Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dreh7
Pele
Level 26
God Stats
3W - 2L
1,279 SR
Queue Stats
35W - 34L
1,478 Elo+
Solo
Tyr
Tyr
Maxxeyy
Tyr
Level 29
God Stats
22W - 14L
1,670 SR
Queue Stats
157W - 121L
1,573 Elo+
Solo
Chernobog
Chernobog
Megeltti
Chernobog
Level 18
God Stats
14W - 6L
1,964 SR
Queue Stats
108W - 87L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
OtavioLhamas
Cthulhu
Level 3
God Stats
9W - 8L
1,514 SR
Queue Stats
22W - 19L
1,516 Elo+
Party 1
Team Averages
Level 20
1,585 SR
1,516 Elo+

VS

Team Averages
Level 6
1,488 SR
1,637 Elo+
Cthulhu
Cthulhu
HemlockJNR
Cthulhu
Level 11
God Stats
8W - 16L
1,438 SR
Queue Stats
12W - 17L
1,466 Elo+
Solo
Agni
Agni
LuminaryKidd
Agni
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,635 Elo+
Party 2
Loki
Loki
PhoenixArcane
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,635 Elo+
Party 2
Ganesha
Ganesha
sabucodonosor
Ganesha
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 13L
1,635 Elo+
Party 2
Artemis
Artemis
ÂncoraDoTime
Artemis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 25L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 1 / 5
7,049
705
7,562
3,661
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Dreh7
Pele
10
2 / 1 / 2
5,759
576
2,691
7,959
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
12
5 / 0 / 0
6,867
687
4,307
5,615
3,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Megeltti
Chernobog
9
4 / 0 / 4
5,841
584
2,900
4,169
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
OtavioLhamas
Cthulhu
9
2 / 0 / 3
5,288
529
1,376
6,091
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HemlockJNR
Cthulhu
8
0 / 2 / 0
4,457
446
1,481
6,003
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 6 / 1
4,380
438
3,074
7,389
2,174
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 5 / 0
4,702
470
1,663
6,757
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
6
0 / 3 / 0
4,078
408
918
4,009
1,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
2
0 / 2 / 0
3,541
354
964
1,633
282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
5
7.5
W
Pele
Dreh7
Pele
2
1
2
3
L
Cthulhu
HemlockJNR
Cthulhu
0
2
0
0
L
0
6
1
0.08
W
Tyr
5
0
0
5
W
Chernobog
Megeltti
Chernobog
4
0
4
6
W
Cthulhu
OtavioLhamas
Cthulhu
2
0
3
3.5
L
2
5
0
0.4
L
Ganesha
0
3
0
0
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
8,100
27,495
Taken
25,791
11,076
Mitigated
9,242
11,597
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,562
1,680
0
500
3,661
1,203
848
1,380
2,251
45,092
0
W
Pele
Dreh7
Pele
2,691
758
0
3,832
7,959
2,298
450
844
7,115
0
34,741
L
Cthulhu
HemlockJNR
Cthulhu
1,481
128
0
1,030
6,003
3,148
0
1,078
4,925
15,166
0
L
3,074
609
0
160
7,389
2,174
0
4,114
3,245
12,577
0
W
Tyr
4,307
700
0
2,902
5,615
3,040
0
1,123
4,282
0
39,988
W
Chernobog
Megeltti
Chernobog
2,900
1,964
0
1,628
4,169
1,341
1,047
922
3,247
0
24,472
W
Cthulhu
OtavioLhamas
Cthulhu
1,376
154
78
2,657
6,091
3,194
189
964
5,127
12,164
0
L
1,663
804
0
1,120
6,757
1,777
0
1,159
5,598
0
13,972
L
Ganesha
918
126
0
370
4,009
1,861
0
1,948
1,922
5,888
0
L
Artemis
964
547
0
183
1,633
282
0
410
1,163
0
2,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
21,158
326
Minions Killed
103
0
Camps Cleared
0
1,006,709
Distance Traveled
757,152
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,049
705
85
9
0
204,495
4
W
Pele
5,759
576
74
7
0
224,852
5
L
Cthulhu
4,457
446
33
3
0
191,593
3
L
Agni
4,380
438
22
2
0
168,722
0
W
Tyr
6,867
687
86
9
0
223,867
4
W
Chernobog
5,841
584
58
6
0
179,518
1
W
Cthulhu
5,288
529
23
2
0
173,977
0
L
Loki
4,702
470
34
3
0
170,821
0
L
Ganesha
4,078
408
7
1
0
180,465
1
L
Artemis
3,541
354
7
1
0
45,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role