Player Matchup

Da Ji
Da Ji
Desmondius
Da Ji
Level 24
God Stats
17W - 19L
1,423 SR
Queue Stats
128W - 133L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
Falcom_01
Kuzenbo
Level 29
God Stats
2W - 3L
1,724 SR
Queue Stats
215W - 302L
1,331 Elo+
Party 4
Nox
Nox
Kylerius
Nox
Level 109
God Stats
30W - 36L
1,422 SR
Queue Stats
103W - 102L
1,282 Elo+
Party 1
Bellona
Bellona
SlipKnoT1979
Bellona
Level 3
God Stats
8W - 3L
1,500 SR
Queue Stats
41W - 49L
1,391 Elo+
Party 1
Artemis
Artemis
xXMaster_leonXx
Artemis
Level 8
God Stats
13W - 5L
1,867 SR
Queue Stats
86W - 87L
1,510 Elo+
Party 4
Team Averages
Level 35
1,587 SR
1,385 Elo+

VS

Team Averages
Level 10
1,436 SR
1,111 Elo+
Artemis
Artemis
Eritheages
Artemis
Level 15
God Stats
0W - 2L
1,142 SR
Queue Stats
1W - 6L
1,080 Elo+
Party 3
Yemoja
Yemoja
JBISCOITINHO
Yemoja
Level 8
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 4L
1,154 Elo+
Party 3
Kukulkan
Kukulkan
NahuelGamerOYT
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,119 Elo+
Party 2
Persephone
Persephone
PROway SLC
Persephone
Level 17
God Stats
1W - 2L
1,426 SR
Queue Stats
1W - 6L
1,080 Elo+
Party 3
Nemesis
Nemesis
ValentinGamerSyt
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 28L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
17 / 2 / 6
13,732
572
15,376
17,685
9,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Falcom_01
Kuzenbo
16
6 / 3 / 16
11,654
486
7,770
21,218
23,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 0 / 13
14,967
624
24,160
10,801
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
SlipKnoT1979
Bellona
19
7 / 5 / 12
13,473
561
11,174
19,748
16,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 1 / 6
14,256
594
12,312
11,755
4,955
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eritheages
Artemis
17
5 / 9 / 2
11,367
474
12,226
17,598
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
15
1 / 9 / 4
10,417
434
7,202
14,451
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
10
0 / 19 / 2
7,622
318
4,798
20,136
6,339
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
PROway SLC
Persephone
16
2 / 12 / 1
10,799
450
8,695
18,918
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 2
8,780
366
4,087
19,062
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
57
Kills
9
11
Deaths
58
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
17
2
6
10
L
Artemis
Eritheages
Artemis
5
9
2
0.67
W
Kuzenbo
Falcom_01
Kuzenbo
6
3
16
4.67
L
Yemoja
1
9
4
0.33
W
19
0
13
25.5
L
Kukulkan
0
19
2
0.05
L
Persephone
PROway SLC
Persephone
2
12
1
0.21
W
Bellona
SlipKnoT1979
Bellona
7
5
12
2.6
L
1
9
2
0.22
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,792
Damage
37,008
81,207
Taken
90,165
59,471
Mitigated
39,909
15,465
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
15,376
4,205
0
1,690
17,685
9,955
1,350
2,677
14,918
0
108,550
L
Artemis
Eritheages
Artemis
12,226
7,640
0
1,758
17,598
5,786
0
8,189
9,305
0
53,724
W
Kuzenbo
Falcom_01
Kuzenbo
7,770
3,799
64
5,219
21,218
23,428
609
7,021
13,911
27,592
0
L
Yemoja
7,202
1,655
1,358
691
14,451
12,545
0
5,078
9,269
42,341
0
W
24,160
953
765
1,121
10,801
4,874
3,974
4,949
5,510
88,837
0
L
Kukulkan
4,798
854
0
0
20,136
6,339
0
8,708
11,254
25,179
0
L
Persephone
PROway SLC
Persephone
8,695
1,000
0
1,817
18,918
8,290
215
5,881
12,629
57,255
0
W
Bellona
SlipKnoT1979
Bellona
11,174
6,166
0
2,206
19,748
16,259
5,302
3,261
16,339
0
75,076
L
4,087
1,327
0
2,406
19,062
6,949
0
3,222
15,770
6
34,456
W
12,312
8,021
0
4,400
11,755
4,955
6,164
2,043
9,682
0
86,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,082
Gold Earned
48,985
587
Minions Killed
368
0
Camps Cleared
0
2,454,604
Distance Traveled
1,956,717
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,732
572
128
5
0
476,557
3
L
Artemis
11,367
474
102
4
0
373,961
4
W
Kuzenbo
11,654
486
29
1
0
518,359
0
L
Yemoja
10,417
434
68
3
0
415,439
0
W
Nox
14,967
624
166
7
0
510,820
0
L
Kukulkan
7,622
318
27
1
0
351,050
1
L
Persephone
10,799
450
104
4
0
444,116
3
W
Bellona
13,473
561
119
5
0
492,387
0
L
Nemesis
8,780
366
67
3
0
372,151
1
W
Artemis
14,256
594
145
6
0
456,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role