Player Matchup

Chernobog
Chernobog
Al4xM4c4
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Luggi0511
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Naxlur6789
Ravana
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
55W - 68L
1,307 Elo+
Party 3
Yemoja
Yemoja
TheRedHunter_67
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
casticlaners
Hercules
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 70L
1,296 Elo+
Party 3
Team Averages
Level 13
1,500 SR
1,421 Elo+

VS

Team Averages
Level 21
1,378 SR
1,219 Elo+
Anhur
Anhur
Diegghi_02
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,112 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Great_quix
Cu Chulainn
Level 47
God Stats
2W - 6L
1,300 SR
Queue Stats
91W - 156L
1,230 Elo+
Party 1
Ymir
Ymir
Johnested
Ymir
Level 25
God Stats
1W - 10L
963 SR
Queue Stats
81W - 130L
1,206 Elo+
Party 1
Artemis
Artemis
Pulkan11
Artemis
Level 7
God Stats
1W - 0L
1,628 SR
Queue Stats
3W - 6L
1,271 Elo+
Solo
Olorun
Olorun
Yukinari_Sanada
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Al4xM4c4
Chernobog
6
0 / 3 / 1
5,792
305
1,472
2,505
539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
7
0 / 10 / 2
6,194
326
3,118
10,088
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
Naxlur6789
Ravana
16
13 / 8 / 0
10,404
548
13,839
14,272
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

4
0 / 3 / 1
5,702
300
613
3,234
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
casticlaners
Hercules
15
3 / 3 / 3
8,268
435
7,049
23,456
16,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 4 / 4
8,976
472
5,259
10,777
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Great_quix
Cu Chulainn
16
12 / 1 / 6
10,925
575
11,218
14,342
9,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
3 / 2 / 4
10,012
527
6,744
13,326
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
Pulkan11
Artemis
15
3 / 5 / 2
9,783
515
5,826
10,951
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 6 / 6
10,111
532
13,101
14,767
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
16
Kills
27
27
Deaths
18
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Al4xM4c4
Chernobog
0
3
1
0.17
W
Anhur
4
4
4
1.5
W
Cu Chulainn
Great_quix
Cu Chulainn
12
1
6
15
W
Ymir
3
2
4
2.5
L
Ares
0
10
2
0.1
L
Ravana
Naxlur6789
Ravana
13
8
0
1.63
W
Artemis
Pulkan11
Artemis
3
5
2
0.8
L
0
3
1
0.17
W
5
6
6
1.33
L
Hercules
casticlaners
Hercules
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,091
Damage
42,148
53,555
Taken
64,163
28,556
Mitigated
37,316
8,124
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Al4xM4c4
Chernobog
1,472
1,140
0
0
2,505
539
0
264
2,241
0
9,073
W
Anhur
5,259
2,491
0
499
10,777
4,549
3,494
838
9,819
0
24,195
W
Cu Chulainn
Great_quix
Cu Chulainn
11,218
2,508
534
2,904
14,342
9,338
0
1,316
12,966
3,327
47,296
W
Ymir
6,744
709
833
2,035
13,326
14,312
206
289
12,872
46,482
0
L
Ares
3,118
1,150
0
224
10,088
3,675
0
2,822
7,266
13,326
0
L
Ravana
Naxlur6789
Ravana
13,839
4,044
0
729
14,272
7,012
0
6,206
8,066
0
42,575
W
Artemis
Pulkan11
Artemis
5,826
2,449
0
1,780
10,951
3,514
2,564
0
10,801
0
58,045
L
613
511
126
481
3,234
1,142
0
175
3,059
3,280
0
W
13,101
9,019
1,175
6,696
14,767
5,603
4,837
1,288
13,299
61,511
0
L
Hercules
casticlaners
Hercules
7,049
901
0
6,564
23,456
16,188
174
10,936
12,520
0
31,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
49,807
143
Minions Killed
379
0
Camps Cleared
0
1,074,399
Distance Traveled
1,657,777
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,792
305
15
1
0
101,930
1
W
Anhur
8,976
472
45
2
0
336,269
0
W
Cu Chulainn
10,925
575
79
4
0
402,399
3
W
Ymir
10,012
527
82
4
0
318,592
9
L
Ares
6,194
326
13
1
0
224,539
0
L
Ravana
10,404
548
66
3
0
305,419
0
W
Artemis
9,783
515
81
4
0
314,887
0
L
Yemoja
5,702
300
6
0
0
106,662
2
W
Olorun
10,111
532
92
5
0
285,630
0
L
Hercules
8,268
435
43
2
0
335,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role