Player Matchup

Izanami
Izanami
IchBinAusNetflix
Izanami
Level 24
God Stats
15W - 15L
1,516 SR
Queue Stats
41W - 46L
1,386 Elo+
Solo
Tiamat
Tiamat
Roosjexoxo
Tiamat
Level 27
God Stats
4W - 2L
1,465 SR
Queue Stats
51W - 25L
1,629 Elo+
Party 1
Awilix
Awilix
TinTin7797
Awilix
Level 24
God Stats
19W - 14L
1,556 SR
Queue Stats
249W - 256L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Xxmercurydash___
Cabrakan
Level 17
God Stats
4W - 1L
1,721 SR
Queue Stats
36W - 20L
1,623 Elo+
Party 1
Hercules
Hercules
yFazen
Hercules
Level 27
God Stats
3W - 2L
1,381 SR
Queue Stats
68W - 69L
1,407 Elo+
Party 1
Team Averages
Level 24
1,528 SR
1,511 Elo+

VS

Team Averages
Level 22
1,607 SR
1,501 Elo+
Ra
Ra
El_Ryu25
Ra
Level 26
God Stats
2W - 6L
1,424 SR
Queue Stats
148W - 121L
1,484 Elo+
Party 2
Arachne
Arachne
Hxslop-
Arachne
Level 26
God Stats
20W - 22L
1,729 SR
Queue Stats
178W - 221L
1,393 Elo+
Solo
Izanami
Izanami
ToXiC-_-FuRaX
Izanami
Level 23
God Stats
28W - 22L
1,674 SR
Queue Stats
279W - 247L
1,532 Elo+
Party 2
Terra
Terra
Weeeeeeeeeeedow
Terra
Level 29
God Stats
4W - 7L
1,707 SR
Queue Stats
156W - 115L
1,652 Elo+
Solo
Kukulkan
Kukulkan
marsianin-ekb196
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,454
573
2,618
5,370
1,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Roosjexoxo
Tiamat
12
7 / 0 / 3
7,834
603
10,913
7,503
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
TinTin7797
Awilix
12
4 / 2 / 4
7,560
582
6,462
6,959
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 5
6,010
462
6,533
6,787
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
yFazen
Hercules
13
3 / 1 / 0
7,572
582
7,827
7,532
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,450
496
1,784
7,592
1,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Hxslop-
Arachne
11
2 / 6 / 2
6,606
508
4,926
13,018
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
11
1 / 4 / 1
6,621
509
3,095
8,685
2,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 1
7,988
614
3,807
12,160
5,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 5 / 2
5,420
417
1,979
4,238
1,261
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
8
10
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Arachne
Hxslop-
Arachne
2
6
2
0.5
W
2
4
1
0.63
W
Tiamat
Roosjexoxo
Tiamat
7
0
3
8.5
W
Awilix
TinTin7797
Awilix
4
2
4
3
L
Izanami
1
4
1
0.38
L
2
1
1
2.5
W
1
3
5
1.17
L
1
5
2
0.4
W
Hercules
yFazen
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
15,591
34,151
Taken
45,693
19,194
Mitigated
15,386
8,209
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,784
401
102
3,152
7,592
1,863
0
5,264
2,008
30,609
0
L
Arachne
Hxslop-
Arachne
4,926
3,431
0
1,620
13,018
4,240
0
3,938
8,832
0
31,046
W
2,618
1,315
0
0
5,370
1,530
1,538
120
5,250
0
52,088
W
Tiamat
Roosjexoxo
Tiamat
10,913
1,820
0
3,995
7,503
4,961
264
1,355
6,148
42,158
0
W
Awilix
TinTin7797
Awilix
6,462
2,412
0
95
6,959
2,442
0
1,957
5,002
0
41,986
L
Izanami
3,095
1,961
0
247
8,685
2,044
895
2,447
6,186
0
40,032
L
3,807
610
440
5,172
12,160
5,978
0
1,087
10,623
37,499
0
W
6,533
828
0
755
6,787
4,946
70
1,150
5,637
21,314
818
L
1,979
267
0
0
4,238
1,261
0
3,887
133
13,053
0
W
Hercules
yFazen
Hercules
7,827
2,531
0
3,364
7,532
5,315
0
2,988
4,544
0
45,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
33,085
398
Minions Killed
338
0
Camps Cleared
0
1,233,090
Distance Traveled
1,216,117
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,450
496
72
6
0
236,467
3
L
Arachne
6,606
508
57
4
0
257,755
3
W
Izanami
7,454
573
107
8
0
218,565
2
W
Tiamat
7,834
603
69
5
0
267,741
0
W
Awilix
7,560
582
82
6
0
276,720
4
L
Izanami
6,621
509
87
7
0
247,243
5
L
Terra
7,988
614
99
8
0
256,801
0
W
Cabrakan
6,010
462
30
2
0
241,075
0
L
Kukulkan
5,420
417
23
2
0
217,851
0
W
Hercules
7,572
582
110
8
0
228,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role