Player Matchup

Baron Samedi
Baron Samedi
AHenryWoodhouse
Baron Samedi
Level 68
God Stats
4W - 1L
1,342 SR
Queue Stats
97W - 101L
1,549 Elo+
Solo
Cabrakan
Cabrakan
Ezio78
Cabrakan
Level 151
God Stats
2W - 2L
1,800 SR
Queue Stats
396W - 403L
1,536 Elo+
Solo
Persephone
Persephone
Geleos
Persephone
Level 126
God Stats
13W - 3L
1,810 SR
Queue Stats
300W - 302L
1,553 Elo+
Party 1
Hachiman
Hachiman
Senecá
Hachiman
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 118L
1,559 Elo+
Solo
Da Ji
Da Ji
oktameron
Da Ji
Level 125
God Stats
1W - 2L
1,140 SR
Queue Stats
341W - 344L
1,540 Elo+
Party 1
Team Averages
Level 123
1,518 SR
1,548 Elo+

VS

Team Averages
Level 139
1,669 SR
1,539 Elo+
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HBKane
Kukulkan
Level 144
God Stats
11W - 9L
1,637 SR
Queue Stats
460W - 382L
1,564 Elo+
Party 2
Yemoja
Yemoja
Numbies
Yemoja
Level 125
God Stats
4W - 4L
1,723 SR
Queue Stats
412W - 339L
1,578 Elo+
Party 2
Izanami
Izanami
Phillipan
Izanami
Level 129
God Stats
4W - 5L
1,861 SR
Queue Stats
502W - 411L
1,567 Elo+
Party 2
Merlin
Merlin
pandaloup83
Merlin
Level 159
God Stats
2W - 4L
1,622 SR
Queue Stats
256W - 265L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AHenryWoodhouse
Baron Samedi
19
3 / 5 / 15
12,070
671
17,396
19,197
11,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Ezio78
Cabrakan
20
4 / 3 / 24
12,732
707
22,492
24,901
44,271
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Geleos
Persephone
20
6 / 2 / 21
13,894
772
36,265
13,915
5,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Senecá
Hachiman
20
11 / 6 / 15
14,154
786
18,791
21,981
10,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
oktameron
Da Ji
20
9 / 7 / 19
13,515
751
21,074
20,969
11,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
4 / 7 / 11
13,395
744
11,995
37,702
56,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
HBKane
Kukulkan
20
8 / 8 / 8
13,054
725
27,471
20,472
10,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Numbies
Yemoja
19
1 / 4 / 15
11,271
626
9,441
24,519
14,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Phillipan
Izanami
18
5 / 8 / 9
12,188
677
19,364
21,425
11,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
5 / 6 / 9
12,673
704
15,393
21,212
9,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
75
33
Kills
23
23
Deaths
33
94
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
7
11
1.36
W
Baron Samedi
AHenryWoodhouse
Baron Samedi
3
5
15
2.1
W
Cabrakan
Ezio78
Cabrakan
4
3
24
5.33
W
Persephone
Geleos
Persephone
6
2
21
8.25
L
Kukulkan
HBKane
Kukulkan
8
8
8
1.5
L
Yemoja
Numbies
Yemoja
1
4
15
2.13
L
Izanami
Phillipan
Izanami
5
8
9
1.19
W
Hachiman
Senecá
Hachiman
11
6
15
3.08
W
Da Ji
oktameron
Da Ji
9
7
19
2.64
L
Merlin
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,018
Damage
83,664
100,963
Taken
125,330
83,224
Mitigated
102,146
49,506
Healing
54,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
11,995
2,828
2,460
7,462
37,702
56,331
36
22,258
15,080
19,420
0
W
Baron Samedi
AHenryWoodhouse
Baron Samedi
17,396
463
6,988
7,028
19,197
11,570
837
14,133
5,064
41,133
0
W
Cabrakan
Ezio78
Cabrakan
22,492
2,131
3,126
8,456
24,901
44,271
156
13,998
10,903
36,872
0
W
Persephone
Geleos
Persephone
36,265
1,467
2,354
4,986
13,915
5,835
997
11,025
2,888
61,205
0
L
Kukulkan
HBKane
Kukulkan
27,471
1,979
2,632
3,012
20,472
10,125
950
13,699
6,621
55,607
0
L
Yemoja
Numbies
Yemoja
9,441
2,200
21,724
9,571
24,519
14,833
986
14,292
10,197
20,749
0
L
Izanami
Phillipan
Izanami
19,364
13,411
385
1,864
21,425
11,064
4,015
12,467
8,748
0
38,292
W
Hachiman
Senecá
Hachiman
18,791
10,713
3,037
5,771
21,981
10,354
2,381
12,467
9,514
0
47,198
W
Da Ji
oktameron
Da Ji
21,074
2,045
3,900
3,860
20,969
11,194
935
12,676
8,293
0
29,988
L
Merlin
15,393
601
1,418
4,165
21,212
9,793
613
12,471
8,531
44,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,365
Gold Earned
62,581
195
Minions Killed
207
0
Camps Cleared
0
1,503,651
Distance Traveled
1,442,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,395
744
14
1
0
297,622
0
W
Baron Samedi
12,070
671
44
2
0
305,627
0
W
Cabrakan
12,732
707
31
2
0
300,161
0
W
Persephone
13,894
772
47
3
0
339,559
0
L
Kukulkan
13,054
725
68
4
0
304,201
0
L
Yemoja
11,271
626
18
1
0
313,388
0
L
Izanami
12,188
677
45
3
0
252,123
0
W
Hachiman
14,154
786
56
3
0
268,685
0
W
Da Ji
13,515
751
17
1
0
289,619
0
L
Merlin
12,673
704
62
3
0
275,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role