Player Matchup

Da Ji
Da Ji
Arkiplix
Da Ji
Level 126
God Stats
0W - 2L
1,198 SR
Queue Stats
60W - 72L
1,421 Elo+
Solo
Thoth
Thoth
CrisJunior2015
Thoth
Level 55
God Stats
1W - 5L
1,304 SR
Queue Stats
331W - 348L
1,387 Elo+
Solo
Achilles
Achilles
RichardKing37
Achilles
Level 117
God Stats
0W - 1L
1,491 SR
Queue Stats
154W - 157L
1,468 Elo+
Solo
Cernunnos
Cernunnos
d0RAP
Cernunnos
Level 62
God Stats
84W - 84L
1,486 SR
Queue Stats
308W - 329L
1,457 Elo+
Solo
Sobek
Sobek
teusam7l
Sobek
Level 67
God Stats
9W - 11L
1,628 SR
Queue Stats
230W - 256L
1,458 Elo+
Solo
Team Averages
Level 85
1,421 SR
1,438 Elo+

VS

Team Averages
Level 97
1,489 SR
1,448 Elo+
Yemoja
Yemoja
KINGPIM
Yemoja
Level 147
God Stats
39W - 21L
1,591 SR
Queue Stats
373W - 412L
1,453 Elo+
Solo
Izanami
Izanami
LilMax9
Izanami
Level 80
God Stats
34W - 36L
1,462 SR
Queue Stats
280W - 337L
1,425 Elo+
Solo
Anubis
Anubis
Nutshoot
Anubis
Level 69
God Stats
52W - 46L
1,510 SR
Queue Stats
391W - 385L
1,436 Elo+
Solo
Awilix
Awilix
ZHIENDcel
Awilix
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 169L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xJOURNEYx
Morgan Le Fay
Level 107
God Stats
7W - 8L
1,383 SR
Queue Stats
276W - 236L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arkiplix
Da Ji
16
3 / 10 / 7
10,945
438
12,228
24,628
9,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 10 / 8
12,634
505
12,167
16,921
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
RichardKing37
Achilles
18
6 / 7 / 5
12,568
503
14,770
25,725
34,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
d0RAP
Cernunnos
19
9 / 4 / 2
13,008
520
21,579
20,799
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
teusam7l
Sobek
16
1 / 3 / 15
11,190
448
12,564
23,285
26,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KINGPIM
Yemoja
16
0 / 3 / 16
12,425
497
8,515
15,628
15,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LilMax9
Izanami
20
3 / 5 / 5
14,616
585
8,841
19,269
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Nutshoot
Anubis
20
12 / 3 / 11
15,505
620
29,553
21,922
13,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
ZHIENDcel
Awilix
19
8 / 7 / 10
12,908
516
14,949
23,011
26,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
xJOURNEYx
Morgan Le Fay
20
11 / 7 / 10
13,593
544
19,714
21,317
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
25
Kills
34
34
Deaths
25
37
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arkiplix
Da Ji
3
10
7
0.65
L
6
10
8
1
W
Yemoja
KINGPIM
Yemoja
0
3
16
2.67
W
Izanami
LilMax9
Izanami
3
5
5
1.1
W
Anubis
Nutshoot
Anubis
12
3
11
5.83
L
Achilles
RichardKing37
Achilles
6
7
5
1.21
W
Awilix
ZHIENDcel
Awilix
8
7
10
1.86
L
Cernunnos
d0RAP
Cernunnos
9
4
2
2.5
L
Sobek
teusam7l
Sobek
1
3
15
2.83
W
Morgan Le Fay
xJOURNEYx
Morgan Le Fay
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,308
Damage
81,572
111,358
Taken
101,147
82,973
Mitigated
72,664
28,301
Healing
37,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arkiplix
Da Ji
12,228
3,001
0
5,624
24,628
9,896
53
8,036
16,592
0
62,924
L
12,167
770
0
2,161
16,921
5,311
0
11,947
4,974
75,365
0
W
Yemoja
KINGPIM
Yemoja
8,515
1,611
5,222
2,248
15,628
15,976
1,398
4,210
11,298
27,160
0
W
Izanami
LilMax9
Izanami
8,841
6,896
0
7,966
19,269
7,413
5,321
2,723
16,486
0
134,043
W
Anubis
Nutshoot
Anubis
29,553
3,370
0
13,078
21,922
13,456
2,383
5,706
16,006
110,196
0
L
Achilles
RichardKing37
Achilles
14,770
4,310
587
6,433
25,725
34,113
384
15,236
10,489
6,698
57,731
W
Awilix
ZHIENDcel
Awilix
14,949
4,554
0
3,434
23,011
26,340
52
5,945
16,429
328
68,861
L
Cernunnos
d0RAP
Cernunnos
21,579
12,900
0
8,250
20,799
7,269
1,836
9,805
10,994
0
91,416
L
Sobek
teusam7l
Sobek
12,564
782
0
5,246
23,285
26,384
0
13,086
10,199
34,008
0
W
Morgan Le Fay
xJOURNEYx
Morgan Le Fay
19,714
2,176
0
5,584
21,317
9,479
1,530
8,657
12,450
76,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,345
Gold Earned
69,047
502
Minions Killed
651
0
Camps Cleared
0
2,218,682
Distance Traveled
2,174,123
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,945
438
82
3
0
441,086
8
L
Thoth
12,634
505
141
6
0
404,924
7
W
Yemoja
12,425
497
39
2
0
404,039
8
W
Izanami
14,616
585
226
9
0
455,412
2
W
Anubis
15,505
620
181
7
0
422,292
0
L
Achilles
12,568
503
112
4
0
411,586
0
W
Awilix
12,908
516
111
4
0
457,902
7
L
Cernunnos
13,008
520
136
5
0
424,585
2
L
Sobek
11,190
448
31
1
0
536,501
4
W
Morgan Le Fay
13,593
544
94
4
0
434,478
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role