Player Matchup

Horus
Horus
FandomGod
Horus
Level 67
God Stats
7W - 9L
1,183 SR
Queue Stats
62W - 48L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Fushioi
Sun Wukong
Level 6
God Stats
2W - 4L
1,183 SR
Queue Stats
40W - 31L
1,332 Elo+
Party 1
Ymir
Ymir
Gabu17
Ymir
Level 20
God Stats
7W - 3L
1,675 SR
Queue Stats
162W - 170L
1,380 Elo+
Solo
Poseidon
Poseidon
Sithikal
Poseidon
Level 3
God Stats
1W - 3L
1,183 SR
Queue Stats
27W - 23L
1,095 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SquiddOCheese
Tsukuyomi
Level 5
God Stats
8W - 11L
1,083 SR
Queue Stats
27W - 24L
1,108 Elo+
Party 1
Team Averages
Level 20
1,262 SR
1,276 Elo+

VS

Team Averages
Level 14
1,492 SR
1,352 Elo+
Yemoja
Yemoja
Herrerawawa
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
ModerateDog5
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,256 Elo+
Solo
Ah Puch
Ah Puch
WomensRights669
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
illusionista6
Cthulhu
Level 7
God Stats
29W - 23L
1,460 SR
Queue Stats
156W - 143L
1,400 Elo+
Party 2
Kali
Kali
kylehella
Kali
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FandomGod
Horus
20
3 / 0 / 26
14,858
991
13,707
20,262
26,284
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
Fushioi
Sun Wukong
20
2 / 0 / 23
13,726
915
21,496
20,670
17,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Gabu17
Ymir
20
6 / 3 / 23
14,009
934
19,178
15,552
15,880
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Sithikal
Poseidon
20
14 / 1 / 15
15,227
1,015
43,138
13,746
6,007
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
SquiddOCheese
Tsukuyomi
20
7 / 0 / 23
14,725
982
17,426
11,480
7,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 1 / 1
11,936
796
7,398
15,042
13,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
ModerateDog5
Erlang Shen
18
0 / 13 / 4
11,916
794
5,437
29,814
19,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 4 / 2
12,075
805
14,942
16,355
9,418
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
18
1 / 7 / 3
12,193
813
28,044
29,508
21,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kali
18
3 / 7 / 1
13,004
867
19,848
32,923
15,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
15
32
Kills
4
4
Deaths
32
110
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
FandomGod
Horus
3
0
26
16
W
Sun Wukong
Fushioi
Sun Wukong
2
0
23
13.5
W
Ymir
Gabu17
Ymir
6
3
23
5.83
L
Yemoja
0
1
1
0.5
L
Erlang Shen
ModerateDog5
Erlang Shen
0
13
4
0.15
W
Poseidon
Sithikal
Poseidon
14
1
15
21.5
W
Tsukuyomi
SquiddOCheese
Tsukuyomi
7
0
23
18.5
L
0
4
2
0.25
L
Cthulhu
1
7
3
0.36
L
Kali
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,945
Damage
75,669
81,710
Taken
123,642
72,683
Mitigated
78,752
25,060
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
FandomGod
Horus
13,707
6,830
8,237
6,930
20,262
26,284
0
10,960
9,302
0
19,351
W
Sun Wukong
Fushioi
Sun Wukong
21,496
6,214
1,917
1,344
20,670
17,376
0
13,747
6,923
1,438
35,831
W
Ymir
Gabu17
Ymir
19,178
1,251
0
125
15,552
15,880
0
9,122
6,430
40,522
0
L
Yemoja
7,398
2,607
5,130
654
15,042
13,673
0
7,605
7,437
23,418
0
L
Erlang Shen
ModerateDog5
Erlang Shen
5,437
1,505
0
1,860
29,814
19,426
0
16,378
13,436
0
16,340
W
Poseidon
Sithikal
Poseidon
43,138
9,223
0
2,275
13,746
6,007
0
8,998
4,748
74,917
0
W
Tsukuyomi
SquiddOCheese
Tsukuyomi
17,426
4,584
1,151
3,081
11,480
7,136
0
7,557
3,923
9,686
41,451
L
14,942
3,463
0
1,149
16,355
9,418
0
7,673
8,682
52,149
0
L
Cthulhu
28,044
2,320
561
1,163
29,508
21,028
0
17,620
11,888
59,424
0
L
Kali
19,848
8,936
0
2,813
32,923
15,207
0
16,835
16,088
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,545
Gold Earned
61,124
330
Minions Killed
245
3
Camps Cleared
4
1,440,683
Distance Traveled
1,239,262
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,858
991
21
1
1
289,911
5
W
Sun Wukong
13,726
915
43
3
1
323,909
0
W
Ymir
14,009
934
64
4
0
267,215
0
L
Yemoja
11,936
796
29
2
1
220,998
0
L
Erlang Shen
11,916
794
23
2
0
236,992
2
W
Poseidon
15,227
1,015
121
8
1
268,814
0
W
Tsukuyomi
14,725
982
81
5
0
290,834
1
L
Ah Puch
12,075
805
89
6
0
207,092
2
L
Cthulhu
12,193
813
68
5
1
273,765
0
L
Kali
13,004
867
36
2
2
300,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role