Player Matchup

Izanami
Izanami
Raskua
Izanami
Level 7
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 2
Ratatoskr
Ratatoskr
Slash1903
Ratatoskr
Level 5
God Stats
1W - 2L
1,365 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 2
Cerberus
Cerberus
Volk2112
Cerberus
Level 23
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 7L
1,266 Elo+
Party 2
Team Averages
Level 12
1,438 SR
1,206 Elo+

VS

Team Averages
Level 33
1,576 SR
1,473 Elo+
Pele
Pele
Devin21223
Pele
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,445 Elo+
Party 1
Ymir
Ymir
Vv_i_Lag_
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,482 Elo+
Party 1
Ra
Ra
vYungSnxg
Ra
Level 29
God Stats
1W - 0L
1,729 SR
Queue Stats
13W - 3L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raskua
Izanami
12
3 / 9 / 1
9,126
761
6,313
13,141
4,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Slash1903
Ratatoskr
8
0 / 11 / 2
6,825
569
2,709
12,539
4,403
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Volk2112
Cerberus
10
1 / 11 / 2
7,380
615
8,231
18,837
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 22
10,248
854
10,628
10,031
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
8 / 1 / 15
9,766
814
5,841
7,713
2,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
15 / 1 / 14
11,686
974
20,870
9,292
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
4
Kills
31
31
Deaths
4
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
2
22
9.5
L
Izanami
Raskua
Izanami
3
9
1
0.39
L
Ratatoskr
Slash1903
Ratatoskr
0
11
2
0.09
L
Cerberus
Volk2112
Cerberus
1
11
2
0.18
W
Ymir
8
1
15
15.5
W
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,253
Damage
37,339
44,517
Taken
27,036
18,018
Mitigated
9,693
3,897
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,628
3,386
0
635
10,031
3,696
464
3,010
6,871
0
32,368
L
Izanami
Raskua
Izanami
6,313
5,097
0
104
13,141
4,522
0
9,922
3,219
0
26,383
L
Ratatoskr
Slash1903
Ratatoskr
2,709
621
0
152
12,539
4,403
0
7,215
5,324
0
6,562
L
Cerberus
Volk2112
Cerberus
8,231
946
0
3,641
18,837
9,093
0
9,574
9,263
22,948
0
W
Ymir
5,841
1,936
0
531
7,713
2,824
421
2,327
5,186
19,021
0
W
20,870
2,616
2,195
5,323
9,292
3,173
1,176
2,374
6,748
62,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
31,700
102
Minions Killed
153
0
Camps Cleared
0
517,174
Distance Traveled
651,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,248
854
39
3
0
227,152
0
L
Izanami
9,126
761
48
4
0
156,321
0
L
Ratatoskr
6,825
569
6
1
0
199,700
1
L
Cerberus
7,380
615
48
4
0
161,153
0
W
Ymir
9,766
814
27
2
0
195,836
0
W
Ra
11,686
974
87
7
0
228,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role