Player Matchup

Cthulhu
Cthulhu
Fun Sir Ry Guy
Cthulhu
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
RyanEveleigh
Nemesis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 13L
1,434 Elo+
Solo
Bakasura
Bakasura
Webbster545
Bakasura
Level 28
God Stats
2W - 1L
1,487 SR
Queue Stats
17W - 19L
1,304 Elo+
Solo
Bellona
Bellona
XNoodleBrainX
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
europeanian9
Olorun
Level 67
God Stats
2W - 3L
1,256 SR
Queue Stats
185W - 173L
1,430 Elo+
Party 2
Team Averages
Level 26
1,449 SR
1,434 Elo+

VS

Team Averages
Level 22
1,416 SR
1,336 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AuntieJoshie
Zhong Kui
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,236 Elo+
Solo
Hun Batz
Hun Batz
Lenny547
Hun Batz
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 47L
1,257 Elo+
Solo
Thanatos
Thanatos
shinkarenko-fami
Thanatos
Level 24
God Stats
19W - 28L
1,338 SR
Queue Stats
115W - 131L
1,339 Elo+
Solo
Xbalanque
Xbalanque
souperloop
Xbalanque
Level 24
God Stats
1W - 2L
1,243 SR
Queue Stats
155W - 269L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 14
9,624
481
6,607
15,973
14,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
RyanEveleigh
Nemesis
17
5 / 2 / 9
10,911
546
8,040
12,529
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Webbster545
Bakasura
16
12 / 4 / 6
11,559
578
16,899
14,309
5,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
3
0 / 0 / 0
4,999
250
0
0
0
Olorun
19
26 / 2 / 2
13,441
672
32,596
19,144
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 10 / 2
8,488
424
6,206
16,976
8,164
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
AuntieJoshie
Zhong Kui
13
2 / 17 / 5
8,608
430
10,327
21,754
11,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Lenny547
Hun Batz
8
0 / 2 / 1
6,814
341
2,782
7,988
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 7 / 1
10,477
524
10,463
21,058
7,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
souperloop
Xbalanque
14
2 / 10 / 2
8,969
448
5,871
16,194
4,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
45
Kills
12
13
Deaths
46
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
10
2
0.4
L
Zhong Kui
AuntieJoshie
Zhong Kui
2
17
5
0.26
W
2
5
14
1.8
L
Hun Batz
Lenny547
Hun Batz
0
2
1
0.25
W
Nemesis
RyanEveleigh
Nemesis
5
2
9
4.75
W
Bakasura
Webbster545
Bakasura
12
4
6
3.75
W
Bellona
0
0
0
0
W
Olorun
26
2
2
13.5
L
5
7
1
0.79
L
Xbalanque
souperloop
Xbalanque
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,142
Damage
35,649
61,955
Taken
83,970
33,908
Mitigated
34,792
21,760
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,206
1,461
161
4,310
16,976
8,164
1,266
11,793
5,063
33,861
0
L
Zhong Kui
AuntieJoshie
Zhong Kui
10,327
2,917
0
1,457
21,754
11,699
350
6,436
14,463
36,014
0
W
6,607
767
551
1,410
15,973
14,594
576
4,566
11,407
29,084
0
L
Hun Batz
Lenny547
Hun Batz
2,782
1,019
0
2,205
7,988
2,306
701
4,420
3,508
0
16,872
W
Nemesis
RyanEveleigh
Nemesis
8,040
3,899
0
1,216
12,529
5,419
1,127
1,507
11,022
61
67,023
W
Bakasura
Webbster545
Bakasura
16,899
12,210
0
4,117
14,309
5,389
4,098
5,351
8,958
0
46,911
W
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
32,596
20,617
1,487
12,979
19,144
8,506
6,346
5,109
14,035
111,990
0
L
10,463
3,464
0
12,184
21,058
7,665
141
5,039
15,644
0
59,578
L
Xbalanque
souperloop
Xbalanque
5,871
3,887
0
1,520
16,194
4,958
460
11,005
5,099
0
38,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
43,356
385
Minions Killed
327
0
Camps Cleared
0
1,467,377
Distance Traveled
1,252,905
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,488
424
57
3
0
238,567
0
L
Zhong Kui
8,608
430
46
2
0
251,033
1
W
Cthulhu
9,624
481
48
2
0
391,445
0
L
Hun Batz
6,814
341
33
2
0
244,665
1
W
Nemesis
10,911
546
108
5
0
395,720
3
W
Bakasura
11,559
578
76
4
0
338,486
0
W
Bellona
4,999
250
0
0
0
0
0
W
Olorun
13,441
672
153
8
0
341,726
0
L
Thanatos
10,477
524
127
6
0
272,857
0
L
Xbalanque
8,969
448
64
3
0
245,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role