Player Matchup

Tyr
Tyr
AlohaSnackbar22
Tyr
Level 27
God Stats
7W - 11L
1,411 SR
Queue Stats
128W - 141L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
AxFlynt
Amaterasu
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
107W - 125L
1,530 Elo+
Solo
Chiron
Chiron
CrackISCracked
Chiron
Level 12
God Stats
21W - 11L
1,638 SR
Queue Stats
78W - 75L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
darkieirl
Zhong Kui
Level 25
God Stats
2W - 5L
1,272 SR
Queue Stats
73W - 78L
1,609 Elo+
Solo
Loki
Loki
justapickle
Loki
Level 68
God Stats
30W - 29L
1,557 SR
Queue Stats
78W - 65L
1,453 Elo+
Party 1
Team Averages
Level 32
1,440 SR
1,498 Elo+

VS

Team Averages
Level 26
1,525 SR
1,475 Elo+
Medusa
Medusa
DjD_Wreckless
Medusa
Level 27
God Stats
24W - 20L
1,768 SR
Queue Stats
116W - 125L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Oh Hamburgerrs
Danzaburou
Level 29
God Stats
34W - 35L
1,594 SR
Queue Stats
131W - 128L
1,562 Elo+
Solo
Janus
Janus
TheeAdresia
Janus
Level 27
God Stats
44W - 36L
1,641 SR
Queue Stats
114W - 108L
1,564 Elo+
Solo
Ymir
Ymir
Wirshl
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 84L
1,544 Elo+
Solo
Hachiman
Hachiman
xkingofdajungle
Hachiman
Level 20
God Stats
1W - 1L
1,122 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,171
407
6,530
22,492
12,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
AxFlynt
Amaterasu
18
2 / 6 / 4
12,129
485
10,610
21,415
16,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 1
10,181
407
7,432
13,644
5,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
darkieirl
Zhong Kui
20
7 / 9 / 5
13,982
559
19,296
24,949
17,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 5 / 5
13,643
546
12,043
16,385
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
11,159
446
9,452
16,233
6,885
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Oh Hamburgerrs
Danzaburou
20
16 / 3 / 4
15,832
633
28,459
25,478
15,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 7 / 7
13,456
538
9,829
17,534
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Wirshl
Ymir
19
6 / 2 / 11
12,747
510
11,882
18,309
19,712
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
8
0 / 2 / 0
7,897
316
636
2,020
559
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
19
Kills
29
29
Deaths
19
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Amaterasu
AxFlynt
Amaterasu
2
6
4
0.67
L
3
5
1
0.7
W
3
5
7
1.3
W
Danzaburou
Oh Hamburgerrs
Danzaburou
16
3
4
6
W
4
7
7
1.07
W
Ymir
Wirshl
Ymir
6
2
11
5.75
L
Zhong Kui
darkieirl
Zhong Kui
7
9
5
1.06
L
6
5
5
1.7
W
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,911
Damage
60,258
98,885
Taken
79,574
59,380
Mitigated
48,972
34,537
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,530
766
0
8,092
22,492
12,739
682
4,152
18,270
0
38,177
L
Amaterasu
AxFlynt
Amaterasu
10,610
5,528
0
6,906
21,415
16,825
2,810
3,069
18,226
0
57,041
L
7,432
1,689
1,261
3,441
13,644
5,027
2,307
3,693
9,909
0
51,178
W
9,452
4,437
0
260
16,233
6,885
1,887
1,823
14,356
0
43,235
W
Danzaburou
Oh Hamburgerrs
Danzaburou
28,459
15,641
315
11,806
25,478
15,025
9,228
7,300
18,051
0
103,792
W
9,829
534
0
4,301
17,534
6,791
0
5,005
12,153
94,115
0
W
Ymir
Wirshl
Ymir
11,882
2,069
381
2,507
18,309
19,712
581
3,932
14,257
55,774
0
L
Zhong Kui
darkieirl
Zhong Kui
19,296
2,421
0
9,153
24,949
17,983
2,801
6,059
18,588
99,681
0
L
12,043
2,925
0
5,684
16,385
6,806
908
4,152
12,181
0
108,668
W
Hachiman
636
420
0
0
2,020
559
89
489
1,461
0
9,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,106
Gold Earned
61,091
604
Minions Killed
475
0
Camps Cleared
0
2,080,795
Distance Traveled
1,905,142
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,171
407
66
3
0
442,198
0
L
Amaterasu
12,129
485
110
4
0
373,557
0
L
Chiron
10,181
407
76
3
0
409,979
0
W
Medusa
11,159
446
64
3
0
484,489
1
W
Danzaburou
15,832
633
154
6
0
445,236
1
W
Janus
13,456
538
173
7
0
407,184
3
W
Ymir
12,747
510
72
3
0
454,185
2
L
Zhong Kui
13,982
559
175
7
0
382,631
3
L
Loki
13,643
546
177
7
0
472,430
1
W
Hachiman
7,897
316
12
0
0
114,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role