Player Matchup

Heimdallr
Heimdallr
LieutenantNoCap
Heimdallr
Level 28
God Stats
5W - 5L
1,651 SR
Queue Stats
125W - 129L
1,576 Elo+
Party 1
Scylla
Scylla
SmitePoejoe
Scylla
Level 24
God Stats
26W - 26L
1,701 SR
Queue Stats
100W - 82L
1,619 Elo+
Solo
Athena
Athena
SolxLunaR
Athena
Level 23
God Stats
13W - 13L
1,715 SR
Queue Stats
255W - 206L
1,606 Elo+
Solo
Bakasura
Bakasura
SuperiorENT
Bakasura
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 107L
1,543 Elo+
Party 1
Sol
Sol
juanrodrgs
Sol
Level 17
God Stats
11W - 4L
1,819 SR
Queue Stats
40W - 34L
1,574 Elo+
Solo
Team Averages
Level 23
1,677 SR
1,584 Elo+

VS

Team Averages
Level 24
1,575 SR
1,617 Elo+
Arachne
Arachne
Conndor
Arachne
Level 29
God Stats
5W - 2L
1,738 SR
Queue Stats
30W - 16L
1,663 Elo+
Party 2
Zhong Kui
Zhong Kui
IrukaSenseii
Zhong Kui
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 114L
1,698 Elo+
Solo
Sol
Sol
Lakobos77
Sol
Level 31
God Stats
22W - 11L
1,721 SR
Queue Stats
30W - 21L
1,603 Elo+
Party 2
Ares
Ares
ruzssio
Ares
Level 17
God Stats
68W - 60L
1,704 SR
Queue Stats
90W - 103L
1,600 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smurfylocks
Ah Muzen Cab
Level 17
God Stats
1W - 3L
1,210 SR
Queue Stats
38W - 41L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LieutenantNoCap
Heimdallr
15
0 / 8 / 3
8,958
448
5,252
17,408
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
9 / 4 / 7
10,424
521
14,738
11,435
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
SolxLunaR
Athena
13
4 / 7 / 15
9,200
460
7,721
21,929
17,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
SuperiorENT
Bakasura
15
7 / 9 / 5
9,668
483
8,637
17,806
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 8 / 11
9,240
462
11,228
17,029
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Conndor
Arachne
16
6 / 8 / 12
11,755
588
12,990
15,179
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
IrukaSenseii
Zhong Kui
20
21 / 1 / 3
15,393
770
28,596
18,867
15,095
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 3 / 2
13,090
655
10,464
17,421
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
ruzssio
Ares
13
1 / 6 / 12
10,204
510
7,802
17,442
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
smurfylocks
Ah Muzen Cab
16
2 / 7 / 14
11,106
555
12,102
13,505
4,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
78
25
Kills
35
36
Deaths
25
41
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Arachne
Conndor
Arachne
6
8
12
1.5
W
Zhong Kui
IrukaSenseii
Zhong Kui
21
1
3
22.5
W
5
3
2
2
L
Heimdallr
LieutenantNoCap
Heimdallr
0
8
3
0.19
L
Scylla
9
4
7
3.13
L
Athena
SolxLunaR
Athena
4
7
15
1.64
L
Bakasura
SuperiorENT
Bakasura
7
9
5
1.06
L
5
8
11
1.31
W
Ares
ruzssio
Ares
1
6
12
1.17
W
Ah Muzen Cab
smurfylocks
Ah Muzen Cab
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,576
Damage
71,954
85,607
Taken
82,414
42,131
Mitigated
43,590
13,034
Healing
32,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Conndor
Arachne
12,990
8,798
0
2,900
15,179
5,657
418
6,665
7,677
0
53,920
W
Zhong Kui
IrukaSenseii
Zhong Kui
28,596
3,320
0
10,937
18,867
15,095
2,620
4,191
14,343
119,080
0
W
10,464
3,993
0
11,442
17,421
5,883
6,373
6,879
9,996
121,136
0
L
Heimdallr
LieutenantNoCap
Heimdallr
5,252
3,023
0
1,795
17,408
7,218
0
11,684
5,724
0
62,932
L
Scylla
14,738
1,441
0
958
11,435
3,889
0
8,778
2,657
37,059
0
L
Athena
SolxLunaR
Athena
7,721
2,198
0
2,883
21,929
17,248
190
11,763
10,166
23,942
0
L
Bakasura
SuperiorENT
Bakasura
8,637
5,840
0
2,518
17,806
7,949
0
8,157
9,649
0
46,129
L
11,228
4,187
0
4,880
17,029
5,827
852
6,480
10,549
50,473
0
W
Ares
ruzssio
Ares
7,802
436
0
4,270
17,442
12,610
112
6,996
10,035
25,740
0
W
Ah Muzen Cab
smurfylocks
Ah Muzen Cab
12,102
3,920
0
2,602
13,505
4,345
751
7,894
5,172
0
61,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,490
Gold Earned
61,548
454
Minions Killed
592
0
Camps Cleared
0
1,778,582
Distance Traveled
1,969,860
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,755
588
78
4
0
399,823
4
W
Zhong Kui
15,393
770
199
10
0
420,307
1
W
Sol
13,090
655
172
9
0
371,723
2
L
Heimdallr
8,958
448
124
6
0
334,626
2
L
Scylla
10,424
521
85
4
0
362,967
2
L
Athena
9,200
460
38
2
0
374,346
7
L
Bakasura
9,668
483
104
5
0
373,952
2
L
Sol
9,240
462
103
5
0
332,691
4
W
Ares
10,204
510
29
1
0
417,005
17
W
Ah Muzen Cab
11,106
555
114
6
0
361,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role