Player Matchup

Medusa
Medusa
 
Medusa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Dramatiqq
Tyr
Level 85
God Stats
105W - 31L
1,969 SR
Queue Stats
194W - 57L
1,893 Elo+
Party 2
Merlin
Merlin
Jesusdafungi
Merlin
Level 29
God Stats
74W - 109L
1,453 SR
Queue Stats
137W - 197L
1,396 Elo+
Party 2
Team Averages
Level 68
1,641 SR
1,596 Elo+

VS

Team Averages
Level 126
1,534 SR
1,675 Elo+
Fenrir
Fenrir
Bebush100
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,423 Elo+
Solo
Cerberus
Cerberus
fats
Cerberus
Level 129
God Stats
0W - 1L
1,439 SR
Queue Stats
4W - 7L
1,879 Elo+
Party 1
Chang'e
Chang'e
tricksster
Chang'e
Level 143
God Stats
0W - 1L
1,663 SR
Queue Stats
4W - 2L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 7 / 7
12,682
746
17,852
13,462
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 10
12,155
715
18,054
21,268
16,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
15
3 / 2 / 10
11,466
674
14,345
5,401
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bebush100
Fenrir
13
0 / 7 / 7
9,604
565
5,447
17,014
6,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
fats
Cerberus
15
5 / 6 / 7
11,721
689
12,671
22,906
23,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
tricksster
Chang'e
17
8 / 3 / 4
11,743
691
11,883
16,472
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
16
Kills
13
13
Deaths
16
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
7
7
1.5
L
Fenrir
Bebush100
Fenrir
0
7
7
0.5
W
6
4
10
2.75
W
Merlin
3
2
10
4
L
Cerberus
fats
Cerberus
5
6
7
1.42
L
Chang'e
tricksster
Chang'e
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,251
Damage
30,001
40,131
Taken
56,392
22,203
Mitigated
36,603
4,559
Healing
22,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,852
7,486
0
181
13,462
4,058
1,581
8,713
4,749
0
68,154
L
Fenrir
Bebush100
Fenrir
5,447
1,589
0
2,562
17,014
6,849
0
3,527
13,487
0
15,648
W
18,054
2,327
0
3,773
21,268
16,382
0
12,335
8,933
0
41,962
W
Merlin
14,345
759
0
605
5,401
1,763
694
3,506
1,895
50,698
0
L
Cerberus
fats
Cerberus
12,671
1,094
0
2,291
22,906
23,577
0
7,742
15,164
27,572
0
L
Chang'e
tricksster
Chang'e
11,883
276
8,195
9,118
16,472
6,177
0
3,076
13,396
56,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
33,068
210
Minions Killed
197
0
Camps Cleared
0
940,387
Distance Traveled
901,777
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,682
746
86
5
0
282,003
5
L
Fenrir
9,604
565
35
2
0
282,839
0
W
Tyr
12,155
715
45
3
0
368,682
4
W
Merlin
11,466
674
79
5
0
289,702
3
L
Cerberus
11,721
689
55
3
0
290,046
2
L
Chang'e
11,743
691
107
6
0
328,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role