Player Matchup

Nemesis
Nemesis
ChoppySphere972
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,486 Elo+
Solo
Ymir
Ymir
Xureiaa
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 79L
1,470 Elo+
Party 1
Achilles
Achilles
bayeta-tapiado1
Achilles
Level 17
God Stats
6W - 6L
1,492 SR
Queue Stats
20W - 19L
1,454 Elo+
Party 2
Janus
Janus
estebanboca_aae
Janus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 27L
1,446 Elo+
Party 2
Cupid
Cupid
lordsmaldic
Cupid
Level 15
God Stats
27W - 18L
1,477 SR
Queue Stats
53W - 45L
1,464 Elo+
Party 1
Team Averages
Level 19
1,494 SR
1,464 Elo+

VS

Team Averages
Level 17
1,397 SR
1,425 Elo+
Kali
Kali
Lua_Gala99
Kali
Level 17
God Stats
4W - 2L
1,412 SR
Queue Stats
157W - 199L
1,473 Elo+
Solo
Kukulkan
Kukulkan
MaikolDek
Kukulkan
Level 27
God Stats
0W - 1L
1,523 SR
Queue Stats
74W - 68L
1,513 Elo+
Solo
Yemoja
Yemoja
Nikkipp
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Soled_by_Dalbem
Neith
Level 17
God Stats
0W - 1L
1,284 SR
Queue Stats
23W - 46L
1,233 Elo+
Party 3
Mulan
Mulan
tutu17274
Mulan
Level 18
God Stats
1W - 4L
1,267 SR
Queue Stats
139W - 195L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,670
567
3,503
5,493
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Xureiaa
Ymir
9
3 / 0 / 5
6,387
639
1,317
4,754
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
11
4 / 0 / 2
6,313
631
4,765
4,598
2,672
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 2
5,078
508
1,355
2,719
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
6 / 0 / 2
5,844
584
4,783
3,160
880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,177
418
580
5,668
1,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Kukulkan
MaikolDek
Kukulkan
8
1 / 1 / 0
4,802
480
1,421
2,996
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Nikkipp
Yemoja
6
0 / 2 / 1
4,400
440
478
3,295
1,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 0
4,542
454
3,160
5,870
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Mulan
tutu17274
Mulan
8
0 / 5 / 0
4,835
484
2,389
7,497
2,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
3
0
0
L
Kukulkan
MaikolDek
Kukulkan
1
1
0
1
L
Yemoja
Nikkipp
Yemoja
0
2
1
0.25
L
0
5
0
0
W
Ymir
Xureiaa
Ymir
3
0
5
5.5
W
Achilles
4
0
2
5
W
1
1
2
2
W
6
0
2
7
L
Mulan
tutu17274
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,723
Damage
8,028
20,724
Taken
25,326
9,039
Mitigated
7,184
7,342
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,503
1,743
0
514
5,493
2,035
0
604
4,889
0
30,865
L
580
361
0
1,053
5,668
1,435
0
0
5,668
0
12,906
L
Kukulkan
MaikolDek
Kukulkan
1,421
237
0
507
2,996
724
0
196
2,800
23,087
0
L
Yemoja
Nikkipp
Yemoja
478
243
37
288
3,295
1,096
20
1,068
2,227
4,319
0
L
3,160
1,212
0
600
5,870
1,117
192
490
5,380
0
18,426
W
Ymir
Xureiaa
Ymir
1,317
213
0
1,186
4,754
2,817
326
672
4,082
19,080
0
W
Achilles
4,765
1,546
0
2,085
4,598
2,672
112
0
4,598
0
29,087
W
1,355
194
0
600
2,719
635
0
537
2,182
22,814
0
W
4,783
3,073
812
2,145
3,160
880
963
86
3,074
0
24,212
L
Mulan
tutu17274
Mulan
2,389
105
0
825
7,497
2,812
0
918
6,579
0
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
22,756
236
Minions Killed
169
0
Camps Cleared
0
967,305
Distance Traveled
830,390
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,670
567
57
6
0
190,655
1
L
Kali
4,177
418
29
3
0
166,615
3
L
Kukulkan
4,802
480
42
4
0
186,041
2
L
Yemoja
4,400
440
13
1
0
147,021
1
L
Neith
4,542
454
34
3
0
159,000
0
W
Ymir
6,387
639
19
2
0
211,483
1
W
Achilles
6,313
631
64
6
0
190,941
4
W
Janus
5,078
508
38
4
0
196,228
1
W
Cupid
5,844
584
58
6
0
177,998
0
L
Mulan
4,835
484
51
5
0
171,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role