Player Matchup

Izanami
Izanami
Digital1997
Izanami
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 117L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LowFlying
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,484 Elo+
Party 2
Ymir
Ymir
SylvieQuinn
Ymir
Level 8
God Stats
5W - 2L
1,846 SR
Queue Stats
6W - 4L
1,512 Elo+
Party 1
Arachne
Arachne
THEHAPPYHORSE
Arachne
Level 26
God Stats
12W - 7L
1,500 SR
Queue Stats
155W - 106L
1,553 Elo+
Solo
Bellona
Bellona
oldmanjenkins22
Bellona
Level 18
God Stats
3W - 1L
1,600 SR
Queue Stats
19W - 15L
1,486 Elo+
Party 2
Team Averages
Level 34
1,589 SR
1,512 Elo+

VS

Team Averages
Level 18
1,488 SR
1,515 Elo+
Ra
Ra
EiZiDuzIt
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,707 Elo+
Solo
Anhur
Anhur
GETOFFMYMEAT
Anhur
Level 46
God Stats
1W - 5L
1,382 SR
Queue Stats
277W - 331L
1,403 Elo+
Party 3
Cupid
Cupid
MyWildFantasy
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,501 Elo+
Solo
Mulan
Mulan
SusCommie
Mulan
Level 28
God Stats
18W - 14L
1,557 SR
Queue Stats
119W - 119L
1,470 Elo+
Solo
Geb
Geb
TrillyPA
Geb
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 112L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Digital1997
Izanami
17
8 / 2 / 1
10,975
578
12,574
13,417
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
LowFlying
Morgan Le Fay
17
6 / 2 / 5
10,912
574
12,126
9,001
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 3
8,930
470
1,948
8,631
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
17
8 / 4 / 5
11,225
591
9,606
13,898
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 6 / 4
11,105
584
14,282
15,231
12,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
8,837
465
5,314
10,223
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 7 / 5
8,804
463
7,103
15,751
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 2
10,128
533
7,625
10,524
3,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
SusCommie
Mulan
15
6 / 7 / 2
10,206
537
8,590
16,418
9,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 2 / 5
8,304
437
4,955
17,444
10,567
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
30
Kills
16
16
Deaths
30
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Digital1997
Izanami
8
2
1
4.25
L
2
8
6
0.63
L
3
7
5
0.79
W
Morgan Le Fay
LowFlying
Morgan Le Fay
6
2
5
4.25
L
4
6
2
0.83
L
Mulan
SusCommie
Mulan
6
7
2
1
W
0
2
3
0.75
W
Arachne
8
4
5
2.63
L
1
2
5
1.75
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
33,587
60,178
Taken
70,360
33,258
Mitigated
32,144
13,909
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Digital1997
Izanami
12,574
9,534
0
3,993
13,417
4,808
2,889
3,485
9,932
0
86,549
L
5,314
1,207
473
1,515
10,223
3,636
153
4,153
6,070
38,197
0
L
7,103
2,669
0
2,773
15,751
4,537
0
3,682
12,069
0
50,258
W
Morgan Le Fay
LowFlying
Morgan Le Fay
12,126
1,210
0
2,509
9,001
3,252
2,776
2,837
6,164
59,170
0
L
7,625
3,250
486
1,338
10,524
3,604
440
1,232
9,292
0
72,686
L
Mulan
SusCommie
Mulan
8,590
834
0
2,058
16,418
9,800
926
1,791
14,627
0
43,774
W
1,948
156
0
965
8,631
5,935
306
1,514
7,117
25,459
0
W
Arachne
9,606
5,834
0
3,628
13,898
7,138
113
2,037
11,861
0
88,391
L
4,955
508
263
3,376
17,444
10,567
0
3,216
14,228
61,406
0
W
14,282
5,483
0
2,814
15,231
12,125
784
396
14,835
0
52,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
46,279
540
Minions Killed
496
0
Camps Cleared
0
1,808,012
Distance Traveled
1,641,428
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,975
578
144
8
0
347,705
6
L
Ra
8,837
465
77
4
0
309,696
3
L
Anhur
8,804
463
88
5
0
322,474
0
W
Morgan Le Fay
10,912
574
116
6
0
335,462
3
L
Cupid
10,128
533
136
7
0
301,384
4
L
Mulan
10,206
537
102
5
0
311,956
1
W
Ymir
8,930
470
40
2
0
326,822
4
W
Arachne
11,225
591
137
7
0
410,369
2
L
Geb
8,304
437
93
5
0
395,918
1
W
Bellona
11,105
584
103
5
0
387,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role