Player Matchup

Sun Wukong
Sun Wukong
HVLechugaSeal
Sun Wukong
Level 17
God Stats
1W - 3L
1,322 SR
Queue Stats
64W - 58L
1,440 Elo+
Solo
Pele
Pele
JrHazard
Pele
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,222 Elo+
Party 1
The Morrigan
The Morrigan
SavageProdigyy
The Morrigan
Level 17
God Stats
0W - 3L
1,275 SR
Queue Stats
60W - 81L
1,310 Elo+
Solo
Ganesha
Ganesha
Shaggy_and
Ganesha
Level 7
God Stats
0W - 2L
1,360 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 1
Artemis
Artemis
kendpdragonpunch
Artemis
Level 18
God Stats
2W - 2L
1,360 SR
Queue Stats
2W - 2L
1,222 Elo+
Party 1
Team Averages
Level 12
1,363 SR
1,283 Elo+

VS

Team Averages
Level 21
1,613 SR
1,472 Elo+
Yemoja
Yemoja
Cxmp Soul
Yemoja
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 65L
1,410 Elo+
Solo
Izanami
Izanami
Kll_vn_
Izanami
Level 28
God Stats
20W - 15L
1,541 SR
Queue Stats
73W - 66L
1,422 Elo+
Party 2
Fenrir
Fenrir
LazKake
Fenrir
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
103W - 104L
1,412 Elo+
Solo
Achilles
Achilles
RevltngMage
Achilles
Level 27
God Stats
23W - 20L
1,533 SR
Queue Stats
97W - 95L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
monzthaa
Tsukuyomi
Level 3
God Stats
15W - 10L
1,747 SR
Queue Stats
19W - 13L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HVLechugaSeal
Sun Wukong
5
1 / 0 / 1
7,966
275
455
1,257
803
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
20
11 / 5 / 7
15,944
550
27,004
29,030
14,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
SavageProdigyy
The Morrigan
20
8 / 12 / 8
13,859
478
19,371
16,470
7,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Shaggy_and
Ganesha
19
0 / 8 / 10
12,377
427
6,541
22,715
27,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 7 / 0
11,892
410
14,628
18,521
8,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cxmp Soul
Yemoja
20
5 / 2 / 11
15,769
544
14,030
23,617
30,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Kll_vn_
Izanami
20
10 / 6 / 11
15,569
537
20,125
22,537
10,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LazKake
Fenrir
20
7 / 4 / 5
15,243
526
13,113
22,867
11,814
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
RevltngMage
Achilles
20
1 / 5 / 4
13,896
479
4,809
19,859
22,085
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
monzthaa
Tsukuyomi
20
9 / 6 / 10
14,377
496
14,776
21,605
9,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
23
Kills
32
32
Deaths
23
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cxmp Soul
Yemoja
5
2
11
5.25
L
Sun Wukong
HVLechugaSeal
Sun Wukong
1
0
1
1.5
L
Pele
11
5
7
2.9
W
Izanami
Kll_vn_
Izanami
10
6
11
2.58
W
Fenrir
LazKake
Fenrir
7
4
5
2.38
W
Achilles
RevltngMage
Achilles
1
5
4
0.6
L
The Morrigan
SavageProdigyy
The Morrigan
8
12
8
1
L
Ganesha
Shaggy_and
Ganesha
0
8
10
0.63
L
3
7
0
0.43
W
Tsukuyomi
monzthaa
Tsukuyomi
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,999
Damage
66,853
87,993
Taken
110,485
59,269
Mitigated
85,220
16,665
Healing
30,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cxmp Soul
Yemoja
14,030
1,273
2,205
4,340
23,617
30,859
1,023
3,740
19,877
59,468
0
L
Sun Wukong
HVLechugaSeal
Sun Wukong
455
0
0
500
1,257
803
0
0
1,257
0
2,391
L
Pele
27,004
10,028
0
8,183
29,030
14,345
2,220
1,649
27,381
0
137,236
W
Izanami
Kll_vn_
Izanami
20,125
11,569
0
7,447
22,537
10,551
4,830
5,197
17,340
0
124,068
W
Fenrir
LazKake
Fenrir
13,113
6,014
0
5,746
22,867
11,814
0
3,977
18,890
0
117,219
W
Achilles
RevltngMage
Achilles
4,809
1,371
0
2,033
19,859
22,085
2,586
4,372
15,487
0
78,066
L
The Morrigan
SavageProdigyy
The Morrigan
19,371
3,258
0
569
16,470
7,669
1,461
1,134
15,025
61,247
9,960
L
Ganesha
Shaggy_and
Ganesha
6,541
872
0
3,420
22,715
27,904
585
3,878
18,837
32,439
0
L
14,628
10,483
0
3,993
18,521
8,548
793
7,253
11,152
0
61,262
W
Tsukuyomi
monzthaa
Tsukuyomi
14,776
4,478
2,046
6,937
21,605
9,911
23
2,647
18,958
0
89,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,038
Gold Earned
74,854
470
Minions Killed
637
0
Camps Cleared
0
1,995,769
Distance Traveled
2,559,946
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,769
544
58
2
0
469,818
1
L
Sun Wukong
7,966
275
3
0
0
30,864
0
L
Pele
15,944
550
225
8
0
572,087
12
W
Izanami
15,569
537
182
6
0
479,783
0
W
Fenrir
15,243
526
159
5
0
586,936
0
W
Achilles
13,896
479
136
5
0
525,247
1
L
The Morrigan
13,859
478
104
4
0
440,552
2
L
Ganesha
12,377
427
13
0
0
514,960
0
L
Artemis
11,892
410
125
4
0
437,306
0
W
Tsukuyomi
14,377
496
102
4
0
498,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role