Player Matchup

Nemesis
Nemesis
I Lorer I
Nemesis
Level 119
God Stats
39W - 16L
1,777 SR
Queue Stats
1,268W - 570L
1,770 Elo+
Party 1
Ymir
Ymir
Sky rayken59
Ymir
Level 15
God Stats
6W - 3L
1,576 SR
Queue Stats
6W - 3L
1,738 Elo+
Party 1
Janus
Janus
TheNagatox18
Janus
Level 107
God Stats
12W - 7L
1,551 SR
Queue Stats
761W - 612L
1,595 Elo+
Party 1
Team Averages
Level 80
1,635 SR
1,701 Elo+

VS

Team Averages
Level 47
1,489 SR
1,487 Elo+
Neith
Neith
BDG Darko
Neith
Level 21
God Stats
17W - 15L
1,572 SR
Queue Stats
28W - 24L
1,579 Elo+
Party 2
Sun Wukong
Sun Wukong
HFD LiL J203
Sun Wukong
Level 11
God Stats
0W - 4L
1,173 SR
Queue Stats
15W - 21L
1,363 Elo+
Solo
Olorun
Olorun
SSSLEEPYXD
Olorun
Level 108
God Stats
2W - 2L
1,723 SR
Queue Stats
563W - 469L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I Lorer I
Nemesis
14
8 / 0 / 6
10,526
752
11,049
11,355
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 0 / 10
10,476
748
3,831
8,315
6,943
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 10
10,197
728
11,185
6,988
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BDG Darko
Neith
12
0 / 5 / 1
8,088
578
6,627
9,581
3,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
HFD LiL J203
Sun Wukong
9
1 / 9 / 0
7,687
549
6,880
15,688
8,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
SSSLEEPYXD
Olorun
12
0 / 1 / 1
7,892
564
6,008
5,127
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BDG Darko
Neith
0
5
1
0.1
L
Sun Wukong
HFD LiL J203
Sun Wukong
1
9
0
0.11
W
Nemesis
I Lorer I
Nemesis
8
0
6
11
L
Olorun
SSSLEEPYXD
Olorun
0
1
1
0.5
W
2
0
10
7
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
19,515
26,658
Taken
30,396
18,405
Mitigated
13,485
4,147
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BDG Darko
Neith
6,627
2,098
0
1,030
9,581
3,068
0
4,308
5,003
0
36,475
L
Sun Wukong
HFD LiL J203
Sun Wukong
6,880
893
0
135
15,688
8,310
0
7,991
7,337
0
17,119
W
Nemesis
I Lorer I
Nemesis
11,049
3,628
0
2,830
11,355
8,869
751
2,076
9,279
0
27,410
L
Olorun
SSSLEEPYXD
Olorun
6,008
3,466
742
1,468
5,127
2,107
511
2,717
2,230
26,132
979
W
3,831
60
0
1,000
8,315
6,943
280
1,260
7,055
28,669
0
W
11,185
407
0
317
6,988
2,593
396
2,346
4,642
53,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
23,667
169
Minions Killed
143
0
Camps Cleared
0
881,941
Distance Traveled
724,412
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,088
578
83
6
0
237,269
0
L
Sun Wukong
7,687
549
16
1
0
247,253
0
W
Nemesis
10,526
752
27
2
0
301,790
0
L
Olorun
7,892
564
44
3
0
239,890
0
W
Ymir
10,476
748
57
4
0
270,962
2
W
Janus
10,197
728
85
6
0
309,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role