Player Matchup

Loki
Loki
MistaSmileyy
Loki
Level 63
God Stats
12W - 8L
1,390 SR
Queue Stats
102W - 110L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Vx Regicide xV
Nu Wa
Level 155
God Stats
68W - 37L
1,546 SR
Queue Stats
471W - 427L
1,491 Elo+
Solo
Danzaburou
Danzaburou
f1remaster
Danzaburou
Level 26
God Stats
4W - 1L
1,497 SR
Queue Stats
152W - 151L
1,521 Elo+
Party 2
Sol
Sol
iRush4DemToes
Sol
Level 101
God Stats
10W - 3L
1,476 SR
Queue Stats
176W - 165L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
l Reviiv l
Kuzenbo
Level 118
God Stats
4W - 3L
1,710 SR
Queue Stats
494W - 421L
1,549 Elo+
Solo
Team Averages
Level 93
1,524 SR
1,525 Elo+

VS

Team Averages
Level 89
1,537 SR
1,463 Elo+
Arachne
Arachne
BasicPancham
Arachne
Level 41
God Stats
1W - 1L
1,748 SR
Queue Stats
112W - 116L
1,452 Elo+
Solo
Chaac
Chaac
Scott2xZz
Chaac
Level 79
God Stats
8W - 8L
1,601 SR
Queue Stats
33W - 47L
1,493 Elo+
Party 1
Ullr
Ullr
X_Alexzander_X
Ullr
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
180W - 166L
1,468 Elo+
Party 1
Sobek
Sobek
lilblaise
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Eset
Eset
xtdwashx
Eset
Level 118
God Stats
0W - 3L
1,335 SR
Queue Stats
337W - 338L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
9,880
618
8,098
9,940
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 5
10,710
669
11,987
9,749
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
f1remaster
Danzaburou
11
1 / 3 / 4
7,353
460
5,922
8,912
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 3 / 6
9,896
619
12,447
11,156
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
l Reviiv l
Kuzenbo
12
2 / 4 / 5
8,100
506
6,663
14,277
10,836
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BasicPancham
Arachne
12
3 / 3 / 5
7,977
499
6,391
11,252
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Scott2xZz
Chaac
14
2 / 4 / 3
8,624
539
7,783
14,186
10,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 4 / 3
8,320
520
11,483
13,132
4,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
lilblaise
Sobek
11
0 / 3 / 7
7,242
453
4,240
12,590
8,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
14
1 / 6 / 0
8,245
515
4,219
9,517
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
20
Kills
12
12
Deaths
20
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
BasicPancham
Arachne
3
3
5
1.83
W
4
0
7
7.5
L
Chaac
Scott2xZz
Chaac
2
4
3
0.88
W
5
2
5
3.75
L
6
4
3
1.88
W
Danzaburou
f1remaster
Danzaburou
1
3
4
1
W
8
3
6
3.67
W
Kuzenbo
l Reviiv l
Kuzenbo
2
4
5
1.13
L
Sobek
lilblaise
Sobek
0
3
7
1.17
L
Eset
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,117
Damage
34,116
54,034
Taken
60,677
24,719
Mitigated
30,238
18,966
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BasicPancham
Arachne
6,391
4,809
0
1,435
11,252
3,555
0
5,464
5,788
0
41,461
W
8,098
2,803
724
5,814
9,940
3,652
362
1,627
8,313
0
71,670
L
Chaac
Scott2xZz
Chaac
7,783
1,908
0
3,740
14,186
10,231
406
8,015
6,171
0
58,414
W
11,987
2,298
0
4,604
9,749
3,436
973
900
8,849
77,844
0
L
11,483
5,304
0
1,367
13,132
4,553
774
6,655
6,477
0
52,239
W
Danzaburou
f1remaster
Danzaburou
5,922
2,365
0
1,755
8,912
3,021
2,001
1,217
7,695
0
32,157
W
12,447
5,053
0
3,316
11,156
3,774
1,620
2,270
8,886
62,543
0
W
Kuzenbo
l Reviiv l
Kuzenbo
6,663
1,805
0
2,753
14,277
10,836
481
2,445
11,832
28,033
0
L
Sobek
lilblaise
Sobek
4,240
257
723
3,879
12,590
8,510
90
5,694
6,896
13,069
0
L
Eset
4,219
622
0
1,237
9,517
3,389
597
5,269
4,248
50,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
40,408
496
Minions Killed
405
0
Camps Cleared
0
1,556,332
Distance Traveled
1,436,682
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,977
499
72
5
0
340,876
6
W
Loki
9,880
618
138
9
0
365,341
3
L
Chaac
8,624
539
113
7
0
289,567
4
W
Nu Wa
10,710
669
159
10
0
287,606
6
L
Ullr
8,320
520
89
6
0
269,551
0
W
Danzaburou
7,353
460
46
3
0
299,146
0
W
Sol
9,896
619
102
6
0
307,709
0
W
Kuzenbo
8,100
506
51
3
0
296,530
2
L
Sobek
7,242
453
21
1
0
276,627
3
L
Eset
8,245
515
110
7
0
260,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role