
31,149
22,325
Mitigated
18,728
5,364
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,706
870
0
24
6,319
2,356
2,902
1,103
5,132
0
31,758
L
Nemesis
 
Nemesis
9,314
4,510
0
2,063
8,937
4,027
0
2,313
6,366
0
29,336
L
Danzaburou
 
Danzaburou
1,994
296
0
1,444
5,613
2,098
0
3,868
1,715
0
22,895
W
Xing Tian
L2LDeejay
Xing Tian
3,022
215
0
553
6,954
5,893
644
1,652
5,248
16,453
0
W
Kukulkan
Skittzen
Kukulkan
10,814
582
0
484
5,987
2,894
923
3,394
2,471
38,767
0
W
6,322
2,722
342
3,961
10,799
11,182
430
1,786
8,819
0
18,866
L
Kuzenbo
Wolfsige1992
Kuzenbo
4,545
1,761
0
980
9,235
9,840
0
4,959
4,115
16,778
0
L
Morgan Le Fay
max_mad30
Morgan Le Fay
3,431
178
0
672
7,364
2,763
0
3,233
4,101
16,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
30,666
186
Minions Killed
156
9
Camps Cleared
9
817,052
Distance Traveled
704,995
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,243
924
58
6
4
172,291
4
L
Nemesis
8,301
830
51
5
5
253,383
4
L
Danzaburou
7,234
723
48
5
2
151,703
1
W
Xing Tian
9,157
916
14
1
2
235,547
1
W
Kukulkan
9,388
939
77
8
2
214,253
2
W
Hercules
8,738
874
37
4
1
194,961
3
L
Kuzenbo
8,186
819
23
2
1
161,222
0
L
Morgan Le Fay
6,945
695
34
3
1
138,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role