Player Matchup

Nemesis
Nemesis
Dancchi
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,728 Elo+
Party 3
Ymir
Ymir
Drachyr
Ymir
Level 49
God Stats
0W - 5L
1,164 SR
Queue Stats
70W - 59L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
Foxy95Cz
Kukulkan
Level 16
God Stats
24W - 27L
1,608 SR
Queue Stats
53W - 46L
1,558 Elo+
Party 1
Bellona
Bellona
Polymorph1
Bellona
Level 84
God Stats
2W - 3L
1,555 SR
Queue Stats
17W - 14L
1,640 Elo+
Party 3
Tiamat
Tiamat
Rocctan
Tiamat
Level 27
God Stats
7W - 8L
1,514 SR
Queue Stats
32W - 32L
1,521 Elo+
Party 1
Team Averages
Level 36
1,468 SR
1,598 Elo+

VS

Team Averages
Level 33
1,590 SR
1,500 Elo+
Chiron
Chiron
ADLFBPS
Chiron
Level 29
God Stats
10W - 7L
1,631 SR
Queue Stats
74W - 70L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
AlfJarid
Gilgamesh
Level 87
God Stats
7W - 5L
1,555 SR
Queue Stats
115W - 116L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LinconGu
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,431 Elo+
Party 2
Chang'e
Chang'e
MrM3m0
Chang'e
Level 17
God Stats
10W - 4L
1,704 SR
Queue Stats
89W - 88L
1,528 Elo+
Solo
Neith
Neith
nitrogentics
Neith
Level 24
God Stats
16W - 9L
1,561 SR
Queue Stats
126W - 118L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dancchi
Nemesis
20
2 / 10 / 16
14,559
856
18,697
28,492
14,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Drachyr
Ymir
20
2 / 6 / 22
15,238
896
19,432
34,827
42,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Foxy95Cz
Kukulkan
20
2 / 1 / 14
15,580
916
28,885
8,633
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Polymorph1
Bellona
20
14 / 8 / 15
18,707
1,100
39,288
34,016
49,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Rocctan
Tiamat
20
10 / 7 / 14
17,551
1,032
34,834
22,903
16,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ADLFBPS
Chiron
20
9 / 5 / 16
17,331
1,019
27,517
28,225
12,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
AlfJarid
Gilgamesh
20
4 / 7 / 25
17,752
1,044
22,769
34,668
26,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
LinconGu
Tsukuyomi
20
1 / 11 / 23
15,064
886
16,259
30,028
13,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
MrM3m0
Chang'e
20
6 / 4 / 21
16,220
954
15,340
28,346
11,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
12 / 3 / 14
18,452
1,085
41,769
24,674
10,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
131
30
Kills
32
32
Deaths
30
81
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chiron
ADLFBPS
Chiron
9
5
16
3.4
W
Gilgamesh
AlfJarid
Gilgamesh
4
7
25
2.36
L
Nemesis
Dancchi
Nemesis
2
10
16
1
L
Ymir
Drachyr
Ymir
2
6
22
2.17
L
Kukulkan
Foxy95Cz
Kukulkan
2
1
14
9
W
Tsukuyomi
LinconGu
Tsukuyomi
1
11
23
1.14
W
Chang'e
MrM3m0
Chang'e
6
4
21
4.13
L
Bellona
Polymorph1
Bellona
14
8
15
2.69
L
Tiamat
Rocctan
Tiamat
10
7
14
2.43
W
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,136
Damage
123,654
128,871
Taken
145,941
127,756
Mitigated
73,605
10,796
Healing
44,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ADLFBPS
Chiron
27,517
20,960
1,514
6,152
28,225
12,003
0
18,087
10,138
0
70,052
W
Gilgamesh
AlfJarid
Gilgamesh
22,769
3,914
0
255
34,668
26,134
0
19,908
14,760
1,179
37,179
L
Nemesis
Dancchi
Nemesis
18,697
6,939
0
1,942
28,492
14,732
0
4,217
24,251
0
26,719
L
Ymir
Drachyr
Ymir
19,432
2,561
946
1,228
34,827
42,715
0
4,355
30,472
24,775
0
L
Kukulkan
Foxy95Cz
Kukulkan
28,885
303
0
497
8,633
4,039
0
272
8,361
96,232
0
W
Tsukuyomi
LinconGu
Tsukuyomi
16,259
3,288
0
515
30,028
13,735
0
18,222
11,806
0
32,150
W
Chang'e
MrM3m0
Chang'e
15,340
1,068
17,186
9,627
28,346
11,561
0
19,935
8,411
42,954
0
L
Bellona
Polymorph1
Bellona
39,288
7,451
0
660
34,016
49,710
0
4,621
29,347
12,145
58,965
L
Tiamat
Rocctan
Tiamat
34,834
1,197
833
4,690
22,903
16,560
0
2,430
20,473
68,490
0
W
41,769
30,337
0
9,023
24,674
10,172
0
14,075
10,599
0
88,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,635
Gold Earned
84,819
321
Minions Killed
339
3
Camps Cleared
16
1,686,196
Distance Traveled
1,676,638
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,331
1,019
86
5
6
324,708
0
W
Gilgamesh
17,752
1,044
40
2
1
374,325
3
L
Nemesis
14,559
856
12
1
2
354,757
1
L
Ymir
15,238
896
14
1
0
321,368
0
L
Kukulkan
15,580
916
166
10
0
339,399
1
W
Tsukuyomi
15,064
886
27
2
3
344,866
2
W
Chang'e
16,220
954
86
5
0
337,710
0
L
Bellona
18,707
1,100
64
4
1
339,032
3
L
Tiamat
17,551
1,032
65
4
0
331,640
1
W
Neith
18,452
1,085
100
6
6
295,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role