Player Matchup

Thor
Thor
Esparta2107
Thor
Level 9
God Stats
1W - 3L
1,186 SR
Queue Stats
14W - 33L
1,143 Elo+
Solo
Horus
Horus
ManFromDel_Monte
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Neith
Neith
iBeTim89
Neith
Level 6
God Stats
45W - 58L
1,160 SR
Queue Stats
116W - 139L
1,014 Elo+
Solo
Ares
Ares
nova212avon
Ares
Level 8
God Stats
8W - 5L
1,479 SR
Queue Stats
27W - 41L
1,225 Elo+
Solo
Ymir
Ymir
stuff_andstuff
Ymir
Level 8
God Stats
0W - 3L
1,067 SR
Queue Stats
4W - 14L
1,195 Elo+
Solo
Team Averages
Level 7
1,278 SR
1,216 Elo+

VS

Team Averages
Level 14
1,394 SR
1,229 Elo+
Medusa
Medusa
Femm3Fatale
Medusa
Level 21
God Stats
40W - 38L
1,454 SR
Queue Stats
69W - 82L
1,304 Elo+
Party 1
Olorun
Olorun
Lit3ratur3N3rd89
Olorun
Level 6
God Stats
6W - 8L
1,296 SR
Queue Stats
12W - 17L
1,358 Elo+
Party 1
Ra
Ra
MisterUzumaki
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,064 Elo+
Solo
Tyr
Tyr
Soled_by_Dalbem
Tyr
Level 17
God Stats
2W - 1L
1,316 SR
Queue Stats
3W - 9L
1,118 Elo+
Solo
Sol
Sol
yardblarg
Sol
Level 18
God Stats
49W - 53L
1,406 SR
Queue Stats
56W - 69L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,940
994
3,822
18,424
7,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 7 / 3
9,056
906
4,407
16,930
10,418
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
iBeTim89
Neith
15
3 / 8 / 1
10,112
1,011
12,040
16,720
6,046
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

15
0 / 4 / 2
9,043
904
5,344
22,996
17,644
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 10 / 2
9,744
974
7,775
25,443
23,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

73

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 1 / 15
11,516
1,152
21,031
8,425
3,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 15
10,343
1,034
6,890
3,844
1,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 16
10,175
1,018
5,239
5,697
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 2 / 19
11,633
1,163
18,626
10,306
5,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
15 / 1 / 18
12,975
1,298
37,566
12,707
5,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
120
6
Kills
37
38
Deaths
6
9
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Medusa
9
1
15
16.5
W
4
1
15
11.5
L
0
7
3
0.21
W
2
1
16
10
W
7
2
19
8.25
L
Neith
iBeTim89
Neith
3
8
1
0.44
L
0
4
2
0.25
L
1
10
2
0.2
W
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
89,352
100,513
Taken
40,979
65,218
Mitigated
18,858
2,669
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,822
1,633
0
0
18,424
7,396
0
8,391
10,033
0
23,611
W
Medusa
21,031
11,466
0
1,254
8,425
3,648
0
2,457
5,968
0
32,051
W
6,890
3,656
612
1,072
3,844
1,577
0
673
3,171
16,665
0
L
4,407
2,512
614
1,424
16,930
10,418
0
9,576
7,354
0
9,892
W
5,239
1,707
616
296
5,697
2,966
0
2,228
3,469
15,543
0
W
18,626
3,919
243
3,606
10,306
5,656
0
4,365
5,941
0
26,522
L
Neith
iBeTim89
Neith
12,040
3,975
0
631
16,720
6,046
0
7,320
9,400
0
28,077
L
5,344
1,119
0
0
22,996
17,644
0
8,523
14,473
16,239
0
L
7,775
1,240
0
0
25,443
23,714
0
15,885
9,558
29,566
0
W
37,566
21,092
0
7,287
12,707
5,011
0
3,396
9,311
61,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
56,642
127
Minions Killed
155
5
Camps Cleared
2
769,378
Distance Traveled
886,985
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,940
994
28
3
4
140,709
0
W
Medusa
11,516
1,152
25
3
1
206,925
0
W
Olorun
10,343
1,034
35
4
1
163,682
0
L
Horus
9,056
906
12
1
0
121,703
3
W
Ra
10,175
1,018
16
2
0
135,125
0
W
Tyr
11,633
1,163
19
2
0
195,989
0
L
Neith
10,112
1,011
20
2
0
133,074
2
L
Ares
9,043
904
4
0
1
199,946
3
L
Ymir
9,744
974
63
6
0
173,946
0
W
Sol
12,975
1,298
60
6
0
185,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role