Player Matchup

Gilgamesh
Gilgamesh
bossman1082
Gilgamesh
Level 12
God Stats
3W - 3L
1,410 SR
Queue Stats
8W - 19L
1,071 Elo+
Solo
Cthulhu
Cthulhu
mik887_A
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 15L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
shimshon1245
Baron Samedi
Level 122
God Stats
2W - 2L
1,305 SR
Queue Stats
90W - 95L
1,591 Elo+
Party 1
Team Averages
Level 49
1,405 SR
1,416 Elo+

VS

Team Averages
Level 31
1,427 SR
1,323 Elo+
Jormungandr
Jormungandr
NeverGlade
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,021 Elo+
Solo
Fenrir
Fenrir
The Royal Genji
Fenrir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 30L
1,604 Elo+
Solo
Set
Set
salum1980
Set
Level 57
God Stats
0W - 1L
1,282 SR
Queue Stats
94W - 148L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
bossman1082
Gilgamesh
17
3 / 9 / 8
13,712
653
9,921
28,820
28,333
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
mik887_A
Cthulhu
15
2 / 8 / 8
11,913
567
8,373
22,972
21,424
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
shimshon1245
Baron Samedi
19
12 / 9 / 3
15,930
759
27,977
23,199
25,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NeverGlade
Jormungandr
17
2 / 5 / 13
12,840
611
12,369
16,666
13,312
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
18 / 3 / 6
16,755
798
29,909
28,617
33,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 9 / 13
13,743
654
14,277
19,426
11,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
17
Kills
25
26
Deaths
17
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
NeverGlade
Jormungandr
2
5
13
1.7
L
18
3
6
7
W
Gilgamesh
bossman1082
Gilgamesh
3
9
8
0.78
W
Cthulhu
mik887_A
Cthulhu
2
8
8
0.75
L
5
9
13
1.28
W
Baron Samedi
shimshon1245
Baron Samedi
12
9
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,271
Damage
56,555
74,991
Taken
64,709
75,371
Mitigated
58,940
12,804
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
NeverGlade
Jormungandr
12,369
2,642
0
1,480
16,666
13,312
48
10,933
5,733
39,917
0
L
29,909
8,040
0
8,774
28,617
33,760
961
14,965
13,652
7,159
69,016
W
Gilgamesh
bossman1082
Gilgamesh
9,921
2,884
0
1,196
28,820
28,333
14
4,771
24,049
0
30,498
W
Cthulhu
mik887_A
Cthulhu
8,373
1,162
577
181
22,972
21,424
48
7,571
15,401
37,736
0
L
14,277
6,216
0
1,623
19,426
11,868
0
10,452
8,974
0
33,521
W
Baron Samedi
shimshon1245
Baron Samedi
27,977
4,401
3,284
7,566
23,199
25,614
1,587
3,741
19,458
73,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,555
Gold Earned
43,338
169
Minions Killed
149
0
Camps Cleared
0
927,725
Distance Traveled
952,684
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,840
611
38
2
0
265,597
0
L
Fenrir
16,755
798
77
4
0
379,387
1
W
Gilgamesh
13,712
653
33
2
0
323,069
0
W
Cthulhu
11,913
567
39
2
0
327,793
0
L
Set
13,743
654
34
2
0
307,700
0
W
Baron Samedi
15,930
759
97
5
0
276,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role