Player Matchup

Pele
Pele
Silver II
iheartLotso
Pele
Silver II
Level 102
God Stats
1W - 0L
1,621 SR
Queue Stats
5W - 4L
1,537 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
iheartPotatoHead
Cu Chulainn
Gold V
Level 121
God Stats
1W - 1L
1,276 SR
Queue Stats
7W - 5L
1,549 MMR
Party 1
Tiamat
Tiamat
Silver IV
iheartWheezy
Tiamat
Silver IV
Level 103
God Stats
1W - 0L
1,521 SR
Queue Stats
7W - 7L
1,462 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,473 SR
1,516 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,502 SR
1,435 MMR
Zeus
Zeus
Gold V
CaesarTiger18
Zeus
Gold V
Level 136
God Stats
5W - 5L
1,711 SR
Queue Stats
131W - 163L
1,375 MMR
Solo
Rama
Rama
Bronze III
Manipul8d303
Rama
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,437 MMR
Solo
Vamana
Vamana
Bronze III
vahid_sl
Vamana
Bronze III
Level 48
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 15L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 5
8,312
831
5,732
5,369
1,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
iheartPotatoHead
Cu Chulainn
11
3 / 0 / 8
7,418
742
6,012
10,466
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
11
2 / 0 / 9
7,267
727
5,579
5,160
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KhepriSetScyllaFenrirGilgamesh

VS

Bans
DanzaburouMerlinKing ArthurPersephoneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,876
588
8,281
4,255
1,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 0
6,020
602
2,904
7,899
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
vahid_sl
Vamana
8
0 / 3 / 1
5,646
565
2,116
7,795
2,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
6
0
0.17
W
8
1
5
10.5
W
Cu Chulainn
iheartPotatoHead
Cu Chulainn
3
0
8
7
W
Tiamat
2
0
9
6.5
L
Vamana
vahid_sl
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
13,301
20,995
Taken
19,949
10,335
Mitigated
6,590
11,871
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,281
869
0
441
4,255
1,172
35
1,217
2,826
30,109
0
L
2,904
1,979
219
568
7,899
2,427
0
1,719
5,842
0
8,919
W
5,732
877
908
1,802
5,369
1,945
740
3,260
2,109
0
26,993
W
Cu Chulainn
iheartPotatoHead
Cu Chulainn
6,012
878
0
5,084
10,466
5,580
397
2,835
7,631
0
16,731
W
Tiamat
5,579
229
843
3,234
5,160
2,810
373
2,186
2,974
19,697
0
L
Vamana
vahid_sl
Vamana
2,116
983
0
1,726
7,795
2,991
0
2,035
5,271
0
8,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,997
Gold Earned
17,542
106
Minions Killed
90
0
Camps Cleared
0
566,350
Distance Traveled
434,999
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,876
588
50
5
0
148,616
2
L
Rama
6,020
602
20
2
0
129,038
1
W
Pele
8,312
831
40
4
0
191,471
3
W
Cu Chulainn
7,418
742
20
2
0
204,408
1
W
Tiamat
7,267
727
46
5
0
170,471
2
L
Vamana
5,646
565
20
2
0
157,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role