Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Millo San
Khepri
Level 160
God Stats
46W - 41L
1,560 SR
Queue Stats
327W - 342L
1,447 Elo+
Party 1
Arachne
Arachne
smutslinger
Arachne
Level 140
God Stats
66W - 47L
1,608 SR
Queue Stats
270W - 249L
1,446 Elo+
Solo
He Bo
He Bo
tsmunited
He Bo
Level 155
God Stats
0W - 2L
1,301 SR
Queue Stats
500W - 504L
1,502 Elo+
Solo
Set
Set
xHx Battosai
Set
Level 160
God Stats
1W - 3L
1,544 SR
Queue Stats
931W - 950L
1,501 Elo+
Party 1
Team Averages
Level 143
1,503 SR
1,479 Elo+

VS

Team Averages
Level 114
1,489 SR
1,492 Elo+
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alis492
Sol
Level 89
God Stats
56W - 49L
1,453 SR
Queue Stats
730W - 818L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Mapache450
Xbalanque
Level 104
God Stats
4W - 7L
1,375 SR
Queue Stats
389W - 404L
1,454 Elo+
Solo
Poseidon
Poseidon
rodriguez amen
Poseidon
Level 116
God Stats
18W - 19L
1,597 SR
Queue Stats
194W - 195L
1,510 Elo+
Solo
Sylvanus
Sylvanus
墨染倾城
Sylvanus
Level 118
God Stats
5W - 5L
1,522 SR
Queue Stats
11W - 7L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 0
5,088
509
2,651
4,941
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Millo San
Khepri
7
0 / 1 / 1
4,385
439
1,567
3,951
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
smutslinger
Arachne
9
0 / 2 / 0
4,977
498
3,401
8,247
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
tsmunited
He Bo
8
0 / 3 / 0
4,399
440
738
5,214
2,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
4,799
480
2,362
8,126
2,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 0 / 2
5,862
586
3,527
3,944
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
11
2 / 0 / 0
6,188
619
6,631
6,168
2,191
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Mapache450
Xbalanque
10
4 / 1 / 2
5,957
596
4,190
4,777
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
11
2 / 0 / 1
5,981
598
3,214
4,998
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
墨染倾城
Sylvanus
9
1 / 0 / 4
5,010
501
2,402
3,261
902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Tiamat
 
Tiamat
2
0
2
3
W
Sol
2
0
0
2
W
Xbalanque
Mapache450
Xbalanque
4
1
2
5
L
Khepri
Millo San
Khepri
0
1
1
0.5
W
Poseidon
2
0
1
2.5
L
Arachne
smutslinger
Arachne
0
2
0
0
L
He Bo
tsmunited
He Bo
0
3
0
0
L
0
2
0
0
W
Sylvanus
墨染倾城
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,719
Damage
19,964
30,479
Taken
23,148
10,735
Mitigated
7,820
9,700
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,651
1,547
0
254
4,941
1,784
526
1,360
3,547
0
31,293
W
Tiamat
 
Tiamat
3,527
459
0
1,397
3,944
1,956
0
849
3,045
24,468
0
W
Sol
6,631
3,365
0
3,852
6,168
2,191
1,104
0
6,168
36,551
0
W
Xbalanque
Mapache450
Xbalanque
4,190
1,769
0
756
4,777
1,622
0
650
4,127
0
32,004
L
Khepri
Millo San
Khepri
1,567
77
0
1,183
3,951
1,505
0
1,770
2,127
11,409
0
W
Poseidon
3,214
313
294
2,535
4,998
1,149
132
388
4,580
32,774
0
L
Arachne
smutslinger
Arachne
3,401
1,740
0
3,323
8,247
2,592
0
3,595
4,560
0
23,214
L
He Bo
tsmunited
He Bo
738
28
0
876
5,214
2,046
0
2,953
2,086
20,013
0
L
2,362
1,461
0
4,064
8,126
2,808
0
5,741
2,385
0
23,572
W
Sylvanus
墨染倾城
Sylvanus
2,402
573
982
916
3,261
902
0
338
2,923
13,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
28,998
218
Minions Killed
296
0
Camps Cleared
0
867,333
Distance Traveled
887,114
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,088
509
66
7
0
173,587
0
W
Tiamat
5,862
586
57
6
0
186,363
2
W
Sol
6,188
619
65
7
0
156,903
3
W
Xbalanque
5,957
596
64
6
0
172,469
2
L
Khepri
4,385
439
15
2
0
195,061
3
W
Poseidon
5,981
598
84
8
0
195,967
1
L
Arachne
4,977
498
55
6
0
173,681
0
L
He Bo
4,399
440
40
4
0
160,314
5
L
Set
4,799
480
42
4
0
164,690
0
W
Sylvanus
5,010
501
26
3
0
175,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role