Player Matchup

Bacchus
Bacchus
Gold III
AngellightxD
Bacchus
Gold III
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,441 MMR
Solo
Apollo
Apollo
Silver III
BiscuitRoger
Apollo
Silver III
Level 152
God Stats
1W - 0L
1,633 SR
Queue Stats
10W - 7L
1,444 MMR
Solo
Tyr
Tyr
Gold IV
VladTepes667
Tyr
Gold IV
Level 118
God Stats
14W - 13L
1,582 SR
Queue Stats
779W - 796L
1,513 MMR
Solo
Set
Set
Platinum V
polze
Set
Platinum V
Level 59
God Stats
23W - 21L
1,741 SR
Queue Stats
157W - 153L
1,519 MMR
Solo
Scylla
Scylla
Bronze III
zTheNegativeOne
Scylla
Bronze III
Level 154
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,611 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,431 SR
1,484 MMR
Sol
Sol
Silver I
FroxtX
Sol
Silver I
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 31L
1,494 MMR
Solo
Cthulhu
Cthulhu
Gold V
KRATOSDEAD
Cthulhu
Gold V
Level 156
God Stats
19W - 26L
1,546 SR
Queue Stats
200W - 208L
1,421 MMR
Solo
Sylvanus
Sylvanus
Gold III
Zayckk
Sylvanus
Gold III
Level 68
God Stats
10W - 12L
1,572 SR
Queue Stats
174W - 164L
1,489 MMR
Solo
Cupid
Cupid
Gold III
bighog24
Cupid
Gold III
Level 98
God Stats
0W - 3L
1,193 SR
Queue Stats
200W - 198L
1,532 MMR
Solo
Fenrir
Fenrir
Gold IV
galeop
Fenrir
Gold IV
Level 127
God Stats
0W - 1L
1,345 SR
Queue Stats
60W - 61L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngellightxD
Bacchus
12
1 / 1 / 6
8,809
518
4,683
13,136
12,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
16
4 / 2 / 4
10,063
592
7,669
9,521
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 4
9,363
551
6,891
14,351
9,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
polze
Set
18
9 / 1 / 3
10,934
643
14,431
12,914
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 2 / 6
9,567
563
5,110
5,366
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneGilgameshTiamatTsukuyomiAthena

VS

Bans
ChironFafnirGuan YuSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FroxtX
Sol
15
1 / 4 / 2
9,025
531
3,503
9,620
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
KRATOSDEAD
Cthulhu
13
2 / 2 / 1
7,332
431
7,182
10,601
6,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Zayckk
Sylvanus
15
0 / 3 / 1
8,913
524
10,392
14,118
13,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
bighog24
Cupid
14
1 / 5 / 1
8,302
488
5,519
11,317
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
galeop
Fenrir
15
3 / 3 / 2
8,971
528
6,921
11,954
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
7
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AngellightxD
Bacchus
1
1
6
4
W
Apollo
4
2
4
3
L
Sol
FroxtX
Sol
1
4
2
0.5
L
Cthulhu
KRATOSDEAD
Cthulhu
2
2
1
1.25
W
1
1
4
3
L
Sylvanus
Zayckk
Sylvanus
0
3
1
0.17
L
Cupid
bighog24
Cupid
1
5
1
0.3
L
Fenrir
galeop
Fenrir
3
3
2
1.33
W
Set
polze
Set
9
1
3
10.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,784
Damage
33,517
55,288
Taken
57,610
34,174
Mitigated
33,976
19,417
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AngellightxD
Bacchus
4,683
592
501
3,828
13,136
12,732
86
4,525
8,611
23,369
0
W
Apollo
7,669
3,693
0
3,628
9,521
3,390
905
2,709
6,812
0
67,602
L
Sol
FroxtX
Sol
3,503
1,354
0
3,595
9,620
3,046
0
1,959
7,577
65,591
0
L
Cthulhu
KRATOSDEAD
Cthulhu
7,182
135
269
2,293
10,601
6,669
0
3,262
7,266
37,498
0
W
6,891
1,463
0
6,809
14,351
9,476
1,115
7,515
6,836
0
51,155
L
Sylvanus
Zayckk
Sylvanus
10,392
3,157
213
7,251
14,118
13,937
918
476
13,602
50,494
9,401
L
Cupid
bighog24
Cupid
5,519
2,653
259
3,214
11,317
3,870
0
1,386
9,931
0
52,779
L
Fenrir
galeop
Fenrir
6,921
1,812
0
2,248
11,954
6,454
0
2,423
9,441
0
60,449
W
Set
polze
Set
14,431
7,741
0
3,560
12,914
6,717
0
4,126
8,788
0
85,680
W
5,110
523
0
1,091
5,366
1,859
356
1,514
3,852
54,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,736
Gold Earned
42,543
536
Minions Killed
544
0
Camps Cleared
0
1,814,536
Distance Traveled
1,564,958
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,809
518
38
2
0
331,129
5
W
Apollo
10,063
592
123
7
0
370,878
9
L
Sol
9,025
531
146
9
0
297,257
4
L
Cthulhu
7,332
431
67
4
0
351,586
7
W
Tyr
9,363
551
122
7
0
378,481
4
L
Sylvanus
8,913
524
136
8
0
267,165
7
L
Cupid
8,302
488
92
5
0
306,177
9
L
Fenrir
8,971
528
103
6
0
342,773
4
W
Set
10,934
643
129
8
0
407,930
5
W
Scylla
9,567
563
124
7
0
326,118
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role