Player Matchup

Amaterasu
Amaterasu
I Lorer I
Amaterasu
Level 119
God Stats
65W - 17L
1,829 SR
Queue Stats
1,268W - 570L
1,756 Elo+
Party 1
Ymir
Ymir
Sky rayken59
Ymir
Level 15
God Stats
6W - 3L
1,438 SR
Queue Stats
6W - 3L
1,596 Elo+
Party 1
Anubis
Anubis
TheNagatox18
Anubis
Level 107
God Stats
25W - 10L
1,694 SR
Queue Stats
761W - 612L
1,571 Elo+
Party 1
Team Averages
Level 80
1,654 SR
1,641 Elo+

VS

Team Averages
Level 105
1,412 SR
1,429 Elo+
Anhur
Anhur
DANOxFTF
Anhur
Level 29
God Stats
2W - 7L
1,274 SR
Queue Stats
133W - 180L
1,316 Elo+
Party 2
Thoth
Thoth
DARKSOUL KILL3R
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,506 Elo+
Party 2
Chaac
Chaac
LoadedVice
Chaac
Level 125
God Stats
14W - 18L
1,462 SR
Queue Stats
57W - 68L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I Lorer I
Amaterasu
13
8 / 0 / 6
9,886
899
8,151
8,498
5,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 0 / 13
8,570
779
3,854
5,634
3,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
7 / 2 / 5
8,922
811
7,938
5,851
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DANOxFTF
Anhur
7
0 / 8 / 0
6,000
545
847
7,767
1,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 0
6,866
624
5,217
5,655
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
10
1 / 4 / 1
6,836
621
7,659
11,195
7,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
2
2
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
DANOxFTF
Anhur
0
8
0
0
L
1
3
0
0.33
W
Amaterasu
I Lorer I
Amaterasu
8
0
6
11
L
Chaac
1
4
1
0.38
W
0
0
13
6.5
W
Anubis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,943
Damage
13,723
19,983
Taken
24,617
10,902
Mitigated
10,926
3,786
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DANOxFTF
Anhur
847
171
258
381
7,767
1,560
0
3,939
3,828
0
7,520
L
5,217
61
0
291
5,655
1,510
0
2,653
3,002
26,967
0
W
Amaterasu
I Lorer I
Amaterasu
8,151
3,922
0
2,717
8,498
5,096
1,313
1,761
6,737
0
24,148
L
Chaac
7,659
1,249
318
2,431
11,195
7,856
0
5,200
5,995
0
15,213
W
3,854
775
0
500
5,634
3,318
309
2,164
3,470
19,393
0
W
Anubis
7,938
77
0
569
5,851
2,488
847
1,292
4,559
38,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
19,702
125
Minions Killed
77
0
Camps Cleared
0
635,289
Distance Traveled
492,777
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,000
545
15
1
0
119,609
0
L
Thoth
6,866
624
44
4
0
183,951
0
W
Amaterasu
9,886
899
45
4
0
233,735
1
L
Chaac
6,836
621
18
2
0
189,217
3
W
Ymir
8,570
779
25
2
0
211,526
3
W
Anubis
8,922
811
55
5
0
190,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role