Player Matchup

Ratatoskr
Ratatoskr
Katsura16
Ratatoskr
Level 29
God Stats
5W - 3L
1,490 SR
Queue Stats
12W - 15L
1,322 Elo+
Solo
Ra
Ra
Natsounet
Ra
Level 29
God Stats
5W - 3L
1,635 SR
Queue Stats
73W - 62L
1,396 Elo+
Solo
Yemoja
Yemoja
Olympiiq
Yemoja
Level 7
God Stats
1W - 1L
1,196 SR
Queue Stats
5W - 7L
1,176 Elo+
Party 1
Sun Wukong
Sun Wukong
Zhigaaa7
Sun Wukong
Level 15
God Stats
2W - 2L
1,230 SR
Queue Stats
5W - 7L
1,176 Elo+
Party 1
Hachiman
Hachiman
kUzI123
Hachiman
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,426 Elo+
Party 1
Team Averages
Level 27
1,410 SR
1,299 Elo+

VS

Team Averages
Level 15
1,530 SR
1,236 Elo+
Hachiman
Hachiman
Aries92
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,064 Elo+
Party 2
Nemesis
Nemesis
Asfar95
Nemesis
Level 11
God Stats
0W - 2L
1,307 SR
Queue Stats
6W - 12L
1,064 Elo+
Party 2
Thor
Thor
ZirkelMagier
Thor
Level 17
God Stats
3W - 3L
1,867 SR
Queue Stats
40W - 37L
1,536 Elo+
Solo
Bellona
Bellona
cexfhf
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 147L
1,164 Elo+
Solo
Anubis
Anubis
huygo
Anubis
Level 28
God Stats
14W - 13L
1,477 SR
Queue Stats
92W - 110L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Katsura16
Ratatoskr
20
21 / 7 / 20
21,806
589
31,131
34,265
22,444
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 10 / 23
16,170
437
16,623
24,538
10,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Olympiiq
Yemoja
20
2 / 5 / 32
17,656
477
13,122
26,005
32,543
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Zhigaaa7
Sun Wukong
20
13 / 4 / 25
19,938
539
30,823
37,069
47,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
kUzI123
Hachiman
20
19 / 6 / 7
18,776
507
32,362
22,278
8,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aries92
Hachiman
20
4 / 10 / 6
15,816
427
10,477
24,276
12,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Asfar95
Nemesis
20
5 / 10 / 3
15,320
414
13,955
32,292
18,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 11 / 10
18,625
503
25,835
43,409
30,253
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
cexfhf
Bellona
16
0 / 13 / 0
11,569
313
6,394
25,978
19,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
huygo
Anubis
20
11 / 13 / 6
19,032
514
37,450
26,128
21,303
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
54
57
Kills
29
32
Deaths
57
107
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aries92
Hachiman
4
10
6
0.7
L
Nemesis
Asfar95
Nemesis
5
10
3
0.65
W
Ratatoskr
Katsura16
Ratatoskr
21
7
20
4.43
W
2
10
23
1.35
W
Yemoja
Olympiiq
Yemoja
2
5
32
3.6
W
Sun Wukong
Zhigaaa7
Sun Wukong
13
4
25
6.38
L
9
11
10
1.27
L
Bellona
cexfhf
Bellona
0
13
0
0
L
Anubis
huygo
Anubis
11
13
6
1.08
W
Hachiman
kUzI123
Hachiman
19
6
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,061
Damage
94,111
144,155
Taken
152,083
121,096
Mitigated
101,878
44,305
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aries92
Hachiman
10,477
7,305
0
0
24,276
12,099
1,416
5,117
19,159
0
88,270
L
Nemesis
Asfar95
Nemesis
13,955
4,337
0
7,002
32,292
18,697
176
6,706
25,586
0
59,647
W
Ratatoskr
Katsura16
Ratatoskr
31,131
9,643
342
8,406
34,265
22,444
2,960
9,137
25,048
0
152,076
W
16,623
1,760
3,348
6,042
24,538
10,692
3,324
7,720
16,658
109,901
0
W
Yemoja
Olympiiq
Yemoja
13,122
2,915
6,156
8,800
26,005
32,543
1,540
7,830
18,095
40,231
0
W
Sun Wukong
Zhigaaa7
Sun Wukong
30,823
6,873
0
9,140
37,069
47,389
1,912
9,118
27,631
0
126,992
L
25,835
8,037
0
4,938
43,409
30,253
3,699
10,724
32,685
0
137,519
L
Bellona
cexfhf
Bellona
6,394
2,094
0
2,011
25,978
19,526
39
3,105
22,873
426
42,117
L
Anubis
huygo
Anubis
37,450
901
0
0
26,128
21,303
504
4,093
22,035
168,466
0
W
Hachiman
kUzI123
Hachiman
32,362
19,931
0
2,071
22,278
8,028
3,051
7,301
14,977
0
123,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,346
Gold Earned
80,362
732
Minions Killed
655
0
Camps Cleared
0
3,432,475
Distance Traveled
2,915,195
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,816
427
143
4
0
589,084
4
L
Nemesis
15,320
414
61
2
0
680,261
0
W
Ratatoskr
21,806
589
192
5
0
740,516
0
W
Ra
16,170
437
162
4
0
663,205
2
W
Yemoja
17,656
477
41
1
0
703,766
5
W
Sun Wukong
19,938
539
205
6
0
698,867
3
L
Thor
18,625
503
190
5
0
608,477
3
L
Bellona
11,569
313
55
1
0
531,327
1
L
Anubis
19,032
514
206
6
0
506,046
0
W
Hachiman
18,776
507
132
4
0
626,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role