Player Matchup

Xbalanque
Xbalanque
DovahKingxo
Xbalanque
Level 68
God Stats
0W - 2L
1,259 SR
Queue Stats
30W - 42L
1,377 Elo+
Solo
Vulcan
Vulcan
RayKillaLewis52
Vulcan
Level 127
God Stats
1W - 2L
1,643 SR
Queue Stats
63W - 72L
1,353 Elo+
Solo
Kali
Kali
WARMACHINE619_x
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,500 Elo+
Solo
Medusa
Medusa
WhiteWolfff
Medusa
Level 102
God Stats
1W - 2L
1,716 SR
Queue Stats
140W - 132L
1,437 Elo+
Solo
Chiron
Chiron
camolitaa
Chiron
Level 82
God Stats
3W - 1L
1,857 SR
Queue Stats
116W - 108L
1,393 Elo+
Solo
Team Averages
Level 89
1,595 SR
1,412 Elo+

VS

Team Averages
Level 97
1,423 SR
1,402 Elo+
Fenrir
Fenrir
BenShepherd530
Fenrir
Level 28
God Stats
3W - 8L
1,298 SR
Queue Stats
407W - 441L
1,386 Elo+
Solo
Hel
Hel
BryaD777
Hel
Level 103
God Stats
1W - 0L
1,670 SR
Queue Stats
14W - 19L
1,392 Elo+
Solo
Geb
Geb
Golf_Andaman
Geb
Level 129
God Stats
3W - 4L
1,149 SR
Queue Stats
133W - 139L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
SAY3O
Zhong Kui
Level 122
God Stats
2W - 0L
1,726 SR
Queue Stats
99W - 103L
1,397 Elo+
Solo
Merlin
Merlin
diosgeneroso
Merlin
Level 104
God Stats
2W - 3L
1,274 SR
Queue Stats
335W - 325L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DovahKingxo
Xbalanque
17
4 / 6 / 10
11,413
634
19,687
16,518
6,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 3 / 10
12,293
683
28,316
12,267
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 7 / 8
11,443
636
8,980
17,127
7,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
18
3 / 10 / 10
13,173
732
21,056
21,127
8,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
camolitaa
Chiron
20
5 / 7 / 7
13,011
723
20,956
16,644
6,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 20
11,970
665
6,132
23,688
22,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
11 / 3 / 18
14,180
788
21,203
27,138
12,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 3 / 20
11,067
615
8,676
25,591
22,496
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
SAY3O
Zhong Kui
20
10 / 4 / 18
14,212
790
23,355
27,843
21,612
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
8 / 4 / 15
14,942
830
17,534
19,300
9,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
124
17
Kills
33
33
Deaths
17
45
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
3
20
4.67
W
11
3
18
6.67
L
Xbalanque
DovahKingxo
Xbalanque
4
6
10
1.5
W
0
3
20
3.33
L
2
3
10
2.33
W
Zhong Kui
SAY3O
Zhong Kui
10
4
18
4.75
L
3
7
8
1
L
Medusa
3
10
10
0.8
L
Chiron
camolitaa
Chiron
5
7
7
1.21
W
Merlin
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,995
Damage
76,900
83,683
Taken
123,560
35,491
Mitigated
88,155
26,664
Healing
78,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,132
2,185
2,500
3,024
23,688
22,228
792
7,414
15,836
0
10,739
W
21,203
1,447
29,468
17,548
27,138
12,786
1,246
5,726
21,130
50,388
0
L
Xbalanque
DovahKingxo
Xbalanque
19,687
7,137
1,352
3,512
16,518
6,572
1,103
14,346
2,172
0
30,773
W
8,676
360
4,247
6,455
25,591
22,496
392
6,111
19,106
19,296
0
L
28,316
7,976
1,225
4,487
12,267
5,663
505
9,527
2,740
59,318
0
W
Zhong Kui
SAY3O
Zhong Kui
23,355
1,353
1,705
7,554
27,843
21,612
1,216
5,514
21,939
43,815
0
L
8,980
2,680
195
3,799
17,127
7,793
274
12,144
4,983
0
18,814
L
Medusa
21,056
10,630
1,579
2,645
21,127
8,549
104
18,965
2,162
0
32,568
L
Chiron
camolitaa
Chiron
20,956
9,739
3,697
4,173
16,644
6,914
1,385
15,786
858
0
39,563
W
Merlin
17,534
690
1,954
3,729
19,300
9,033
1,473
1,977
17,233
52,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,333
Gold Earned
66,371
182
Minions Killed
198
0
Camps Cleared
0
1,367,012
Distance Traveled
1,580,614
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,970
665
9
1
0
366,114
0
W
Hel
14,180
788
63
4
0
322,720
0
L
Xbalanque
11,413
634
33
2
0
267,720
2
W
Geb
11,067
615
18
1
0
335,792
3
L
Vulcan
12,293
683
80
4
0
328,275
1
W
Zhong Kui
14,212
790
48
3
0
301,930
3
L
Kali
11,443
636
14
1
0
301,725
0
L
Medusa
13,173
732
17
1
0
240,021
0
L
Chiron
13,011
723
38
2
0
229,271
2
W
Merlin
14,942
830
60
3
0
254,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role