Player Matchup

Erlang Shen
Erlang Shen
El_Koala_Feliz
Erlang Shen
Level 136
God Stats
9W - 4L
1,681 SR
Queue Stats
775W - 727L
1,545 Elo+
Solo
Hou Yi
Hou Yi
ImBuiltDifferent
Hou Yi
Level 129
God Stats
1W - 2L
1,514 SR
Queue Stats
35W - 35L
1,550 Elo+
Solo
Cthulhu
Cthulhu
KrayzieBone760
Cthulhu
Level 160
God Stats
4W - 5L
1,620 SR
Queue Stats
242W - 236L
1,553 Elo+
Party 1
Merlin
Merlin
WaffleCat2
Merlin
Level 148
God Stats
4W - 5L
1,496 SR
Queue Stats
157W - 132L
1,547 Elo+
Party 1
Chang'e
Chang'e
iiamapoptartt
Chang'e
Level 126
God Stats
9W - 8L
1,615 SR
Queue Stats
59W - 54L
1,581 Elo+
Solo
Team Averages
Level 140
1,585 SR
1,555 Elo+

VS

Team Averages
Level 96
1,564 SR
1,527 Elo+
Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Blacklisten
Bacchus
Level 65
God Stats
25W - 31L
1,505 SR
Queue Stats
283W - 282L
1,552 Elo+
Party 2
King Arthur
King Arthur
DANN99
King Arthur
Level 149
God Stats
11W - 19L
1,524 SR
Queue Stats
319W - 304L
1,558 Elo+
Party 2
Skadi
Skadi
FeralViking762
Skadi
Level 52
God Stats
27W - 14L
1,517 SR
Queue Stats
375W - 380L
1,498 Elo+
Solo
Fenrir
Fenrir
Hyathmir
Fenrir
Level 129
God Stats
11W - 7L
1,774 SR
Queue Stats
568W - 510L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El_Koala_Feliz
Erlang Shen
10
2 / 2 / 2
6,040
549
3,511
8,689
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 2 / 0
3,818
347
662
1,740
371
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,285
480
1,787
7,280
2,576
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
WaffleCat2
Merlin
10
3 / 6 / 2
6,499
591
5,004
6,051
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
11
0 / 1 / 0
5,896
536
4,656
6,868
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 1
6,064
551
855
5,139
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Blacklisten
Bacchus
10
2 / 1 / 4
6,209
564
3,115
5,207
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
DANN99
King Arthur
11
0 / 0 / 1
6,220
565
4,236
7,072
3,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 1
6,910
628
4,943
4,365
1,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Hyathmir
Fenrir
11
6 / 4 / 0
6,818
620
5,638
9,062
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
14
14
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
W
Bacchus
Blacklisten
Bacchus
2
1
4
4
W
King Arthur
DANN99
King Arthur
0
0
1
0.5
L
Erlang Shen
El_Koala_Feliz
Erlang Shen
2
2
2
1.5
W
4
0
1
4.5
W
Fenrir
Hyathmir
Fenrir
6
4
0
1.5
L
0
2
0
0
L
0
3
0
0
L
Merlin
WaffleCat2
Merlin
3
6
2
0.67
L
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,620
Damage
18,787
30,628
Taken
30,845
9,385
Mitigated
12,958
8,073
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
855
143
0
697
5,139
1,616
210
1,226
3,913
0
25,269
W
Bacchus
Blacklisten
Bacchus
3,115
527
0
2,446
5,207
3,666
0
2,039
3,168
15,412
0
W
King Arthur
DANN99
King Arthur
4,236
748
0
3,256
7,072
3,084
0
3,884
3,188
0
38,832
L
Erlang Shen
El_Koala_Feliz
Erlang Shen
3,511
2,070
0
1,665
8,689
3,138
0
465
8,224
0
31,111
W
4,943
2,669
0
0
4,365
1,354
1,119
1,387
2,978
0
43,849
W
Fenrir
Hyathmir
Fenrir
5,638
1,446
0
2,926
9,062
3,238
0
2,911
6,151
0
28,036
L
662
273
0
0
1,740
371
0
446
1,294
0
2,884
L
1,787
0
42
657
7,280
2,576
0
1,091
6,189
25,079
0
L
Merlin
WaffleCat2
Merlin
5,004
483
0
290
6,051
1,415
0
841
5,210
31,450
0
L
Chang'e
4,656
645
812
4,607
6,868
1,885
0
272
6,596
37,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,538
Gold Earned
32,221
270
Minions Killed
314
0
Camps Cleared
0
839,243
Distance Traveled
1,009,145
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,064
551
58
5
0
188,333
0
W
Bacchus
6,209
564
25
2
0
232,468
1
W
King Arthur
6,220
565
78
7
0
219,522
3
L
Erlang Shen
6,040
549
65
6
0
208,338
0
W
Skadi
6,910
628
88
8
0
178,970
0
W
Fenrir
6,818
620
65
6
0
189,852
0
L
Hou Yi
3,818
347
6
1
0
59,477
0
L
Cthulhu
5,285
480
47
4
0
199,972
0
L
Merlin
6,499
591
63
6
0
187,923
2
L
Chang'e
5,896
536
89
8
0
183,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role